summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-09-12Merge pull request #11097 from GDquest/control-docsPoommetee Ketson
rewrite the Control node's class description, improve some others
2017-09-12Merge pull request #11098 from oOo0oOo/classref-editPoommetee Ketson
Added documentation for PrimitiveMeshes
2017-09-12Merge pull request #11100 from NathanWarden/rigidbody_docsPoommetee Ketson
Updated the 'members' documentation for Rigidbody.
2017-09-12Merge pull request #11101 from n-pigeon/spatial-docPoommetee Ketson
Documented Spatial node.
2017-09-12Merge pull request #11105 from NathanWarden/static_body_docsPoommetee Ketson
Updated documentation for StaticBody.
2017-09-12Merge pull request #11107 from hpvb/document-inputeventPoommetee Ketson
Correct InputEvent documentation
2017-09-12Merge pull request #11112 from LikeLakers2/masterPoommetee Ketson
Make Node.queue_free's documentation description a little more verbose
2017-09-12Merge pull request #11115 from hpvb/document-line2dPoommetee Ketson
Document Line2D
2017-09-12Merge pull request #11120 from cbscribe/kcc_lightoccluder2d_docPoommetee Ketson
Update LightOccluder2D class ref
2017-09-12Merge pull request #11134 from notonfire/script-docPoommetee Ketson
Document the Script and GDScript classes
2017-09-12Merge pull request #11138 from NathanWarden/change_cancel_to_donePoommetee Ketson
Changed the text from "Cancel" to "Done" in the "Fix Dependencies" dialog.
2017-09-12Merge pull request #11139 from djrm/pr_docsPoommetee Ketson
Added documentation for some clases (Variant, ToolButton, Button (partial), GradientTexture, BitMap, CollisionShape2D, CollisionShape)
2017-09-12Merge pull request #11142 from BastiaanOlij/arvr_signal_idPoommetee Ketson
Added ID to tracker signals and property for storing hand
2017-09-12Merge pull request #11148 from GodotExplorer/pr-globalize_path_with_data_dirPoommetee Ketson
Add user data directory support for ProjectSettings::globalize_path
2017-09-12Merge pull request #11149 from supagu/symlink5Poommetee Ketson
DirAccess constructor sets current_dir to an absolute path
2017-09-12Merge pull request #11151 from n-pigeon/transform-docPoommetee Ketson
Documented Transform and Transform2D.
2017-09-12Merge pull request #11152 from SaracenOne/mesh_arrays_accessPoommetee Ketson
Script access to formatted arrays and blend_arrays in meshes.
2017-09-12Merge pull request #11154 from eska014/html5-startup-revampPoommetee Ketson
HTML5 start-up overhaul with download progress display
2017-09-12Merge pull request #11161 from Noshyaar/pr-lenstrPoommetee Ketson
Implement String len()
2017-09-12Merge pull request #11163 from marcelofg55/project_grayedPoommetee Ketson
Not found projects are grayed instead of removed at the Project Manager
2017-09-12Merge pull request #11167 from bojidar-bg/9547-fix-metadata-duplicationPoommetee Ketson
Fix duplication of nodes resulting in shared metadata
2017-09-12Merge pull request #11168 from Noshyaar/pr-matPoommetee Ketson
Material: fix priority not int
2017-09-11Documented Transform and Transform2D.Przemysław Gołąb (n-pigeon)
2017-09-11HTML5 start-up overhaulLeon Krause
- Implement promise-based JS interface for custom HTML page integration - Add download progress callback - Add progress bar and indeterminate spinner to default HTML page - Try downloading files multiple times when failing - Get rid of godotfs.js - Separate steps for engine initialization, game initialization and game start - Allow multiple games on one HTML page - Substitution placeholders only used in .html file - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME, $GODOT_TMEM -> $GODOT_TOTAL_MEMORY - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global)
2017-09-11Material: fix priority not intPoommetee Ketson
2017-09-11Fix duplication of nodes resulting in shared metadataBojidar Marinov
Fixes #9547
2017-09-11Script access to formatted arrays and blend_arrays in meshes.SaracenOne
2017-09-11Not found projects are grayed instead of removed at the Project ManagerMarcelo Fernandez
2017-09-11Implement String len()Poommetee Ketson
2017-09-10Merge pull request #11158 from bncastle/masterThomas Herzog
unregister_gdnative_types() now checks if discoverer pointer is NULL before deleting
2017-09-10Fixed attempt to delete NULL pointer errorbncastle
Fixed: Error cause by attemptng to delete a NULL pointer. unregister_gdnative_types() now checks discoverer to see if it is NULL before deleting. After selecting a godot project to edit (in Win10), the discoverer_callback() wasn't called thus discoverer was NULL.
2017-09-10Added documentation for some clasesDaniel J. Ramirez
Variant, ToolButton, Button, GradientTexture, BitMap Added documentation for CollisionShape(2D)
2017-09-10Document the Script and GDScript classesRyan Phillips
2017-09-10Added docs for PrimitiveMeshOliver Dressler
2017-09-10DirAccess constructor sets current_dir to an absolute pathsupagu
2017-09-10Add user data directory support for ProjectSettings::globalize_pathgeequlim
2017-09-10Added ID to tracker signals and property for storing handBastiaan Olij
2017-09-09Merge branch 'master' of git://github.com/godotengine/godot into ↵Chris Bradfield
kcc_lightoccluder2d_doc
2017-09-09Changed the text from "Cancel" to "Done" in the "Fix Dependencies" dialog.Nathan Warden
2017-09-09Update LightOccluder2D class refChris Bradfield
2017-09-09Document Line2DHein-Pieter van Braam
2017-09-09Use gdquest's suggestionsLikeLakers2
2017-09-09Documented Spatial node.Przemysław Gołąb (n-pigeon)
2017-09-09Correct InputEvent documentationHein-Pieter van Braam
2017-09-09Updated documentation for StaticBody.Nathan Warden
2017-09-09Updated the 'members' documentation for Rigidbody.Nathan Warden
2017-09-09improve some descriptions for the Control nodeNathan
2017-09-08Merge pull request #11064 from Noshyaar/docsRémi Verschelde
ClassRef: fill in the blanks
2017-09-08ClassRef: fill in the blanksPoommetee Ketson
2017-09-07Ability to use a sky for reflection together with a background color.Juan Linietsky