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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-09-02
-Added focus to comment node
Juan Linietsky
2016-09-02
Merge pull request #6365 from akien-mga/pr-locales
Rémi Verschelde
2016-09-02
Basic type constants for visual script
Juan Linietsky
2016-09-01
made visual script switch more flexible
Juan Linietsky
2016-09-01
-Modified Input and added is_action_just_pressed() as well as is_action_just_...
Juan Linietsky
2016-09-01
i18n: Update list of supported locales based off glibc
Rémi Verschelde
2016-09-01
i18n: Sync template and and merge translations
Rémi Verschelde
2016-09-01
i18n: Sync translations from Weblate
Rémi Verschelde
2016-09-01
-Fixed issue in Kinematicbody2D
Juan Linietsky
2016-08-31
More improvements to visual script..
Juan Linietsky
2016-08-31
-Reworked constant nodes better
Juan Linietsky
2016-08-31
classref: Sync with recent changes
Rémi Verschelde
2016-08-31
draw_line: Properly bind antialiased argument
Rémi Verschelde
2016-08-31
Merge pull request #6321 from hurikhan/fix_windows_mousemode
Rémi Verschelde
2016-08-31
Merge pull request #6228 from manokara/tilemap-someinfo
Rémi Verschelde
2016-08-30
More visual script improvements
Juan Linietsky
2016-08-30
editor: Add mouse position information in TileMap
Mark Nokalt
2016-08-30
Merge pull request #6332 from J08nY/vis-script-setget-flip
Rémi Verschelde
2016-08-30
Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing
Rémi Verschelde
2016-08-30
Merge pull request #5262 from vnen/button-signals
Rémi Verschelde
2016-08-30
VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325
J08nY
2016-08-30
Merge pull request #4376 from eska014/js-eval
Rémi Verschelde
2016-08-29
Merge pull request #6324 from djrm/fix_compilation
Rémi Verschelde
2016-08-29
Fixed compilation
Daniel J. Ramirez
2016-08-29
Merge pull request #6303 from Marqin/enet_bind_ip_rebased
Rémi Verschelde
2016-08-29
Merge pull request #6264 from MasonAsh/issue-6263
Rémi Verschelde
2016-08-29
Merge pull request #6245 from volzhs/issue-6154
Rémi Verschelde
2016-08-29
Merge pull request #6223 from RandomShaper/improve-gridmap-edit
Rémi Verschelde
2016-08-29
Merge pull request #6220 from volzhs/issue-5789
Rémi Verschelde
2016-08-29
Merge pull request #6188 from TheHX/undo-redo
Rémi Verschelde
2016-08-29
Merge pull request #6185 from TheHX/pr-issue-3496
Rémi Verschelde
2016-08-29
Merge pull request #6159 from touilleMan/issue-6148
Rémi Verschelde
2016-08-29
Merge pull request #6116 from Hinsbart/xrandr_so
Rémi Verschelde
2016-08-29
Merge pull request #5956 from djrm/tree_behavior
Rémi Verschelde
2016-08-29
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-08-29
Merge pull request #6319 from djrm/icons
Rémi Verschelde
2016-08-29
Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.
Mario Schlack
2016-08-28
Colors for VS sockets and icons
Daniel J. Ramirez
2016-08-28
Several all around fixes to visual scripting (in the process of creating demos)
Juan Linietsky
2016-08-28
VS icons improvements
Daniel J. Ramirez
2016-08-28
Merge pull request #6312 from Hinsbart/guid_fix
Rémi Verschelde
2016-08-28
Fix crash when trying to access the guid of an unavailable Gamepad.
Andreas Haas
2016-08-28
check "disable_filter" option for backward compatibility
volzhs
2016-08-28
Merge pull request #6249 from volzhs/issue-6121
Rémi Verschelde
2016-08-28
Show last added action on Input Map and implement InputEvent "=="
volzhs
2016-08-27
Double click on scene tree element to focus currently selected node
Daniel J. Ramirez
2016-08-27
Merge pull request #6270 from neikeq/pr-m32-ctor
Rémi Verschelde
2016-08-27
Merge pull request #6259 from volzhs/issue-6244
Rémi Verschelde
2016-08-27
Merge pull request #6187 from TheHX/pr-pinfo-function
Rémi Verschelde
2016-08-27
Merge pull request #6186 from TheHX/pr-issue-5878
Rémi Verschelde
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