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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2019-01-28
Cleanup and identify ShaderCompilerGLES[23] differences
Rémi Verschelde
2019-01-28
Merge pull request #25423 from akien-mga/gles2-spatialshader-light
Rémi Verschelde
2019-01-28
Merge pull request #25420 from akien-mga/godotphysics-is-back
Rémi Verschelde
2019-01-28
GLES2: Define LIGHT Spatial shader builtin
Rémi Verschelde
2019-01-28
Revert " Deprecated Godot 3D physics engine"
Rémi Verschelde
2019-01-28
Merge pull request #25417 from akien-mga/svg-max-size
Rémi Verschelde
2019-01-28
Prevent upscaled SVG from exceeding Image bounds
Rémi Verschelde
2019-01-28
Merge pull request #25415 from akien-mga/recursive-resource-assignments
Rémi Verschelde
2019-01-28
Fix recursive assignment of Textures and BitMapFont
Rémi Verschelde
2019-01-28
Remove unused iostream includes
Rémi Verschelde
2019-01-28
Merge pull request #25401 from capnm/capnm-cleanup
Rémi Verschelde
2019-01-28
Merge pull request #25379 from Faless/net/ws/mp_docs
Rémi Verschelde
2019-01-28
Merge pull request #25402 from AndreaCatania/sp_ce
Rémi Verschelde
2019-01-28
Fixed Rigidbody first frame center spawn
Andrea Catania
2019-01-28
Cleanup unused header
Martin Capitanio
2019-01-28
Merge pull request #25397 from lethiandev/fix-gles2-polygon-drawing
Leon Krause
2019-01-28
Update docs and errors for WebSocket module
Fabio Alessandrelli
2019-01-27
Properly discard fragments during depth prepass opaque pass, fixes #23321
Juan Linietsky
2019-01-27
Fix polygon drawing on WebGL1
Konrad Nowakowski
2019-01-27
Avoid cyclic resource loading of any type, fixes #22673
Juan Linietsky
2019-01-27
Make CSG Shape work with GIProbe, fixes #20465
Juan Linietsky
2019-01-27
Merge pull request #25366 from clayjohn/visual_shader_builtins
Rémi Verschelde
2019-01-27
Instantiate global classes properly, fixes #20857
Juan Linietsky
2019-01-27
Merge pull request #25314 from marxin/fix-24417-class-memaccess
Rémi Verschelde
2019-01-27
Do not restrict light texture type (wont work with atlas, though)
Juan Linietsky
2019-01-27
Properly get proxy texture size for canvas light, fixes #17067
Juan Linietsky
2019-01-27
Use transparent framebuffer only when set to transparent, closes #21827
Juan Linietsky
2019-01-27
Fix problem blending from state to state in statemachine node, closes #21944
Juan Linietsky
2019-01-27
Merge pull request #25372 from JFonS/add_gizmo_docs
Rémi Verschelde
2019-01-27
Minor fixes and documentation for Spatial Gizmos
JFonS
2019-01-27
Merge pull request #25355 from YeldhamDev/color_picker_changes
Rémi Verschelde
2019-01-27
Merge pull request #25370 from akien-mga/mono-lowercase-pathext
Rémi Verschelde
2019-01-27
Merge pull request #25380 from godotengine/fix_pivot
Rémi Verschelde
2019-01-27
Merge pull request #25382 from groud/change_frame_before_signal
Rémi Verschelde
2019-01-27
Merge pull request #25383 from akien-mga/editorinspector-property_changed_upd...
Rémi Verschelde
2019-01-27
Fix pixelized previews, but also instances of breaking ImageTexture cache. Cl...
Juan Linietsky
2019-01-27
Fix EditorInspector property_changed argument mismatch
Rémi Verschelde
2019-01-27
Change the frame number before triggering the animation_finished signal
Gilles Roudiere
2019-01-27
Merge pull request #25381 from groud/disable_layout_menu
Rémi Verschelde
2019-01-27
Disables the Layout menu when a Control node is child of a container
Gilles Roudiere
2019-01-27
Fixes the pivot setting with control nodes
Gilles Roudiere
2019-01-27
Make some small enhancements to the ColorPicker
Michael Alexsander Silva Dias
2019-01-27
Merge pull request #25374 from akien-mga/doc-animatedtexture
Rémi Verschelde
2019-01-27
Fix and improve code owners
Rémi Verschelde
2019-01-27
Document AnimatedTexture and bind MAX_FRAMES constant
Rémi Verschelde
2019-01-27
Mono: Test Windows binaries with lowercase extension
Rémi Verschelde
2019-01-27
Merge pull request #25367 from akien-mga/bullet-debug
Rémi Verschelde
2019-01-27
Bullet: Enable BT_DEBUG on debug builds
Rémi Verschelde
2019-01-27
Merge pull request #25340 from akien-mga/gdnative-gcc-ice-armv7hl
Rémi Verschelde
2019-01-27
updated visual shader builtins
clayjohn
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