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2022-07-01Add arch flag to assembler to fix build on ARM64 macOS / iOS.bruvzg
2022-07-01Merge pull request #62551 from akien-mga/x11-check-fullscreenRémi Verschelde
Properly check for fullscreen toggle made through the Window Manager
2022-07-01Merge pull request #62477 from lyuma/packedbytearrayRémi Verschelde
Prevent out-of-bounds write in array conversion; avoid logspam on empty arrays.
2022-06-30Prevent out-of-bounds write in array conversion; avoid logspam on empty arrays.Lyuma
2022-07-01Merge pull request #62573 from KoBeWi/🥶Rémi Verschelde
2022-07-01Fix find_next_valid_focus() freezekobewi
2022-06-30Merge pull request #62540 from MinusKube/debugger-array-crashRémi Verschelde
Add/fix support for RID, Callable and Signal in editor properties
2022-06-30Merge pull request #62567 from voylin/Print_Rich_fix_terminal_onlyRémi Verschelde
Fixing print_rich() which only displays correctly in terminal - Fixes #62560
2022-07-01Fixing Print_rich which only displays correctly in terminalVoylin
There was an issue that the type was not passed through correctly. These couple of lines fix this issue and make print_rich work as expected.
2022-06-30Merge pull request #62563 from RandomShaper/robust_binding_rw_determinationRémi Verschelde
Use a more robust method of determining writability of bindings
2022-06-30Use a more robust method of determining writability of bindingsPedro J. Estébanez
2022-06-30Merge pull request #62555 from akien-mga/error-fallback-to-fprintfRémi Verschelde
2022-06-30Merge pull request #62557 from KoBeWi/find_next_valid_freezeRémi Verschelde
2022-06-30Add editor properties for Callable and SignalMinusKube
2022-06-30Add serialization for RID and SignalMinusKube
2022-06-30Fix find_next_valid_focus() freezekobewi
2022-06-30Errors: Fallback to `fprintf` if `OS` singleton doesn't existRémi Verschelde
Otherwise we would crash if something prints an error before init or after destruction of the `OS` singleton which handles printing/logging.
2022-06-30Merge pull request #61867 from Bromeon/refactor/property-infoRémi Verschelde
2022-06-30Merge pull request #61096 from leogeier/expose-adding-resource-loaders-saversRémi Verschelde
2022-06-30Merge pull request #62550 from Bromeon/bugfix/cli-version-okRémi Verschelde
2022-06-30Command line arguments '--version' and '--help' return exit code 0 instead ↵Jan Haller
of 255 Allows to detect whether those commands executed successfully, which makes integration with shell scripts/CI/bindings straightforward.
2022-06-30Merge pull request #62299 from Calinou/texture-preview-add-mipmap-memory-usageRémi Verschelde
Mention mipmap and memory usage in the texture editor preview
2022-06-30Properly check for fullscreen toggle made through the Window ManagerWilson E. Alvarez
Fixes #40007. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-06-30Merge pull request #62542 from TechnoPorg/remove-scene-tree-dependencyRémi Verschelde
2022-06-30Merge pull request #62531 from Faless/fix/4.x_assetlib_is_availableRémi Verschelde
2022-06-29Remove SceneTree dependency from LocalDebuggerTechnoPorg
Core classes should not have dependencies on scene classes.
2022-06-30Merge pull request #62538 from Calinou/movie-writer-split-pngwavRémi Verschelde
Split MovieWriterPNGWAV into its own file
2022-06-30[AssetLib] Fix crash in Web editor.Fabio Alessandrelli
Add EditorAssetLibrary::is_available which always returns false in the Web editor and use it in EditorNode for detection.
2022-06-30Merge pull request #62511 from Chaosus/fix_doc_title_propertyRémi Verschelde
Fix `help_title_font_size` editor property to correctly apply to docs
2022-06-30Merge pull request #62527 from smix8/navigation_agent_property_groupsRémi Verschelde
Group NavigationAgent properties
2022-06-30Split MovieWriterPNGWAV into its own fileHugo Locurcio
This makes its organization consistent with MovieWriterMJPEG.
2022-06-29Exposes methods for adding and removing ResourceFormatLoaders and -Savers in ↵leogeier
the ClassDB
2022-06-29Merge pull request #62084 from smix8/path_debug_options_4.xRémi Verschelde
Add Path2D/3D debug options
2022-06-29GDExtension: reuse code with constructor PropertyInfo(const ↵Jan Haller
GDNativePropertyInfo&)
2022-06-29Group NavigationAgent propertiessmix8
Groups the ill-defined NavigationAgent properties between pathfinding and avoidance to make it more clear which property affects what.
2022-06-29Mention mipmap and memory usage in the texture editor previewHugo Locurcio
This is important to quickly determine if a texture is using unexpectedly high amounts of memory, or to troubleshoot why mipmap sampling modes have no effect on it. - Improve readability by increasing outline size and reducing font size to match the rest of the editor UI.
2022-06-29Merge pull request #62518 from akien-mga/android-fix-etcpak-armv7-buildRémi Verschelde
2022-06-29etcpak: Fix Android ARMv7 build with NDK r23Rémi Verschelde
Fix merged upstream. Fixes #62516.
2022-06-29Fix `help_title_font_size` editor property to correctly apply to docsYuri Rubinsky
2022-06-29i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit c93ccb5d1da8f4a01646b6f29a5ad0e87381b027)
2022-06-29i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit f29241fa1eed5899604e6b8c8fc3b4c84e4f4641)
2022-06-29Merge pull request #62510 from MinusKube/animation-reset-crashRémi Verschelde
Fix animation player crashing when caching disabled tracks
2022-06-29Merge pull request #62502 from TokageItLab/fix-pingpong-snagRémi Verschelde
Fixed pingpong animation get snaging on the edge in AnimationTree
2022-06-29Fix animation player crashing when caching disabled tracksMinusKube
2022-06-29fixed Pingpong animation get snaging on the edge in AnimationTreeSilc Renew
2022-06-28Merge pull request #62489 from qarmin/more_renamesRémi Verschelde
More function/class renames in converter
2022-06-28Merge pull request #60675 from voylin/Add-BBCode-support-for-printing-outputRémi Verschelde
Adding print_rich() for printing with BBCode
2022-06-28Merge pull request #62494 from TechnoPorg/gradient-fix-precisionRémi Verschelde
2022-06-28Merge pull request #61196 from V-Sekai/animtree-advance-expressionsRémi Verschelde
2022-06-28Use single-precision floats in GradientEditTechnoPorg
Gradient itself only uses single-precision floats, so using double-precision floats in GradientEdit is both unnecessary, and creates casting issues.