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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-11-20
Fix connection of animation changed signal in AnimationTrackEditor
Silc Renew
2022-11-19
Merge pull request #68863 from clayjohn/RD-2D-skeleton
Rémi Verschelde
2022-11-19
Merge pull request #68866 from raulsntos/dotnet/godot-enums
Rémi Verschelde
2022-11-19
Merge pull request #68869 from timothyqiu/editor-plugins
Rémi Verschelde
2022-11-19
Merge pull request #68872 from adamscott/remove-fix-leftover
Yuri Rubinsky
2022-11-18
Fix drawing of 2D skeletons in the RD renderer.
clayjohn
2022-11-18
Remove fix leftover that caused cyclic load issues
Adam Scott
2022-11-19
Fix missing editor plugins
Haoyu Qiu
2022-11-19
C#: Synchronize Godot enums with core
Raul Santos
2022-11-18
Merge pull request #68842 from Uxeron/DragPositionFix
Rémi Verschelde
2022-11-18
Merge pull request #68758 from Faless/mp/4.x_better_debug
Rémi Verschelde
2022-11-18
Merge pull request #68824 from TokageItLab/fix-root-assign
Rémi Verschelde
2022-11-18
Merge pull request #68821 from EricEzaM/68617-fix-event-text-and-jpmotion-dea...
Rémi Verschelde
2022-11-18
Merge pull request #68854 from anvilfolk/highlight-var
Rémi Verschelde
2022-11-18
Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2
Rémi Verschelde
2022-11-18
Merge pull request #60686 from trollodel/move_editor_registration
Rémi Verschelde
2022-11-18
Fix cyclic references in GDScript 2.0
Adam Scott
2022-11-18
Add error highlighting for duplicate variables/constants
ocean (they/them)
2022-11-18
Merge pull request #68847 from anvilfolk/silly-vs
Rémi Verschelde
2022-11-18
Merge pull request #68828 from bruvzg/win_regen_icon
Rémi Verschelde
2022-11-18
Merge pull request #68831 from YuriSizov/docs-classref-better-split
Rémi Verschelde
2022-11-18
Add VS's enc_temp_folder to .gitignore
ocean (they/them)
2022-11-18
Windows icon export improvements.
bruvzg
2022-11-18
Fixed _get_drag_data getting incorrect position on scaled controls
Uxeron
2022-11-18
Merge pull request #68432 from Geometror/generic-math-func-tests
Rémi Verschelde
2022-11-18
Merge pull request #68799 from Chaosus/shader_fix
Rémi Verschelde
2022-11-18
Merge pull request #66816 from raulsntos/dotnet/readonly
Rémi Verschelde
2022-11-18
Merge pull request #64212 from xiongyaohua/curve3d_baking_refactor
Rémi Verschelde
2022-11-18
Merge pull request #68430 from anvilfolk/check-superclass-member
Rémi Verschelde
2022-11-18
Merge pull request #68710 from BastiaanOlij/fix_vrs
Rémi Verschelde
2022-11-18
Merge pull request #68801 from vincentmoreschi/vincentmoreschi/master
Rémi Verschelde
2022-11-18
Improve class reference split, list variant types separately
Yuri Sizov
2022-11-18
change root motion track candidating method
Silc Renew
2022-11-18
Refactor `get_event_text` to a static method, remove high deadzone from event...
Eric M
2022-11-18
Move editor class and plugin registrations to a dedicated file
trollodel
2022-11-18
Merge pull request #68808 from CherrySodaPop/global-instance-uniform
Yuri Rubinsky
2022-11-18
Merge pull request #63497 from YuriSizov/docs-split-classref
Rémi Verschelde
2022-11-18
Merge pull request #67464 from Calinou/contributing-mrp-required
Rémi Verschelde
2022-11-18
Merge pull request #68805 from clayjohn/canvas-bg
Rémi Verschelde
2022-11-17
Fix ability to overload "script" variable
ocean (they/them)
2022-11-17
Fix global uniforms parsed as instance uniform
Lily Garcia
2022-11-17
Add raise -> move_to_front rename line
Chenzo
2022-11-18
Split generated RST for class reference based on the base type
Yuri Sizov
2022-11-17
Finish implementing Canvas Background mode
clayjohn
2022-11-17
Emphasize the importance of uploading a minimal reproduction project
Hugo Locurcio
2022-11-17
Merge pull request #63203 from YuriSizov/a-gaping-hole-in-my-docs
Rémi Verschelde
2022-11-17
Merge pull request #68792 from bruvzg/rtl_scroll
Rémi Verschelde
2022-11-17
Merge pull request #68790 from m4gr3d/fix_keep_screen_on_main
Rémi Verschelde
2022-11-17
Add more call-to-action notes when documentation is missing
Yuri Sizov
2022-11-17
Prevent stack overflow when setting a shader global value
Yuri Rubinsky
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