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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-12-12
Merge pull request #69925 from aaronfranke/gltf-export-pref-state
Rémi Verschelde
2022-12-12
Merge pull request #68546 from marzecdawid/fix-deselect-all-in_tree
Rémi Verschelde
2022-12-12
updated example documentation for EditorScenePostImport
flatline-84
2022-12-11
Merge pull request #69416 from anvilfolk/default-val
Rémi Verschelde
2022-12-11
Merge pull request #69933 from neikeq/issue-69822
Rémi Verschelde
2022-12-11
Merge pull request #69932 from TokageItLab/animtrack-seek-order
Rémi Verschelde
2022-12-11
Add GDScript member initializer implicit type conversion
ocean (they/them)
2022-12-11
Merge pull request #69869 from raulsntos/dotnet/attributes
Ignacio Roldán Etcheverry
2022-12-11
Merge pull request #69924 from aaronfranke/ed-cd-class-virtual
Rémi Verschelde
2022-12-11
Merge pull request #69894 from evan-gordon/text-server-uppercase-fix
Rémi Verschelde
2022-12-11
Merge pull request #66733 from MewPurPur/unary-op-warnings
Rémi Verschelde
2022-12-11
C#: Fix exported properties of GodotObject[] type
Ignacio Roldán Etcheverry
2022-12-12
Fix seeking process order to retrieve key correctly for AnimationTrack
Silc Renew
2022-12-11
check for empty string TextServer _string_to_upper
evan-gordon
2022-12-11
Pass GLTFState to the export_preflight method
Aaron Franke
2022-12-11
Check if class exists before checking if it's virtual in Create Dialog
Aaron Franke
2022-12-11
Hide Scattering label and controls within TileMap editor window when "Place R...
henrlin24
2022-12-11
Merge pull request #69897 from poohcom1/fix/function-return-completion
Rémi Verschelde
2022-12-11
Merge pull request #69907 from rune-scape/sub-script
Rémi Verschelde
2022-12-11
Merge pull request #69905 from Chaosus/rd_dynamic_state_flag
Rémi Verschelde
2022-12-11
Merge pull request #69730 from Calinou/gitignore-fix-theora-x86
Rémi Verschelde
2022-12-11
Merge pull request #69559 from timothyqiu/unique-call
Rémi Verschelde
2022-12-11
Fix subscript of preloaded script
rune-scape
2022-12-11
Changed `RD::PipelineDynamicStateFlags` type to enum flags
Yuri Rubinsky
2022-12-11
Merge pull request #69900 from Chaosus/vs_particles_optimize
Rémi Verschelde
2022-12-11
Merge pull request #69538 from mihe/feature-tag-double
Rémi Verschelde
2022-12-11
Merge pull request #69850 from timothyqiu/defer-gizmo
Rémi Verschelde
2022-12-11
Merge pull request #69852 from rburing/heightmap_shape_typo_bugfix
Rémi Verschelde
2022-12-11
OpenGL: Fix scene shader error when using Omni or Spot but not both
Rémi Verschelde
2022-12-11
Optimize a code generation of visual shader particles
Yuri Rubinsky
2022-12-11
Merge pull request #69883 from adamscott/fix-gdscript-cache-clear-crash
Rémi Verschelde
2022-12-11
Merge pull request #69466 from rune-scape/editor-help-crash-fix
Rémi Verschelde
2022-12-11
Merge pull request #69878 from aaronfranke/gltf-doc-p-parameter
Rémi Verschelde
2022-12-11
Fix autocomplete on functions returning variants
poohcom1
2022-12-10
Fix `GDScriptCache::clear()` crash when clearing packed scenes
Adam Scott
2022-12-10
Consistently use `p_` for parameters in GLTFDocument
Aaron Franke
2022-12-10
Merge pull request #69857 from bruvzg/bim_font_no_clean
Rémi Verschelde
2022-12-10
Merge pull request #67399 from Calinou/rename-precision-double-scons
Rémi Verschelde
2022-12-10
Merge pull request #66729 from DarkKilauea/nav-owners
Rémi Verschelde
2022-12-10
Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended...
Rémi Verschelde
2022-12-10
Merge pull request #69077 from adamscott/remove-debug-macro-for-gdscriptlangu...
Rémi Verschelde
2022-12-10
Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-10
C#: Expose attribute properties and add documentation
Raul Santos
2022-12-10
Remove debug macro for GDScriptLanguage script_list
Adam Scott
2022-12-10
Fix constant base typing in extended GDScript class
Adam Scott
2022-12-10
Merge pull request #69858 from Malcolmnixon/gles3-index-array-cache
Rémi Verschelde
2022-12-10
Merge pull request #69865 from adamscott/fix-gdscript-cache-remove-script-crash
Rémi Verschelde
2022-12-10
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
Adam Scott
2022-12-10
Rename `float=64` SCons option to `precision=double`
Hugo Locurcio
2022-12-10
Invalidate the previous index array after calling glBindVertexArray, as this ...
Malcolm Nixon
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