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2019-07-25Merge pull request #30796 from YeldhamDev/anim_undo_dict_duplicateRémi Verschelde
Fix undo problems with method and transform tracks in the animation editor
2019-07-25Merge pull request #30803 from YeldhamDev/debugger_monitor_text_centerRémi Verschelde
Center text in the debugger's "Monitors" tab
2019-07-25Merge pull request #30799 from guilhermefelipecgs/fix_30795Rémi Verschelde
Fix crash when using custom cursor
2019-07-24Center text in the debugger's "Monitors" tabMichael Alexsander Silva Dias
2019-07-25Merge pull request #30802 from neikeq/exc-policy-and-issue-30519Ignacio Roldán Etcheverry
Unhandled exception policy and fix external editors on Windows
2019-07-24Mono: Fix regression: external editors not working on WindowsIgnacio Etcheverry
2019-07-24Mono: Add option to keep running after unhandled exceptionsIgnacio Etcheverry
By default, an unhandled exception will cause the application to be terminated; but the project setting `mono/unhandled_exception_policy` was added to change this behaviour. The editor is hard-coded to never terminate because of unhandled exceptions, as that would make writing editor plugins a painful task, and we cannot kill the editor because of a mistake in a thirdparty plugin.
2019-07-24Fix crash caused by a9a0d0fb15cc5e028dbf8dab8b46d3dc197c4678Guilherme Felipe
2019-07-24Fix undo problems with method and transform tracks in the animation editorMichael Alexsander Silva Dias
2019-07-24Merge pull request #30778 from YeldhamDev/anim_multi_key_editRémi Verschelde
Make possible to edit multiple keys in an animation again
2019-07-24Merge pull request #23334 from malbach/align_sel_viewRémi Verschelde
Add 'Move to view' and make 'Align to view' only align
2019-07-24Merge pull request #25090 from Chaosus/string_countRémi Verschelde
Added String.count method
2019-07-24Merge pull request #30786 from YeldhamDev/update_dead_linksRémi Verschelde
Update some dead links in the codebase
2019-07-23Update some dead links in the codebaseMichael Alexsander Silva Dias
2019-07-23Added count method to StringChaosus
2019-07-23Merge pull request #30772 from mbrlabs/view-distanceRémi Verschelde
Increased max view distance in spatial editor plugin
2019-07-23Add 'Align Rotation with View' to spatial editormalbach
2019-07-23Merge pull request #30716 from qarmin/fixed_static_analiser_codeRémi Verschelde
Fix some code found by Coverity Scan and PVS Studio
2019-07-23Increased max view distance in spatial editor pluginMarcus Brummer
Increased from 10000 to 1000000. I also removed two related magic numbers. Closes #30766.
2019-07-23Fix some code found by Coverity Scan and PVS Studioqarmin
2019-07-23Merge pull request #30735 from Zylann/project_manager_improvementRémi Verschelde
Project manager improvements
2019-07-23Merge pull request #30771 from YeldhamDev/open_screenshot_editor_settingsRémi Verschelde
Move "Open Screenshot" from the "Editor" menu to the editor settings
2019-07-23Move "Open Screenshot" from the "Editor" menu to the editor settingsMichael Alexsander Silva Dias
2019-07-23Merge pull request #30764 from clayjohn/contact-shadowRémi Verschelde
Fix contact shadows appearing when shading casting is off
2019-07-22Make possible to edit multiple keys in an animation againMichael Alexsander Silva Dias
2019-07-22fix contact shadows appearing when shading casting is offclayjohn
2019-07-22Merge pull request #30732 from Calinou/default-disable-high-quality-vctRémi Verschelde
Disable high-quality voxel cone tracing by default
2019-07-22Merge pull request #30728 from FlamyAT/fix-inputevent-docRémi Verschelde
Documents the need for input_pickable in _input_event
2019-07-22Merge pull request #30753 from Calinou/make-header-run-from-any-locationRémi Verschelde
Make `make_header.py` functional when run from any location
2019-07-22Merge pull request #30759 from akien-mga/ios-camera-type-mismatchRémi Verschelde
Fix type mismatch in iOS interface orientation checks
2019-07-22Fix type mismatch in iOS interface orientation checksRémi Verschelde
Not sure why this error popped up when I enabled C++11 on the codebase, but I guess this should fix it.
2019-07-22SCons: Enable C++11 on the whole codebaseRémi Verschelde
**Important:** This does not mean *yet* that C++11 features should be used in contributions to Godot's codebase. For now this change is done solely for feature branches working on Vulkan support and GDScript typed instruction sets for Godot 4.0, which will both use C++11 features and are based on the master branch. The plan is to start porting the codebase to C++11 after Godot 3.2 is released, following upcoming guidelines on the subset of new features that should be used, and when/how to use them. We will advertise clearly when C++11 contributions are open, especially once we start a coordinated effort to port Godot's massive codebase. In the meantime, please bear with us and good ol' C++03. :)
2019-07-22Merge pull request #30752 from akien-mga/scons-fix-add_source_filesRémi Verschelde
SCons: Fix uses of [].append instead of env.add_source_files()
2019-07-22Documents the need for input_pickable in _input_eventFlamyAT
Update CollisionObject2D.xml Added member tags to missing docs
2019-07-22SCons: Fix uses of [].append instead of env.add_source_files()Rémi Verschelde
Also added support for SCons project-absolute paths (starting with #) and warning about duplicates in add_source_files(), and fixed default_controller_mappings.gen.cpp being included twice after first build due to *.cpp globbing. Part of #30270.
2019-07-22Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewportRémi Verschelde
Improve touchpad support in 2d editor viewport
2019-07-22Make `make_header.py` functional when run from any locationHugo Locurcio
This removes the need to `cd` to `scene/resources/default_theme/` to get the expected result.
2019-07-22Merge pull request #30751 from akien-mga/emscripten-binaryen-trap-modeRémi Verschelde
Emscripten: Do not define BINARYEN_TRAP_MODE='clamp'
2019-07-22Merge pull request #30745 from clayjohn/gles2-shadow-transparencyRémi Verschelde
Fix GLES2 shadow transparency bug
2019-07-22Emscripten: Do not define BINARYEN_TRAP_MODE='clamp'Rémi Verschelde
It is not supported in Emscripten's `latest-upstream` LLVM backend, and doesn't seem necessary in the `latest` backend either. It was initially added in #22857 to solve a compilation error with the latter. Part of #30270.
2019-07-22doc: More formatting fixesRémi Verschelde
2019-07-22doc: Formatting fixes in EditorPlugin docsRémi Verschelde
2019-07-22doc: Sync classref with current sourceRémi Verschelde
2019-07-22Merge pull request #30749 from godotengine/revert-22642-inspector_metadataRémi Verschelde
Revert "Expose "meta" to the Inspector"
2019-07-22Merge pull request #30748 from ↵Rémi Verschelde
godotengine/revert-26205-spatialmaterial-use-packed-channels Revert "Tweak SpatialMaterial's default metallic and roughness texture channels"
2019-07-22Revert "Expose "meta" to the Inspector"Rémi Verschelde
2019-07-22Merge pull request #30726 from ↵Rémi Verschelde
GodotExplorer/revert-30657-optimize_dir_access_unix_get_next Revert "Optimize DirAccessUnix::get_next() for some file systems"
2019-07-22Revert "Tweak SpatialMaterial's default metallic and roughness texture channels"Rémi Verschelde
2019-07-22Merge pull request #30659 from henriiquecampos/docsRémi Verschelde
Add description for EditorSceneImporter, EditorPlugin.enable/disable and EditorInterface.select_file
2019-07-22Merge pull request #30717 from akien-mga/zstd-1.4.1Rémi Verschelde
zstd: Update to upstream version 1.4.1