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AgeCommit message (Expand)Author
2022-09-06Merge pull request #65415 from akien-mga/fix-uninitialized-member-pointersRémi Verschelde
2022-09-06Merge pull request #65413 from Mickeon/fix-scene-tree-script-grayed-iconRémi Verschelde
2022-09-06Merge pull request #62061 from fire-forge/multinodeeditRémi Verschelde
2022-09-06Merge pull request #65207 from RedMser/annotation-searchRémi Verschelde
2022-09-06Fix various uninitialized member pointersRémi Verschelde
2022-09-06Merge pull request #65402 from m4gr3d/disable_android_editor_auto_focus_mainRémi Verschelde
2022-09-06Fix tool script button color overriding custom type colorMicky
2022-09-06Merge pull request #65354 from V-Sekai/state_machine_freeze_new_transitionRémi Verschelde
2022-09-06Merge pull request #65401 from cybereality/updated-gamepad-mappingRémi Verschelde
2022-09-06Merge pull request #65371 from KoBeWi/pseudolayersRémi Verschelde
2022-09-06Merge pull request #65399 from Chaosus/vs_fixRémi Verschelde
2022-09-05Disable logic that triggers automatic focus gain as the Godot Editor is loadedFredia Huya-Kouadio
2022-09-06Rename `range_lerp` to `remap`Micky
2022-09-05Updated gamecontrollerdb.txt to latest to include new mappings for various co...Andres Hernandez
2022-09-06Add compatibility class for `VisualShaderNodeFloatUniform`Yuri Rubinsky
2022-09-05Improvements to multi-node editingFireForge
2022-09-06Merge pull request #65178 from fire-forge/editor-fixesYuri Sizov
2022-09-05Improve handling of custom typeskobewi
2022-09-05Various editor UI fixes (bottom panel corner radius and scene tab bar)FireForge
2022-09-05Merge pull request #65230 from fire-forge/itemlist-spacingYuri Sizov
2022-09-05Importer option to apply the root basis for meshes/skins/animationsSaracenOne
2022-09-05Improve the description of follow_viewport_enabledkobewi
2022-09-05Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`Micky
2022-09-05Allow searching for annotations in helpRedMser
2022-09-05Fix AudioStreamPlayer not resuming after returning to SceneTreeMicky
2022-09-05Merge pull request #65362 from Jummit/fix-scene-unique-iconRémi Verschelde
2022-09-05Optimize and fix the scene unique name iconJummit
2022-09-05Merge pull request #65282 from Faless/fix/4.x_arm32_detectRémi Verschelde
2022-09-05Merge pull request #65358 from migeran/fix-utf8-checksRémi Verschelde
2022-09-05Merge pull request #65292 from AlmightyLaxz/prevent-shapecast3d-debug-without...Rémi Verschelde
2022-09-05Merge pull request #65306 from Rindbee/fix-Skeleton3DEditor-causing-crash-in-...Rémi Verschelde
2022-09-05Merge pull request #65356 from V-Sekai/state_machine_undo_redo_fixRémi Verschelde
2022-09-05Fix UTF-8 validation in static checksGergely Kis
2022-09-05Fix UndoRedo when creating new AnimationStateMachine transition and node.SaracenOne
2022-09-05Merge pull request #65321 from rburing/physics_server_2d_extensionRémi Verschelde
2022-09-05Merge pull request #63568 from santagada/patch-1Rémi Verschelde
2022-09-05Merge pull request #65140 from Mickeon/editor-spin-slider-newlineRémi Verschelde
2022-09-05Freeze line when releasing mouse to create a new transition.SaracenOne
2022-09-05Merge pull request #64840 from maximkulkin/graph-edit-node-selectionRémi Verschelde
2022-09-05Add GraphNode 'selected' and 'deselected' signals, simplify GraphEditMaxim Kulkin
2022-09-05Merge pull request #65028 from groud/fix_split_containerRémi Verschelde
2022-09-05Merge pull request #65323 from timothyqiu/variant-wildRémi Verschelde
2022-09-05Merge pull request #65347 from timothyqiu/dummy-skinRémi Verschelde
2022-09-05Merge pull request #65348 from aaronfranke/fix-vec4Rémi Verschelde
2022-09-05Merge pull request #65266 from raulsntos/dotnet/reload-non-tool-scriptsRémi Verschelde
2022-09-05Merge pull request #65346 from aaronfranke/cs-fix-vec4Rémi Verschelde
2022-09-05Merge pull request #65278 from TokageItLab/fix-node-transform-skinRémi Verschelde
2022-09-05Merge pull request #65327 from aaronfranke/gltf-nullRémi Verschelde
2022-09-05Merge pull request #65343 from MatthewZelriche/XSendEventCrashFixRémi Verschelde
2022-09-04Replace AABB/Rect2(i) HasNo* methods in C#Aaron Franke