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2020-09-23Fix C# string.IsAbsPath()Zae
2020-09-22Merge pull request #42254 from Chaosus/vs_fix_expressionsYuri Roubinsky
Fix expressions nodes in visual shaders
2020-09-22Fix expressions nodes in visual shadersYuri Roubinsky
2020-09-22Merge pull request #41912 from skyace65/NavigationMeshRémi Verschelde
Document some properties of NavigationMesh
2020-09-22Merge pull request #42215 from Chaosus/forbid_invalid_varyingsRémi Verschelde
Forbids varying declaration in particles and sky shaders
2020-09-22Merge pull request #41430 from Lunatoid/no-icon-resizeRémi Verschelde
Fixes DefaultProjectIcon scaling with editor scale
2020-09-22Fixes DefaultProjectIcon scaling with editor scaleLunatoid
Should fix #27009 where the DefaultProjectIcon was scaling with the EDSCALE. Now it checks if the icon name is equal to "DefaultProjectIcon" and sets the scale to 1.0 instead of EDSCALE.
2020-09-22Merge pull request #42171 from Pineapple/fix-custom-modules-vs-masterRémi Verschelde
Fix custom modules in Visual Studio
2020-09-22Forbids varying declaration in particles and sky shadersYuri Roubinsky
2020-09-22Merge pull request #42243 from Chaosus/vs_fix_bugYuri Roubinsky
Fix UniformRef invalid updating when LineEdit focus out
2020-09-22Fix UniformRef invalid updating when LineEdit focus outYuri Roubinsky
2020-09-21Merge pull request #42225 from Chaosus/vs_fix_bugsYuri Roubinsky
Fix some bugs in visual shader editor
2020-09-21Fix some bugs in visual shader editorYuri Roubinsky
2020-09-21Merge pull request #42227 from Calinou/doc-array-fix-typoRémi Verschelde
Fix a typo in the Array class documentation
2020-09-21Fix a typo in the Array class documentationHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4049.
2020-09-21Merge pull request #42226 from Calinou/doc-rect2-aabbRémi Verschelde
Cross-reference AABB and Rect2 in the class reference
2020-09-21Cross-reference AABB and Rect2 in the class referenceHugo Locurcio
2020-09-20Merge pull request #42211 from Calinou/doc-javascript-build-time-disableRémi Verschelde
Document that the JavaScript singleton may be disabled at build-time
2020-09-20Document that the JavaScript singleton may be disabled at build-timeHugo Locurcio
2020-09-20Merge pull request #41426 from madmiraal/fix-bullet-zero-scaleRémi Verschelde
Check and correct for zero scaling when unscaling Bullet basis.
2020-09-18Merge pull request #42174 from akien-mga/zstd-1.4.5Rémi Verschelde
zstd: Update to upstream version 1.4.5
2020-09-18zstd: Update to upstream version 1.4.5Rémi Verschelde
2020-09-18Fix custom modules in Visual StudioBartłomiej T. Listwon
2020-09-18Merge pull request #41861 from Razoric480/fix-vscript-value-by-typeRémi Verschelde
Add a function to sanitize variant values in visual script
2020-09-18Add a VScript func to sanitize variant valuesFrancois Belair
Fixes #27611
2020-09-18Merge pull request #41930 from RandomShaper/fix_gdscript_leaksRémi Verschelde
Fix leaks in GDScript
2020-09-18Merge pull request #42165 from akien-mga/codespellRémi Verschelde
Fix typos with codespell
2020-09-18Fix typos with codespellRémi Verschelde
Using codespell 1.17.1. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2020-09-18Merge pull request #42157 from akien-mga/math-RANDOM_MAX-netbsdRémi Verschelde
Linux/BSD: Fix support for NetBSD
2020-09-18X11: Try to load libXrandr.so.3 if libXrandr.so.2 isn't foundRémi Verschelde
All Linux distros, and FreeBSD and OpenBSD seem to have libXrandr.so.2, but for some reason recent NetBSD versions seem to have libXrandr.so.3 now.
2020-09-18NetBSD: Implement OS_Unix::get_executable_path()Rémi Verschelde
Same implementation as OpenBSD seems to work fine.
2020-09-18Linux/BSD: Fix support for NetBSDRémi Verschelde
Add __NetBSD__ to `platform_config.h` so that it can find `alloca` and use the proper `pthread_setname_np` format. Rename RANDOM_MAX to avoid conflict with NetBSD stdlib. Fixes #42145.
2020-09-17Merge pull request #41528 from keegano/physics-fix-wrap-angleRémi Verschelde
Wrap angles to (-pi, pi) in momentum calculation.
2020-09-17Merge pull request #39944 from bruvzg/click-through-4Rémi Verschelde
Add mouse event pass-through support for window.
2020-09-17Add window click-through support.bruvzg
2020-09-17Merge pull request #42120 from raulsntos/fix-expr-matchRémi Verschelde
Fix C# Match stackoverflow
2020-09-16Merge pull request #42013 from Xrayez/fix-list-swapRémi Verschelde
Fix `List` swap behavior on front, back and adjacent elements
2020-09-16Merge pull request #42114 from Calinou/doc-mesh-aabb-methodsRémi Verschelde
Cross-reference AABB getter methods in the documentation
2020-09-16Donors: Add Gamblify, remove Interblock from splash screenRémi Verschelde
2020-09-16Cross-reference AABB getter methods in the documentationHugo Locurcio
This also clarifies that `get_aabb()` returns the AABB in local space. See https://github.com/godotengine/godot/issues/42095.
2020-09-16Fix ExprMatch stackoverflowRaul Santos
2020-09-15Merge pull request #42098 from Faless/crypto/mbedtls_2.16.8_fixRémi Verschelde
Fix certificate generation with mbedtls 2.16.8 .
2020-09-15Fix certificate generation with mbedtls 2.16.8 .Fabio Alessandrelli
When generating certificates with `Crypto.generate_self_signed_certificate` we generate the PEM in a buffer via `mbedtls_x509write_crt_pem`. Since version 2.16.8, mbedtls adds spurious data at the end of the buffer due to internal optimizations, this breaks our logic when we try to immediately parse it and return a proper `X509Certificate` object. This commit updates the code to find the actual PEM length to parse using `strlen`, takes extra caution always adding the terminator to the buffer, and slightly improve error messages.
2020-09-15Merge pull request #42093 from Xrayez/virtual-to_stringRémi Verschelde
Make `Object::to_string` virtual
2020-09-15Merge pull request #36374 from kuruk-mm/tilemap_filter_set_and_updateRémi Verschelde
TileMap: Set texture_filter and texture_repeat to generated CanvasItems...
2020-09-15Make `Object::to_string` virtualAndrii Doroshenko (Xrayez)
Allows to override printing via C++, not only via script.
2020-09-15Merge pull request #42090 from Calinou/changelog-camera2d-offset-limitRémi Verschelde
Mention compatibility-breaking Camera2D offset change in the changelog
2020-09-15Mention compatibility-breaking Camera2D offset change in the changelogHugo Locurcio
See https://github.com/godotengine/godot/issues/42088.
2020-09-15Merge pull request #42086 from akien-mga/makerst-newline-eofRémi Verschelde
makerst: Add missing newline at EOF
2020-09-15Merge pull request #42082 from aterlamia/show-corrrect-connection-titleRémi Verschelde
Show correct name of signal when editing an existing one