Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-16 | Use OrderedHashMap for enum_values | Nathan Franke | |
2021-12-17 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@265b43b7895bc5cd5eaf498414e9c62b5152b0fb. | |||
2021-12-16 | Merge pull request #55966 from bruvzg/wt💩4 | Rémi Verschelde | |
2021-12-16 | Merge pull request #55980 from slouken/fix-xinput-detection | Rémi Verschelde | |
Fixed detecting the Valve Streaming Gamepad | |||
2021-12-16 | Merge pull request #55978 from slouken/fix-switch-controller-event-spam | Rémi Verschelde | |
Fixed event spam when using the Nintendo Switch controller | |||
2021-12-16 | Fixed event spam when using the Nintendo Switch controller | Sam Lantinga | |
There is no filtering on the Nintendo Switch Pro controller thumbstick, so there will frequently be events with very slight change. These are turned into "not pressed" events, which cancel "pressed" events from keys and buttons. This change filters out up to 5% jitter, but it might be worth revisiting whether "not pressed" events should cancel "pressed" events. | |||
2021-12-16 | Fixed detecting the Valve Streaming Gamepad | Sam Lantinga | |
Fixed the GUID, and compare the contents of the GUID, not just the pointers | |||
2021-12-16 | i18n: Sync classref translations with current `3.4` docs | Rémi Verschelde | |
(cherry picked from commit f8b4412b51dadcc262d90a1158efad79f6f55f0b) | |||
2021-12-16 | Merge pull request #55165 from Calinou/doc-gui-theme-item-focus-transparent | Rémi Verschelde | |
2021-12-16 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 9f838dbece20fb3eb53c6b57c4c1efb8361ea43c) | |||
2021-12-16 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 8a30e04fd181725f46bf25a239dd4bd01c2f4a33) | |||
2021-12-16 | Merge pull request #55992 from KoBeWi/node_hide_and_seek | Rémi Verschelde | |
2021-12-16 | Mention what happens if find_node() fails | kobewi | |
2021-12-16 | Merge pull request #55970 from Chaosus/shader_fix_struct_warning | Rémi Verschelde | |
2021-12-16 | Merge pull request #55930 from timothyqiu/doctool-i18n | Rémi Verschelde | |
2021-12-16 | Merge pull request #55982 from Chaosus/vs_texture_filtering | Yuri Roubinsky | |
2021-12-16 | Make `--doctool` locale aware | Haoyu Qiu | |
* Adds `indent(str)` to `String`: * Indent the (multiline) string with the given indentation. * This method is added in order to keep the translated XML correctly indented. * Moves the loading of tool/doc translation into `editor/editor_translation.{h,cpp}`. * This will be used from both `EditorSettings` and the doc tool from `main`. * Makes use of doc translation when generating XML class references, and setup the translation locale based on `-l LOCALE` CLI parameter. The XML class reference won't be translated if `-l LOCALE` parameter is not given, or when it's `-l en`. | |||
2021-12-16 | Merge pull request #55747 from timothyqiu/editor-proxy | Fabio Alessandrelli | |
Add proxy support for the editor | |||
2021-12-16 | Add texture filtering properties to `VisualShaderNodeTextureUniform` | Yuri Roubinsky | |
2021-12-16 | Merge pull request #55974 from skyace65/ScriptDoc | Max Hilbrunner | |
Clarify that the script class should not be used directly | |||
2021-12-16 | Merge pull request #55811 from nathanfranke/os-documentation | Max Hilbrunner | |
Fix OS.get_name and OS.get_user_data_dir documentation | |||
2021-12-16 | Merge pull request #55969 from Chaosus/shader_anisotropic | Yuri Roubinsky | |
2021-12-15 | Clarify that the script class should not be used directly | skyace65 | |
2021-12-15 | Fix OS.get_name and OS.get_user_data_dir documentation | Nathan Franke | |
2021-12-15 | Fix struct usage passing to shader warning system | Yuri Roubinsky | |
2021-12-15 | Merge pull request #55183 from madmiraal/fix-41421 | Rémi Verschelde | |
Only rotate Android sensor values for sensors that need them rotated | |||
2021-12-15 | Merge pull request #52015 from mechPenSketch/expose_hotzones2 | Rémi Verschelde | |
Expose connection hot zones in `GraphNode` | |||
2021-12-15 | Rename shader hint `filter_anisotropy` to `filter_anisotropic` | Yuri Roubinsky | |
2021-12-15 | Only rotate Android sensor values for sensors that need them rotated | Marcel Admiraal | |
2021-12-15 | [Windows] Detect new Windows Terminal and disable unsupported ↵ | bruvzg | |
set_console_visible code. | |||
2021-12-15 | Document that transparent StyleBoxes/textures should be used for UI focus | Hugo Locurcio | |
2021-12-15 | Merge pull request #55957 from Chaosus/shader_fix_arrays | Yuri Roubinsky | |
2021-12-15 | Merge pull request #55958 from timothyqiu/xml-indents | Rémi Verschelde | |
2021-12-15 | Merge pull request #53129 from Faless/net/4.x_enet_opts | Fabio Alessandrelli | |
[Net] ENet poll optimizations, fragmented unreliable transfer. | |||
2021-12-15 | Fix shader array parsing in variable declaration | Yuri Roubinsky | |
2021-12-15 | Fix indentations in class reference XMLs | Haoyu Qiu | |
2021-12-15 | Merge pull request #55948 from timothyqiu/shortcut-drives | Rémi Verschelde | |
2021-12-15 | Add / to the unix shortcut drive list | Haoyu Qiu | |
Also made `get_current_drive()` to pick the longest match on Unix. | |||
2021-12-15 | [Net] ENet poll now only service the connection once. | Jordan Schidlowsky | |
It used to call `enet_host_service` until all events were consumed, but that also meant constantly polling the connection leading to potentially unbounded processing time. It now only service the connection once, and instead consumes all the retrieved events via `enet_host_check_events`. | |||
2021-12-15 | [Net] ENetMultiplayerPeer now sends fragmented packets unreliably too. | Jordan Schidlowsky | |
It used to always send them reliably when transfer mode was unreliable or ordered if the packet size was more then the enet host MTU (1400 bytes by default). This commit also adds a warning when debug is enabled to explain the effects of sending fragmented packets unreliably. | |||
2021-12-15 | Merge pull request #55903 from Chaosus/shader_struct | Rémi Verschelde | |
2021-12-15 | Merge pull request #55913 from Chaosus/fix_shader_crash | Rémi Verschelde | |
2021-12-15 | Merge pull request #55927 from pycbouh/editor-add-theme-type-communication | Rémi Verschelde | |
2021-12-15 | Merge pull request #55951 from Chaosus/shader_hint_aniso | Rémi Verschelde | |
2021-12-15 | Merge pull request #55952 from Faless/net/4.x_webrtc_mp_connect_fix | Rémi Verschelde | |
2021-12-15 | Merge pull request #55905 from bruvzg/ts_substring_reshape | Rémi Verschelde | |
2021-12-15 | Merge pull request #55657 from MorganKF/patch-multiplayer-peer-extension | Fabio Alessandrelli | |
Patch `MultiplayerPeerExtension` to allow derived classes | |||
2021-12-15 | Rename shader hint `filter_aniso` to `filter_anisotropy` | Yuri Roubinsky | |
2021-12-15 | Merge pull request #55940 from Calinou/editor-spin-slider-tweak-grabber | Rémi Verschelde | |
2021-12-15 | [Net] Fix WebRTC returning packets from peers too early. | Fabio Alessandrelli | |
Due to the async nature of WebRTC implementations, the multiplayer peer could end up having queued packets from a given connection before it is able to emit the "peer_added" signal. This commit ensures that packets from peers which are not notified yet are skipped by `get_packet` and `get_available_packet_count`. |