summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-11-22i18n: Sync translation templates with current sourceRémi Verschelde
[ci skip]
2017-11-22i18n: Sync translations with WeblateRémi Verschelde
Adds Serbian (Cyrillic) translation.
2017-11-22Merge pull request #13176 from bojidar-bg/allow-subproperty-setJuan Linietsky
Fix combatibility with older .scn files
2017-11-22Fix combatibility with older .scn filesBojidar Marinov
2017-11-22Merge pull request #13161 from Hinsbart/mono_caseRémi Verschelde
Mono: Use PascalCase in core types.
2017-11-22Merge pull request #12371 from donkeybonks/color-lighten-darkenRémi Verschelde
Add Color.lighten and Color.darken (like LESS.css or SASS) #2
2017-11-22Merge pull request #13151 from akien-mga/basis-vector3-constructorRémi Verschelde
Properly implement Basis constructor using Vector3 of Euler angles
2017-11-22Merge pull request #13146 from hoelzl/pr-add-ehsc-flag-for-vcRémi Verschelde
Add explicit exception model flag for Visual C++
2017-11-21Merge pull request #13130 from endragor/gdnative-android-exportRémi Verschelde
Proper GDNative export on Android
2017-11-21Mono: Use PascalCase in core types.Andreas Haas
2017-11-21Merge pull request #13153 from YeldhamDev/remote_relationshipsRémi Verschelde
Fixed the Remote tab not complying with the "Draw Relationship Lines" setting
2017-11-21Merge pull request #12284 from bojidar-bg/allow-subproperty-setRémi Verschelde
Allow for getting/setting "dotted" properties of objects
2017-11-21Fixed the Remote tab not complying with the "Draw Relationship Lines" setting.Michael Alexsander Silva Dias
2017-11-21Properly implement Basis constructor using Vector3 of Euler anglesRémi Verschelde
Fixes #13104.
2017-11-21Merge pull request #13149 from touilleMan/gdnative-fix-scsub-generatorThomas Herzog
[GDNative] fix gdnative_api_struct.gen.h generation
2017-11-21Fix&prettify gdnative_api_struct.gen.h GDNATIVE_API_INIT macro generationEmmanuel Leblond
2017-11-21Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov
Performance is around the same as using pure set() through GDScript.
2017-11-21Merge pull request #13145 from AndreaCatania/gravRémi Verschelde
Set gravity on change body mode
2017-11-21Add explicit exception model flag for Visual C++Matthias Hoelzl
2017-11-21Set gravity on change body modeAndreaCatania
Fixes #13140
2017-11-21Merge pull request #11895 from m4nu3lf/rendering/separate_threadJuan Linietsky
Restore rendering on a separate thread
2017-11-21Merge pull request #11933 from cxong/masterJuan Linietsky
Use "Command" instead of "Meta" for macOS (#1619)
2017-11-21Merge pull request #13121 from Krakean/change_filedialog_removedotGeorge Marques
Remove the "." and "/" (at the end of folders name) from file manage dialog (open scene, open file, ...)
2017-11-21Proper GDNative export on AndroidRuslan Mustakov
2017-11-21Merge pull request #13132 from Chaosus/preserve_dupsignals_flagsRémi Verschelde
Preserve duplicate signal flags
2017-11-21Merge pull request #13133 from endragor/resurrect-file-loggingRémi Verschelde
Return and repair file logging
2017-11-21Merge pull request #13134 from Chaosus/fixinvalidscrollRémi Verschelde
Fix invalid scroll
2017-11-21Merge pull request #12590 from poke1024/bsearchRémi Verschelde
Add bsearch and bsearch_custom to Array
2017-11-21Merge pull request #12573 from poke1024/macostouchpadRémi Verschelde
Native pan and zoom for macOS + InputEventGesture
2017-11-21Add Color.lightened and Color.darkened (like LESS.css or SASS)Kyle Van Berendonck
2017-11-21Merge pull request #13136 from BastiaanOlij/gdnative_export_libraryThomas Herzog
Revert this change, we need to export symbols on the library side
2017-11-21Revert this change, we need to export symbols on the library sideBastiaan Olij
2017-11-21Fix invalid scrollChaosus
2017-11-21Return and repair file loggingRuslan Mustakov
And make it configurable, too.
2017-11-21Preserve duplicate signal flagsChaosus
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-11-21Add bsearch and bsearch_custom to Arraypoke1024
2017-11-21Fix loop of scene tabs updatesRémi Verschelde
It was a regression of f8e8b7d1a231bb5e54abd3c7ed26a76fcb8a89cd, thanks to @dragmz for finding it.
2017-11-21Merge pull request #13123 from vnen/editor-help-linksRémi Verschelde
Add extra link tags for editor help
2017-11-21Merge pull request #13120 from MillionOstrich/filesystem-rmb-separatorRémi Verschelde
Fix extra separator in filesystem dock right click menu
2017-11-21Merge pull request #13117 from Krakean/filesystem_dock_addshowinexplorerRémi Verschelde
Files list: Add "Show in Explorer" popup when nothing under mouse cursor
2017-11-21Remove the "." from file manage dialog (open scene, open file, ...)Dmitry Koteroff
Also removed the "." from game control's FileDialog component. Also remove the "/" at the end of folders name.
2017-11-20Add extra link tags for editor helpGeorge Marques
Now [member], [enum], and [signal] tags give links to their respective definitions.
2017-11-20Fix extra separator in filesystem dock right click menuMillionOstrich
Re-order add_separator calls to stop adding an extra separator if no item was selected. It is possible for no items to be selected by right clicking the ".." item.
2017-11-21Merge pull request #13119 from YeldhamDev/export_pathRémi Verschelde
Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting
2017-11-20Fixed not being able to use the "Open a Directory" dialog with the "Default ↵Michael Alexsander Silva Dias
Export Path" setting.
2017-11-21Added "Show in Explorer" besides "New Folder" to popup which appear when ↵Dmitry Koteroff
clicked anywhere on the files list (when no files under mouse cursor) Small fix
2017-11-20Bump version to 3.0-beta a.k.a. *feature freeze*Rémi Verschelde
*Feature freeze* means that from now on, no new features will be considered for Godot 3.0, unless explicitely decided by core developers. New pull requests implementing additional features will be automatically set for the 3.1 milestone, and will only be considered for merging once the 3.0 version goes stable and the *master* branch reopens for feature development. Existing PRs made before the freeze will still be reviewed and potentially be merged, if the features that they implement are deemed important enough or don't risk to introduce issues. Otherwise, PRs should now focus on: - Fixing bugs - Enhancing existing 3.0 features
2017-11-20Merge pull request #12754 from MillionOstrich/compress-image-etcRémi Verschelde
Attempt at fixing size mismatch in _compress_etc
2017-11-20Fix size mismatch in _compress_etcMillionOstrich
Use j for inner loop