Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-30 | add 3D textures | Thomas Herzog | |
2018-07-29 | Add support for line continuations (wtf) in obj format, fixes #7974 | Juan Linietsky | |
2018-07-29 | Ensure process notification is received only if really enabled, fixes #7894 | Juan Linietsky | |
2018-07-29 | Added missing support for traditional chinese on Windows, fixes #7674 | Juan Linietsky | |
2018-07-29 | Ensure one shot signals are not disconnected while edited, closes #7776 | Juan Linietsky | |
2018-07-29 | Remove pointless check for no texture, fixes #7298 | Juan Linietsky | |
2018-07-29 | Add extra functions to toggle bits in visualinstance and camera, same as ↵ | Juan Linietsky | |
physics. Helps with #6685 | |||
2018-07-29 | Perform a name check when loading scenes and running on editor, fixes #6152 | Juan Linietsky | |
2018-07-29 | Merge pull request #20582 from hpvb/fix-mono-mingw | Ignacio Etcheverry | |
Fix Mono compilation on Windows/Ming | |||
2018-07-29 | Fix Mono compilation on Windows/Ming | Hein-Pieter van Braam | |
(cherry picked from commit 83140541dc91c29a288d7dd71044780b50b2cc4b) | |||
2018-07-29 | It is now possible to import images as a separate resource, closes #5738 and ↵ | Juan Linietsky | |
likely many others | |||
2018-07-29 | Clear color was not correctly being set, fixes #4939 | Juan Linietsky | |
2018-07-29 | Expose _clips_input as a virtual function, closes #15358 | Juan Linietsky | |
2018-07-29 | Merge pull request #15269 from ianb96/context_menu_improvements | Juan Linietsky | |
Context Menu Improvements | |||
2018-07-29 | Manually fix, merge and close #15168 | Juan Linietsky | |
2018-07-29 | Merge pull request #20546 from ibrahn/fix-menu-branch-on-uninit | Hein-Pieter van Braam | |
fixed uninitialised variable that was causing menu crash. | |||
2018-07-29 | Undo an accidental revert. | Hein-Pieter van Braam | |
Sorry for the history pollution. I was testing something on this branch and forgot to reset befor pushing the security update. This reverts commit 2ef66def4615594b87340aed2b02adf2204c74c2. | |||
2018-07-29 | Fix marshalls size checks. | Fabio Alessandrelli | |
Yesterday, when playing around with my network code, I realized there is a security issue in decode_variant, at least when decoding PoolArrays. Basically, the size of the PoolArray is encoded in a uint32_t, when decoding it, that value is cast to int when comparing if the packet is actually that size causing numbers with MSB=1 to be interpreted as negative thus always passing the check. That same value though, is used as uint32_t again to resize the output vector. For this reason, sending a malformed packet with declared type PoolByteArray and size of 2^31(+x) causes the engine to try to allocate 2+GB of pool memory, causing the engine to crash. (cherry picked from commit 5262d1bbcc81a06db66ac45c3f75535f231268bc) | |||
2018-07-28 | Revert "Open visual editor when "open editor" button in the inspector is ↵ | Hein-Pieter van Braam | |
pressed." This reverts commit 0ae400f523b0e4aefc9cdbea5195a54e6e8268df. | |||
2018-07-28 | Merge pull request #20544 from dragmz/fix-py37-windows-build | Rémi Verschelde | |
fix windows build using python 3.7 | |||
2018-07-28 | fixed uninitialised variable that was causing menu crash. | Ibrahn Sahir | |
2018-07-28 | fix windows build using python 3.7 | dragmz | |
fixes NameError (missing "subprocess_main" and "basestring") | |||
2018-07-28 | Merge pull request #20532 from BastiaanOlij/arraymesh_surface_find_by_name | Rémi Verschelde | |
Added a method to find the index for a surface with a given name | |||
2018-07-28 | Merge pull request #20539 from akien-mga/mbedtls-2.12.0 | Rémi Verschelde | |
mbedtls: Update to upstream version 2.12.0 | |||
2018-07-28 | Merge pull request #20537 from akien-mga/glad-0.1.25 | Rémi Verschelde | |
glad: Sync with upstream 0.1.25 | |||
2018-07-28 | Merge pull request #20536 from akien-mga/libpng-1.6.35 | Rémi Verschelde | |
libpng: Update to upstream version 1.6.35 | |||
2018-07-28 | Merge pull request #20535 from akien-mga/layers-tooltips | Rémi Verschelde | |
Fix layer 2-line tooltips used as name in inspector | |||
2018-07-28 | mbedtls: Update to upstream version 2.12.0 | Rémi Verschelde | |
_WIN32_WINNT redefinition fix is no longer needed as it was merged upstream. PR 1453 is still not merged, diff updated to current state. | |||
2018-07-28 | Added a method to find the index for a surface with a given name | Bastiaan Olij | |
2018-07-28 | glad: Sync with upstream 0.1.25 | Rémi Verschelde | |
2018-07-28 | libpng: Update to upstream version 1.6.35 | Rémi Verschelde | |
2018-07-28 | Merge pull request #20464 from Calinou/add-editor-standalone-feature-tags | Rémi Verschelde | |
Add "editor" and "standalone" feature tags | |||
2018-07-28 | Fix layer 2-line tooltips used as name in inspector | Rémi Verschelde | |
Fixes #20288. | |||
2018-07-28 | Merge pull request #20463 from fire/vs_expand_hints_to_virtual_func | Rémi Verschelde | |
Visualscript: Carry property hint and hint string through to Visualscript virtual funcs | |||
2018-07-28 | Merge pull request #20511 from maksloboda/InputEventActionFix | Rémi Verschelde | |
Fixed shortcuts not working with InputEventActions | |||
2018-07-28 | Merge pull request #17595 from viktor-ferenczi/issue-5042-subproc | Rémi Verschelde | |
Running builder (content generator) functions in subprocesses on Windows | |||
2018-07-28 | Merge pull request #20528 from Calinou/improve-appstream-add-mime-type | Max Hilbrunner | |
Tweak AppStream metadata and add MIME type integration | |||
2018-07-28 | Tweak AppStream metadata and add MIME type integration | Hugo Locurcio | |
This allows Godot to be registered as an application to open Godot project files. | |||
2018-07-27 | Carry property hint and hint string through to Visualscript virtual functions. | K. S. Ernest (iFire) Lee | |
2018-07-27 | Merge pull request #20457 from fire/vs_generic_search_crash_and_connecting | Rémi Verschelde | |
Visualscript: misc generic search changes | |||
2018-07-27 | Running builder (content generator) functions in subprocesses on Windows | Viktor Ferenczi | |
- Refactored all builder (make_*) functions into separate Python modules along to the build tree - Introduced utility function to wrap all invocations on Windows, but does not change it elsewhere - Introduced stub to use the builders module as a stand alone script and invoke a selected function There is a problem with file handles related to writing generated content (*.gen.h and *.gen.cpp) on Windows, which randomly causes a SHARING VIOLATION error to the compiler resulting in flaky builds. Running all such content generators in a new subprocess instead of directly inside the build script works around the issue. Yes, I tried the multiprocessing module. It did not work due to conflict with SCons on cPickle. Suggested workaround did not fully work either. Using the run_in_subprocess wrapper on osx and x11 platforms as well for consistency. In case of running a cross-compilation on Windows they would still be used, but likely it will not happen in practice. What counts is that the build itself is running on which platform, not the target platform. Some generated files are written directly in an SConstruct or SCsub file, before the parallel build starts. They don't need to be written in a subprocess, apparently, so I left them as is. | |||
2018-07-27 | Merge pull request #20462 from fire/vs_don't_typeguess_nil | Rémi Verschelde | |
Visualscript: Don't type guess on nil and set default type to "" | |||
2018-07-27 | Merge pull request #17720 from paulloz/custom-csharp-glue | Ignacio Etcheverry | |
[mono] Generic Typed GetNode, GetChild, etc. | |||
2018-07-27 | Merge pull request #20516 from BastiaanOlij/fix_nativescript_getset | Rémi Verschelde | |
Fixed nativescript getter and setter logic | |||
2018-07-27 | Merge pull request #20515 from akien-mga/physicsbody-deprecated | Rémi Verschelde | |
Fix PhysicsBody build with deprecated=no | |||
2018-07-27 | Merge pull request #20512 from karroffel/gles2-pr | Thomas Herzog | |
add initial GLES2 3D renderer | |||
2018-07-27 | Fixed nativescript getter and setter logic | Bastiaan Olij | |
2018-07-27 | Fix PhysicsBody build with deprecated=no | Rémi Verschelde | |
Fixes #20483. | |||
2018-07-27 | add initial GLES2 3D renderer | karroffel | |
2018-07-27 | Fixed shortcuts not working with InputEventActions | Max | |