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2023-01-31Merge pull request #72245 from JonqsGames/apply_root_scale_to_shapeRémi Verschelde
2023-01-31Merge pull request #72201 from fire/gltf-extract-imgRémi Verschelde
2023-01-31Merge pull request #72447 from TokageItLab/fix-sprite-frames-edit-switchingRémi Verschelde
2023-01-31Merge pull request #72420 from TokageItLab/fix-animation-editor-pluginRémi Verschelde
2023-01-31Merge pull request #72431 from raulsntos/dotnet/rid-iequatableRémi Verschelde
2023-01-31Fix global script class parsing.Juan Linietsky
2023-01-31Force update AnimationTree player cache when AnimationPlayer changes.SaracenOne
2023-01-31BoneAttachment3D: Remove duplicate override_poseLyuma
2023-01-31Fix switching method in SpriteFramesEditorSilc Renew
2023-01-31Fix broken bottom panel switchingSilc Renew
2023-01-31gltf: Avoid using base64 hash as an image filenameK. S. Ernest (iFire) Lee
2023-01-31Restore script class cache if removedJuan Linietsky
2023-01-31Merge pull request #62737 from kidrigger/gdext_videodecoderRémi Verschelde
2023-01-31Merge pull request #69248 from vonagam/fixing-typed-arraysRémi Verschelde
2023-01-31Merge pull request #72404 from clayjohn/RD-sky-crashRémi Verschelde
2023-01-31GDScript: Fix issues with typed arraysDmitrii Maganov
2023-01-31Merge pull request #72107 from rburing/separation_ray_normalRémi Verschelde
2023-01-31Merge pull request #72422 from BastiaanOlij/openxr_set_active_setsRémi Verschelde
2023-01-31Merge pull request #72427 from MinusKube/csg-polygon-path-bugRémi Verschelde
2023-01-31Merge pull request #72426 from fire/4-warningsRémi Verschelde
2023-01-31Merge pull request #72441 from bruvzg/lbl3d_aaaRémi Verschelde
2023-01-31Merge pull request #72439 from bruvzg/ed_pr_hideRémi Verschelde
2023-01-31Merge pull request #72433 from clayjohn/Pointlight2D-crashRémi Verschelde
2023-01-31Merge pull request #72438 from myaaaaaaaaa/segfault-testRémi Verschelde
2023-01-31Merge pull request #72437 from lyuma/lightmap_custom_uvRémi Verschelde
2023-01-31Merge pull request #72212 from anvilfolk/gdtestnamesRémi Verschelde
2023-01-31Merge pull request #71499 from dalexeev/improve-sprite-frame-editorRémi Verschelde
2023-01-31Merge pull request #72357 from aaronfranke/area-gravity-unit-distRémi Verschelde
2023-01-31Merge pull request #72413 from addmix/addmix/masterRémi Verschelde
2023-01-31Merge pull request #72343 from clayjohn/editor-canvas-bgRémi Verschelde
2023-01-31[Sprite3D/Label3D] Expose alpha antialiasing properties.bruvzg
2023-01-31[Editor] Fix editor progress dialog auto closing on focus loss.bruvzg
2023-01-31Fail instead of segfaulting in IO testsmyaaaaaaaaa
2023-01-31Use mix for vector types in switch node in the visual shaderYuri Rubinsky
2023-01-30Implement custom uvs for Static Lightmap imported gltfLyuma
2023-01-31Qualify Console's namespace to avoid mixup with plugin's objectsTreer
2023-01-30Avoid crash when CanvasTexture used with light decal atlasclayjohn
2023-01-31C#: Implement `IEquatable` in `Rid`Raul Santos
2023-01-30Add option to print filenames in GDScript unit testingocean (they/them)
2023-01-30Updates VideoDecoder plugin API to GDExtension.anish bhobe
2023-01-31Don't generate CSGPolygon3D shape before the assigned path is inside treeMinusKube
2023-01-30Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.K. S. Ernest (iFire) Lee
2023-01-31Added methods to OpenXR interface to set which action sets are activeBastiaan Olij
2023-01-30Make it clearer that file modes propagate to children in the dedicated server...David Snopek
2023-01-30Added documentation note for `add_custom_type()`addmix
2023-01-30Remove viewport_set_disable_environment in favor of viewport_set_environment_...clayjohn
2023-01-30Fix various crashes relating to low roughness_layersclayjohn
2023-01-30Merge pull request #72031 from reduz/change-high-quality-texture-importRémi Verschelde
2023-01-30Merge pull request #72402 from dsnopek/openxr-action-map-export-regressionRémi Verschelde
2023-01-30Merge pull request #72208 from bruvzg/rtl_fix_thr_crashRémi Verschelde