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2018-11-24Revert "Fix crash on signal/resume to dangling target"Pedro J. Estébanez
This reverts commit 54bdc1e1f6a7fb85a5b193c9b8ecf0dcf06949e6.
2018-11-09Merge pull request #23476 from marcelofg55/export_allRémi Verschelde
Add an Export All button to the Export dialog
2018-11-09Merge pull request #23542 from marcelofg55/no_pieRémi Verschelde
Fix binaries incorrectly detected as shared libraries on some linux distros
2018-11-09Merge pull request #23578 from Liangdi/masterRémi Verschelde
fix tile set editor crash when drawing polygon shapes
2018-11-09Merge pull request #23614 from DualMatrix/snappyRémi Verschelde
AnimationPlayer, snap absolute position instead of motion.
2018-11-09AnimationPlayer, snap absolute position instead of motion.DualMatrix
Fixes #22663
2018-11-09Use a more compatible (and certain to work) mechanism to check default value ↵Juan Linietsky
on scene packing.
2018-11-09Remove junk SCons fileRémi Verschelde
2018-11-09Merge pull request #23059 from groud/change_ci_selectionRémi Verschelde
Allow the Container children selection but don't allow them to move
2018-11-09Merge pull request #23611 from Naryosha/formatRémi Verschelde
Fix formatting -0.0 by %+f displays +-0.0
2018-11-09Fix formatting -0.0 by %+f displays +-0.0Poommetee Ketson
2018-11-09Merge pull request #23600 from DualMatrix/advanceRémi Verschelde
Made AnimationPlayer timeline only advance when keyframing frame variables
2018-11-08User more correct plus file on get_current_dir.Juan Linietsky
2018-11-08 Made AnimationPlayer timeline only advance when keyframing frame variablesDualMatrix
Fixes #23330
2018-11-08Proper time tracking in AnimationNodeAnimation, closes #22887Juan Linietsky
2018-11-08Effectively ensure that surface materials are the right size when setting ↵Juan Linietsky
them, fixes #23596
2018-11-082D Rigid Body CCD should work again, fixes #6664Juan Linietsky
2018-11-08Merge pull request #23505 from zorbathut/zorbathut/updateprojectIgnacio Etcheverry
Add option for automatic project updating.
2018-11-08Merge pull request #23595 from neikeq/ffIgnacio Etcheverry
Fix assertion fail when loading assembly on project export
2018-11-08Fix assertion fail when loading assembly on project exportIgnacio Etcheverry
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
-Removed one and zero hints for properties, replaced by default value
2018-11-08Merge pull request #23463 from hpvb/use-dri-prime-defaultRémi Verschelde
Set DRI_PRIME=1 by default on X11 if not already set
2018-11-08Merge pull request #23576 from groud/fix_itemlistRémi Verschelde
Fixes icons in itemlist not working
2018-11-08Merge pull request #23472 from BastiaanOlij/min_collision_shape_marginRémi Verschelde
Lower minimum margin for collision shapes
2018-11-08Lower minimum margin for collision shapesBastiaan Olij
2018-11-08Merge pull request #23583 from neikeq/eeIgnacio Etcheverry
Improve the C# API projects generation
2018-11-08Improve the C# API projects generationIgnacio Etcheverry
- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project - GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly - This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>'
2018-11-07Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layersJuan Linietsky
Fix picking in CanvasLayer
2018-11-08fix tile set editor crash when drawing polygon shapesLiangdi
2018-11-07Fixes icons in itemlist not workinggroud
2018-11-07Fix binaries incorrectly detected as shared libraries on some linux distrosMarcelo Fernandez
2018-11-07Merge pull request #23571 from marcelofg55/expose_mwtfRémi Verschelde
Expose OS::move_window_to_foreground
2018-11-07Expose OS::move_window_to_foregroundMarcelo Fernandez
2018-11-06Set DRI_PRIME=1 by default on X11 if not already setHein-Pieter van Braam
This mirrors behavior on Windows and MacOSX where Godot tries to default to a dGPU if it exists. This doesn't work for Nvidia optimus yet but this can maybe be added later.
2018-11-06Merge pull request #23383 from groud/better_tilemap_transformRémi Verschelde
Enhance the tilemap transform buttons
2018-11-06Merge pull request #23451 from akien-mga/world_to_map_precisionRémi Verschelde
TileMap: Fix floor precision in world_to_map on tile borders
2018-11-06Merge pull request #23526 from Mintormo/fix-23480Rémi Verschelde
(#23480) Fixed problem with wrong directory path
2018-11-06Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536Rémi Verschelde
Fix creating a visual script virtual function after minimizing crashes #23536 and misc vs warning
2018-11-06Merge pull request #23557 from Kanabenki/fix-angular-velocity-rangeRémi Verschelde
Fix angular velocity property range in editor for ParticlesMaterial
2018-11-06Merge pull request #23543 from marcelofg55/export_path2Rémi Verschelde
Preset saved export path is now shown on the Export window
2018-11-06Merge pull request #23561 from groud/fix_scalingRémi Verschelde
Fixes uniform scaling issues (for real this time)
2018-11-06Fixes uniform scaling issues (for real this time)groud
2018-11-06Merge pull request #23535 from fire/empty-script-interface-tscn-23495Rémi Verschelde
Fix empty script interface crash on tscn load. #23495
2018-11-06Fix empty script interface crash on tscn load.K. S. Ernest (iFire) Lee
Add fail conditions to protect the visual script function and also fix the initiating cause.
2018-11-06Fix angular velocity property range in editor for ParticlesMaterialKanabenki
2018-11-06Merge pull request #23550 from Kanabenki/fix-flag-enum-exportRémi Verschelde
Add PROPERTY_USAGE_SCRIPT_VARIABLE flag for export(Enum) properties
2018-11-06Add missing flag for exported enumKanabenki
2018-11-06Merge pull request #23538 from groud/fix_scalingRémi Verschelde
Fixes uniform scaling weird behavior
2018-11-05Preset saved export path is now shown on the Export windowMarcelo Fernandez
2018-11-05Fixes uniform scaling weird behaviorgroud