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2023-02-01Merge pull request #72412 from dsnopek/dedicated-server-export-ui-improvementRémi Verschelde
Make it clearer that file modes propagate to children in the dedicated server export
2023-02-01Merge pull request #72472 from krazy-j/krazy-j/masterRémi Verschelde
Fix near one opacity in editor icons
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
Use enum instead of int in virtual methods return type
2023-02-01Merge pull request #72476 from TokageItLab/graph-signalRémi Verschelde
Fix `scroll_offset_changed` signal doesn't fired when panning `GraphEdit`
2023-02-01Merge pull request #70446 from akien-mga/meshoptimizer-4a287848fRémi Verschelde
meshoptimizer: Sync with upstream commit 4a287848f
2023-02-01Merge pull request #71991 from clayjohn/RS-docsRémi Verschelde
Fill out more sections in RenderingServer and RenderingDevice
2023-02-01Merge pull request #72485 from BastiaanOlij/add_eye_matrix_accessRémi Verschelde
Expose EYE_OFFSET to gdshader code
2023-02-01Merge pull request #72482 from KoBeWi/dubious_stuffRémi Verschelde
Prevent wrong unedit when clicking editor viewport
2023-02-01Merge pull request #72227 from dsnopek/openxr-opengl-skyRémi Verschelde
Fix sky rendering with multiview in OpenGL
2023-02-01Merge pull request #72474 from clayjohn/GL-leaky-texRémi Verschelde
Avoid leaking texture->tex_id when clearing render targets
2023-02-01Merge pull request #72464 from clayjohn/RD-skeleton-crashRémi Verschelde
Check if Skeleton exists before reading when calculating blend shapes
2023-02-01Merge pull request #72459 from KoBeWi/debindsRémi Verschelde
Add unbinds to `scn`
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-02-01Merge pull request #71322 from ↵Rémi Verschelde
EricEzaM/55856-proj-settings-initial-array-dict-shared-instance Fix Project Settings array/dicts initial value being shared instances of the current value.
2023-02-01Merge pull request #66076 from ↵Rémi Verschelde
Sauermann/fix-double-physics-input-events-for-layers Fix physics events being interpreted twice for nodes in canvas layer
2023-02-01Merge pull request #72473 from aXu-AP/animatablebody3d-editor-move-fixRémi Verschelde
Fix AnimatableBody3D not being movable in editor
2023-01-31meshoptimizer: Sync with upstream commit 4a287848fRémi Verschelde
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526
2023-02-01Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-stateRémi Verschelde
Prohibit inconsistent size state for SubViewport
2023-02-01Merge pull request #72462 from raulsntos/docs/dotnet-renamesRémi Verschelde
Fix C# examples in documentation for 4.0
2023-02-01Merge pull request #72371 from dalexeev/remove-gds-str-duplicateRémi Verschelde
Remove `@GDScript.str` (duplicate of `@GlobalScope.str`)
2023-02-01Merge pull request #72450 from TokageItLab/optional-restartRémi Verschelde
Make restart in NodeStateMachine / NodeTransition optional
2023-02-01Merge pull request #71543 from smix8/navigation_agent_debug_4.xRémi Verschelde
Add NavigationAgent Path Debug Visualization
2023-02-01Add unbinds to scnkobewi
2023-02-01Expose EYE_OFFSET to gdshader codeBastiaan Olij
2023-01-31Fix near one opacity in editor iconsKrazy-J
Remove occurrences of fill-opacity and stroke-opacity with values near or equal to 1 (all values were greater than 0.988).
2023-02-01Prevent wrong unedit when clicking editor viewportkobewi
2023-01-31Use `PropertyUsageFlags` enum in parse_propertyRaul Santos
2023-01-31Fix physics events being interpreted twice when in canvas layerMarkus Sauermann
2023-02-01Fix scroll_offset_changed signal doesn't fired when panning GraphEditSilc Renew
2023-01-31Prohibit inconsistent size state for SubViewportMarkus Sauermann
Prohibit size changes of SubViewports with parent SubViewportContainers that have stretch mode enabled.
2023-01-31Fix AnimatableBody3D not being movable in editoraXu-AP
2023-01-31Avoid leaking texture->tex_id when clearing render targetsclayjohn
2023-01-31Merge pull request #72436 from Chaosus/vs_switch_improvementYuri Rubinsky
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵Marius Hanl
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-02-01Make restart in NodeStateMachine / NodeTransition optionalSilc Renew
2023-01-31Check if Skeleton exists before reading when calculating blend shapesclayjohn
2023-01-31Use enum instead of int in virtual methods return typeRaul Santos
2023-01-31Fix C# examples in documentationRaul Santos
- Fix documentation after C# renames. - Add missing `partial` in C# class declarations. - Change `delta` parameter type to `double` in C#. - Ensure parameters match base declaration. - Use `$` string interpolation in C#. - Fix invalid or outdated C# code. - Changed some examples to follow our style guide more closely.
2023-01-31Merge pull request #72425 from smix8/default_physics_space_on_demand_only_4.xRémi Verschelde
Create default World physics spaces on demand only
2023-01-31Merge pull request #69120 from souplamp/audio-function-renameRémi Verschelde
Rename references to audio device, capture_device to output_device, input_device respectively
2023-01-31Merge pull request #65698 from KoBeWi/cameramanRémi Verschelde
Rework how current Camera2D is determined
2023-01-31Fix sky rendering with multiview in OpenGLDavid Snopek
2023-01-31Add NavigationAgent Path Debug Visualizationsmix8
Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer.
2023-01-31Create default World physics spaces on demand onlysmix8
Changes that the default physics spaces of World resources are only created on first use.
2023-01-31Audio rename (device, capture_device) -> (output_device, input_device)souplamp
Change instances of audio properties 'device' to 'output_device', and instances of audio properties 'capture_device' to 'input_device', as well as their subsequent getter & setter functions. Update the docs to reflect these changes, as well as the 3-to-4 converter for GDScript and CSharp to make proper conversions (only exception is 'device' since that name is too vague and might replace non-AudioServer related instances, such as user comments and variables). This does not change internal references to references like 'Render Client' and 'Capture Client' in WASAPI; such is outside the scope of this commit. This also does not change ALSA's references, considering that it uses 'device' to mean input and output interchangeably. Other references are changed, however where applicable, to be consistent with the new AudioServer methods and property names.
2023-01-31Fix MSVC shadow local warningRémi Verschelde
2023-01-31Merge pull request #72452 from akien-mga/global_class_always_createRémi Verschelde
Always create global class list, even if empty
2023-01-31Merge pull request #72454 from dalexeev/gds-fix-icon-annotationRémi Verschelde
GDScript: Fix `@icon` annotation
2023-01-31Merge pull request #59310 from Sauermann/proposal-event-transformRémi Verschelde
Calculate window input event transform only on window change
2023-01-31Merge pull request #71972 from Sauermann/fix-test-dsRémi Verschelde
[unittests] Send Mouse events via DisplayServer instead of push_input