Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-07 | Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuation | Juan Linietsky | |
fixes_3d_spot_attenuation | |||
2015-04-07 | Merge pull request #1580 from ↵ | Juan Linietsky | |
UsernameIsAReservedWord/fixes_help_background_color_theme fixes #332 : makes EditorHelp uses EditorSettings bg color | |||
2015-04-07 | Merge pull request #1585 from ↵ | Juan Linietsky | |
UsernameIsAReservedWord/add_is_queued_for_deletion_in_objects add : bool Object.is_queued_for_deletion() | |||
2015-04-07 | Merge pull request #1591 from MostafaHassan/pr_FixCrashInVisualShader | Juan Linietsky | |
(Fix crash) in visual shader for curve remap node | |||
2015-04-07 | Merge pull request #1597 from ↵ | Juan Linietsky | |
UsernameIsAReservedWord/add_scons_custom_extra_suffix add scons extra suffix option | |||
2015-04-07 | Merge pull request #1602 from TheHX/fix_issue_#1594 | Juan Linietsky | |
Fix Issue #1594 | |||
2015-04-07 | Merge pull request #1609 from TheoXD/_fix_crash_in_viewport_picking | Juan Linietsky | |
Fixed crash in viewport object picking. | |||
2015-04-07 | Merge pull request #1614 from hurikhan/pr_parameter_names | Juan Linietsky | |
wm api -- set screen parameter names for gdscript | |||
2015-04-07 | Merge pull request #1627 from Martho42/patch-1 | Juan Linietsky | |
Fixes issue #1604 (accelerometer malfunctioning on some devices) | |||
2015-04-07 | Merge pull request #1639 from UsernameIsAReservedWord/fix_printraw | Juan Linietsky | |
PR : fixes printraw to make it actually print raw | |||
2015-04-06 | Added a PVRTC encoder for iOS | Juan Linietsky | |
2015-04-06 | fix printraw to make it actually print raw | yg2f | |
2015-04-04 | Fixes the accelerometer | Martho42 | |
Resolves the issue of the accelerometer behaving differently across devices with landscape as default and devices with portrait as default. | |||
2015-04-03 | set screen parameter names for gdscript | hurikhan | |
2015-04-03 | fix shadow issue with lights in mix mode, i think fixes #1611 | Juan Linietsky | |
2015-04-03 | Better fix | Franklin Sobrinho | |
2015-04-03 | Bullet shower demo crashed because of dynamic casting in the code for object ↵ | TheoXD | |
picking. Making sure the object has an ID greater than 0 before typecasting solves it. | |||
2015-04-03 | Changes to Light | Juan Linietsky | |
-=-=-=-=-=-=-=-= -Changed material unshaded property for an enum, which supports light-only shading -Added a "Mix" shading mode, useful for using lights as masks -Added energy parameter to Light2D | |||
2015-04-02 | fix_issue_#1594 | Franklin Sobrinho | |
2015-04-02 | wrong function, changing.. | Juan Linietsky | |
2015-04-02 | javascript build fix | Juan Linietsky | |
2015-04-02 | Beta1 Attempt #1 | Juan Linietsky | |
-=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1 | |||
2015-04-02 | merging okam changes | Juan Linietsky | |
2015-04-02 | Merge branch 'master' of https://github.com/okamstudio/godot | Ariel Manzur | |
2015-04-02 | fullscreen thing | Ariel m | |
2015-04-01 | solved color depth issues on osx | Juan Linietsky | |
2015-04-01 | fix shadow attenuation | Juan Linietsky | |
2015-04-01 | add scons extra suffix option | yg2f | |
makes it possible to add a custom extra suffix to the base filename of all generated binary files. example : scons p=windows extra_suffix=yourBranchName or scons p=windows bits=32 extra_suffix=v20150401_1642 or scons p=windows extra_suffix=msvc2010_git20150401 | |||
2015-03-31 | Option in Android export to use 32 bits buffer. | Juan Linietsky | |
2015-03-31 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-03-31 | read depth fixes | Juan Linietsky | |
2015-03-31 | Fixed crash when trying to add keypoints and deleting them while holding ↵ | mostafahassan | |
mouse button down. | |||
2015-03-31 | Merge branch 'pr_PreventScriptFromExtendingItself' | mostafahassan | |
2015-03-31 | (Fix) script will not be able to extend itself | mostafahassan | |
2015-03-31 | Merge pull request #1589 from MostafaHassan/pr_NoSelection_AddNodeToRoot | Juan Linietsky | |
New node will be added to root node if nothing is selected | |||
2015-03-31 | New node will be added to root node if nothing is selected | mostafahassan | |
2015-03-31 | fixes for light2d in androids that do not support | Juan Linietsky | |
read depth | |||
2015-03-28 | Update object.h | UsernameIsAReservedWord | |
2015-03-28 | add : bool Object.is_queued_for_deletion() | yg2f | |
`object.is_queued_for_deletion()` return true if the object was `object.queue_free()` or `SceneTree.queue_delete(object)`. | |||
2015-03-26 | makes_editorhelp_uses_editor_settings_bg_color | yg2f | |
This fixes issue #332 by using the "text_editor/background_color" editor setting as background color for the EditorHelp. | |||
2015-03-25 | fixes to shader to get most new demos working on mobile | reduz | |
2015-03-25 | fixes_3d_spot_attenuation | yg2f | |
2015-03-24 | 2D normal mapping and lighting simple demos | Juan Linietsky | |
2015-03-24 | Merge pull request #1565 from romulox-x/osx_wm_fix | Juan Linietsky | |
fixed build error on OSX from new WM code | |||
2015-03-23 | fixed build error on OSX from new WM code | steve | |
2015-03-23 | Merge pull request #1563 from romulox-x/ios_wm_fixes | Juan Linietsky | |
fixed iphone build with new window management changes | |||
2015-03-23 | fixed iphone build with new window manamenet changes | steve | |
2015-03-23 | window managements functions work | Juan Linietsky | |
but still side-functions, all API needs to be migrated to them | |||
2015-03-23 | oops, fucntion was there twice | Juan Linietsky | |
2015-03-23 | small android fix | Juan Linietsky | |