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AgeCommit message (Expand)Author
2023-01-25Fix: use the right tile_set in TilesEditorPlugin::_threadmara
2023-01-25[CI] Remove packages that are no longer necessary.bruvzg
2023-01-25Merge pull request #72018 from bruvzg/x11_ime_loopRémi Verschelde
2023-01-25[X11] Prevent IME activation from entering infinite loop.bruvzg
2023-01-25Merge pull request #72017 from bruvzg/win_touc_no_resetRémi Verschelde
2023-01-25Merge pull request #71904 from Chaosus/vs_custom_nodesRémi Verschelde
2023-01-25Merge pull request #72011 from SaracenOne/inherited_scene_fixRémi Verschelde
2023-01-25Merge pull request #72004 from Riteo/xkb-really-commonRémi Verschelde
2023-01-25Merge pull request #72000 from iiMidknightii/Camera3D-No-Size-LimitRémi Verschelde
2023-01-25Merge pull request #71948 from dsnopek/webxr-godot4-world-scaleRémi Verschelde
2023-01-25Merge pull request #71142 from aaronfranke/never-duplicate-scriptRémi Verschelde
2023-01-25Merge pull request #71982 from Sauermann/fix-heightmap-docuRémi Verschelde
2023-01-25Merge pull request #66313 from KoBeWi/connecting_methodicallyRémi Verschelde
2023-01-25Merge pull request #71963 from dalexeev/clarify-script-level-annotation-errorRémi Verschelde
2023-01-25Merge pull request #71330 from Geometror/richtextlabel-fit-contentRémi Verschelde
2023-01-25Merge pull request #71858 from reduz/disable-stream-import-loop-by-defaultRémi Verschelde
2023-01-25Merge pull request #69028 from YeldhamDev/its_raw_you_donkeyRémi Verschelde
2023-01-25Merge pull request #71968 from bruvzg/def_keys_no_labelRémi Verschelde
2023-01-25[Windows] Fix ToUnicodeEx resetting some dead key states.bruvzg
2023-01-25Fix path for unsaved inherited scenes.SaracenOne
2023-01-25Make screen texture and depth texture work in MultiviewBastiaan Olij
2023-01-25Move xkbcommon dynamic loading code into generic linuxbsd folderRiteo
2023-01-25GDScript: Fix marking of line with unsafe property access as unsafeDmitrii Maganov
2023-01-25Merge pull request #70290 from aaronfranke/tree-signalYuri Sizov
2023-01-24Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for scriptAaron Franke
2023-01-24PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke
2023-01-24Improve clarity of Tree's activated/double-clicked signalsAaron Franke
2023-01-24Changed Camera3D Ortho Size LimitiiMidknightii
2023-01-24Merge pull request #65137 from dalexeev/editor-namingYuri Sizov
2023-01-24Add method picker to signal connect dialogkobewi
2023-01-24Expose RichTextLabel::push_customfx to GDScriptmara
2023-01-24Fix documentation about depth and width of Height mapMarkus Sauermann
2023-01-24Merge pull request #71757 from aXu-AP/animation_node_transition-improvementsYuri Sizov
2023-01-24Add missing property and method descriptions to AnimationNodeTransition classaXu-AP
2023-01-24[Input] Do not add key labels to the default actions, to display it correctly...bruvzg
2023-01-24Clarify error message about script-level annotationDanil Alexeev
2023-01-24Merge pull request #64930 from raulsntos/dotnet/docsRémi Verschelde
2023-01-24Merge pull request #71932 from raulsntos/dotnet/lin2db-to-mathRémi Verschelde
2023-01-24Merge pull request #71878 from bitsawer/fix_shader_dependenciesRémi Verschelde
2023-01-24Merge pull request #65302 from KoBeWi/middle_click_of_exasperationRémi Verschelde
2023-01-24Merge pull request #71957 from aXu-AP/remotetransform2d-docRémi Verschelde
2023-01-24Merge pull request #71956 from SaracenOne/zero_bone_skeleton_improvementsRémi Verschelde
2023-01-24Fix incorrect claim in RemoteTransform2D class referenceaXu-AP
2023-01-24Merge pull request #71917 from m4gr3d/update_godot_android_editor_labelRémi Verschelde
2023-01-24Merge pull request #71832 from Geometror/fix-spotlight-artifactsRémi Verschelde
2023-01-24Improve editor handling of Skeleton3D nodes with zero bones.SaracenOne
2023-01-24Merge pull request #71941 from aXu-AP/gpuparticles2d-docRémi Verschelde
2023-01-24Merge pull request #71938 from aXu-AP/curve2d-docRémi Verschelde
2023-01-23Correctly apply world_scale in WebXRDavid Snopek
2023-01-24Fix some SpotLight3D issues (clustering artifacts, light leak)Hendrik Brucker