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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-10-18
Add FOG, RADIANCE, and IRRADIANCE shader overrides
clayjohn
2020-10-18
Fix setting the default texture to shader
Yuri Roubinsky
2020-10-18
Optimize Glow with local memory
clayjohn
2020-10-18
Keep 'Editor Description' metadata when changing a Node's type
Gabriel Van Eyck
2020-10-18
Merge pull request #38949 from puchik/ssr-fix-cutoff
Juan Linietsky
2020-10-18
Merge pull request #41418 from clayjohn/Vulkan-aerial
Rémi Verschelde
2020-10-18
Merge pull request #42873 from Yetizone/HeaderGuardUpdate
Rémi Verschelde
2020-10-18
Merge pull request #42826 from reduz/refactor-method-bind
Rémi Verschelde
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-10-18
Added VisualShaderNodeCurve to easy gather data from a CurveTexture
Yuri Roubinsky
2020-10-17
Merge pull request #42865 from KoBeWi/disappearing_@s
Rémi Verschelde
2020-10-17
Add aerial perspective to fixed fog
clayjohn
2020-10-17
TextEdit - fix valid bounds in 'set_line'. Fixes #41967
Dominik 'dreamsComeTrue' Jasiński
2020-10-17
node_3d_editor_plugin.h: Update header guard
Yetizone
2020-10-17
Merge pull request #42867 from aaronfranke/cs_get_str_bytes
Rémi Verschelde
2020-10-17
Document that setting node name will remove @s
Tomasz Chabora
2020-10-17
Add GetStringFromUTF8 and GetStringFromASCII
Aaron Franke
2020-10-16
Add pre-copy barrier to buffer update
John Zulauf
2020-10-16
Add subpass sync support for layout transitions
John Zulauf
2020-10-16
Sync fix for clear texture
John Zulauf
2020-10-16
Sync fix texture_get_data bad barrier param
John Zulauf
2020-10-16
Additional synchronization fixes w/o FORCE_FULL_BARRIER
John Zulauf
2020-10-16
Correct stage masks for storage texture barriers
John Zulauf
2020-10-16
Add barrier for buffer getting
John Zulauf
2020-10-16
Add fragment stage to texture copy/resolve barriers
John Zulauf
2020-10-16
Merge pull request #42679 from Xrayez/ci-sconsflags
Rémi Verschelde
2020-10-16
iOS: fix in app store
Sergey Minakov
2020-10-16
CI: Refactor build workflows to use `SCONSFLAGS`
Andrii Doroshenko (Xrayez)
2020-10-16
Merge pull request #42845 from umarcor/ci/no-set-env
Rémi Verschelde
2020-10-16
Setting visibility on GridMap now works. Closes #41374.
Tomer Keren
2020-10-16
ci: do not use set-env
umarcor
2020-10-15
Merge pull request #42315 from lyuma/command_queue_fix
Rémi Verschelde
2020-10-15
Merge pull request #42837 from Calinou/fix-fog-volumetric-sky
Rémi Verschelde
2020-10-15
Fix "fixed" fog drawing in front of volumetric fog with a sky background
Hugo Locurcio
2020-10-15
Merge pull request #42422 from umarcor/upload-artifacts
Rémi Verschelde
2020-10-15
CI: upload artifacts
umarcor
2020-10-15
Merge pull request #42831 from akien-mga/ci-ls-artifacts
Rémi Verschelde
2020-10-15
CI: List contents of bin/ after build
Rémi Verschelde
2020-10-15
Merge pull request #42823 from madmiraal/update-intersect_point-doc
Rémi Verschelde
2020-10-15
Merge pull request #42778 from madmiraal/remove-get_layers
Rémi Verschelde
2020-10-15
Update intersect_point documentation to mention solid shapes.
Marcel Admiraal
2020-10-15
Merge pull request #42649 from madmiraal/reapply-41806
Rémi Verschelde
2020-10-15
Merge pull request #42818 from Chaosus/vs_expressions
Yuri Roubinsky
2020-10-15
Fix visual shader node expression undo/redo for set_size and expression
Yuri Roubinsky
2020-10-15
Merge pull request #42804 from RandomShaper/fix_fft_window
Rémi Verschelde
2020-10-15
Merge pull request #42814 from Calinou/fix-soft-shadow-hint
Rémi Verschelde
2020-10-15
Merge pull request #42813 from Chaosus/vs_fix_ops
Yuri Roubinsky
2020-10-15
Merge pull request #42812 from Calinou/doc-multimesh-set-instance-color
Rémi Verschelde
2020-10-15
Fix copy/paste/duplicate for particle mode in visual shaders
Yuri Roubinsky
2020-10-15
Fix typo in soft shadow quality project settings hints
Hugo Locurcio
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