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2022-08-24Remove VisualScript module for 4.0Rémi Verschelde
As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting, Godot maintainers have agreed to discontinue the current implementation of our VisualScript language. The way it had been designed was not user-friendly enough and we did not succeed in improving its usability to actually make it a good low-code solution for users who need one. So we prefer to remove it for Godot 4.0 and leave the door open for new, innovative ideas around visual scripting, to be developed as plugins or extensions now that Godot provides sufficient functionality for this (notably via GDExtension and the godot-cpp C++ bindings). The current module has been moved to a dedicated repository (with full Git history extracted with `git filter-branch`): https://github.com/godotengine/godot-visual-script It can still be compiled as a C++ module (for now, but will likely require work to be kept in sync with the engine repository), but our hope is that contributors will port it to GDExtension (which is quite compatibile with the existing C++ module code when using the godot-cpp C++ bindings).
2022-08-24Merge pull request #64794 from Chaosus/projection_constructorYuri Rubinsky
2022-08-24Merge pull request #64759 from skyace65/AnisotropicRémi Verschelde
Spell out "anisotropic" fully in filter options
2022-08-24Merge pull request #64787 from akien-mga/libwebp-1.2.4Rémi Verschelde
libwebp: Sync with upstream 1.2.4
2022-08-24Merge pull request #64800 from KoBeWi/split_haxRémi Verschelde
Handle child control size changes in SplitContainer
2022-08-24Merge pull request #64783 from bruvzg/fix_rtl_min_sizeRémi Verschelde
Fix RTL min. size not triggering text cache update.
2022-08-24Merge pull request #63282 from V-Sekai/disable_foreign_resource_editsRémi Verschelde
Disable editing properties in foreign resources
2022-08-24Merge pull request #64730 from AlexHCC/fix-ruler-drawing-orderRémi Verschelde
Fix ruler lines rendering on top of text
2022-08-24Merge pull request #64370 from Mickeon/rename-marker-nodeRémi Verschelde
Rename Position* nodes to Marker*
2022-08-24Merge pull request #64727 from raulsntos/csharp-remove-ctorsIgnacio Roldán Etcheverry
Remove copy constructors in C# structs
2022-08-24Merge pull request #64009 from KoBeWi/arrayy_lmaoRémi Verschelde
Replace Array return types with TypedArray (part 2)
2022-08-24Merge pull request #64773 from raulsntos/dotnet6-🦭Ignacio Roldán Etcheverry
C#: Seal classes that can't be inherited from
2022-08-24Add constructor accepting four Vector4's to `Projection`Yuri Rubinsky
2022-08-23Spell out "anisotropic" fully in filter optionsskyace65
2022-08-24Merge pull request #63728 from MarcusElg/%vRémi Verschelde
Add %v for formatting vectors
2022-08-23Disable editing properties in foreign resourcesSaracenOne
from imported scenes or objects returning true from a function named '_is_read_only' and disable resaving imported resources.
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-24Fix ruler lines rendering on top of textAlexHCC
2022-08-23Merge pull request #64721 from bruvzg/fix_prop_revet_extRémi Verschelde
2022-08-23Merge pull request #64617 from Mickeon/editor-restore-mesh-dropRémi Verschelde
2022-08-23Handle child control size changes in SplitContainerkobewi
2022-08-23Rename Position* nodes to Marker*Micky
- Position2D -> Marker2D - Position3D -> Marker3D Also changes their respective file names.
2022-08-23libwebp: Sync with upstream 1.2.4Rémi Verschelde
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS
2022-08-23Merge pull request #64639 from Geometror/test-quickadd-scriptRémi Verschelde
2022-08-23Merge pull request #64647 from TokageItLab/auto-tangentRémi Verschelde
2022-08-23Merge pull request #64719 from akien-mga/property-slasherRémi Verschelde
2022-08-23Merge pull request #64774 from RandomShaper/check_cursor_shape_availRémi Verschelde
2022-08-23Merge pull request #64733 from Mickeon/try-editor-warning-spacingRémi Verschelde
2022-08-23Merge pull request #63854 from TokageItLab/auto-bone-mappingRémi Verschelde
2022-08-23Merge pull request #64767 from bruvzg/meta_clickRémi Verschelde
2022-08-23Add %v for formatting vectorsMarcus Elg
2022-08-23Merge pull request #64637 from Calinou/default-project-icon-use-svgYuri Sizov
Create a SVG default project icon in new projects
2022-08-23Merge pull request #64770 from RandomShaper/glslang_unusedClay John
Patch glslang to avoid build errors on certain platforms
2022-08-23Merge pull request #64414 from m4gr3d/fix_get_current_dir_mainRémi Verschelde
2022-08-23Merge pull request #59779 from rainerdeyke/constexpr-operatorsJFonS
Made Key operators constexpr
2022-08-23Fix RTL min. size not triggering text cache update.bruvzg
2022-08-23Merge pull request #54278 from ↵Yuri Sizov
Calinou/editor-tweak-editor-curve-preset-icon-colors Tweak curve preset icon colors for easier visual grepping
2022-08-23Merge pull request #64587 from ↵Yuri Sizov
Calinou/editor-environment-defaults-decrease-shadow-max-distance Decrease editor shadow maximum distance to match DirectionalLight3D default
2022-08-23Merge pull request #61493 from Calinou/editor-align-transform-rotate-decalYuri Sizov
Rotate Decal nodes when using Align Transform/Rotation With View
2022-08-23[GDExtension] Fix `_property_can_revert` and `_property_get_revert` methods ↵bruvzg
using incorrect string type.
2022-08-23Merge pull request #64511 from derammo/derammo_fix_has_property_default_valueRémi Verschelde
2022-08-23Merge pull request #64640 from aaronfranke/skeleton-cleanupRémi Verschelde
2022-08-23Merge pull request #63091 from MinusKube/editor-window-render-bugRémi Verschelde
2022-08-23Add bezier preset and refactor bezier editorSilc Renew
Co-authored-by: Razoric480 <razoric480@gmail.com>
2022-08-23Joint3D: Remove utility method bindings for angular limitsRémi Verschelde
The inspector now supports converting degrees to radians automatically when using the `radians` hint, so all those utility bindings were redundant. This cleans things up by making these properties with slash properly bound to `set_param`/`get_param` which the users can call with the relevant enum.
2022-08-23Rename properties unnecessarily using slash (`/`) in their namesRémi Verschelde
This is a legacy of Godot 2 days before the inspector had support for groups. "Properties" with a slash in their name can't be accessed from script unless using `set()`/`get()` so they were not actual properties as far as script languages are concerned. Part of #17558.
2022-08-23Avoid warnings about cursor shape change not supportedPedro J. Estébanez
2022-08-23Seal classes that can't be inherited fromRaul Santos
2022-08-23Merge pull request #64762 from neikeq/csharp-dangling-callable-codeRémi Verschelde
2022-08-23Merge pull request #64690 from ↵Rémi Verschelde
touilleMan/projection-members-offsets-in-gdentension-api