Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-01 | Document that NavigationAgent height offset is mostly a placebo | smix8 | |
Document that NavigationAgent height offset is mostly a placebo. | |||
2022-05-31 | Merge pull request #61572 from clayjohn/ssao-license | Rémi Verschelde | |
2022-05-31 | Add and improve license attribution for SSAO and SSIL shader code | clayjohn | |
2022-05-31 | Merge pull request #61566 from monkeyman192/correct_relationship_line_lens | Rémi Verschelde | |
2022-06-01 | Handle drawing of relationship lines better to take in to account invisible ↵ | monkeyman192 | |
children | |||
2022-05-31 | Merge pull request #61455 from fire-forge/tab | Rémi Verschelde | |
Add color contrast to TabContainer backgrounds in the editor | |||
2022-05-31 | Merge pull request #61463 from vnen/gdscript-await-stack | Rémi Verschelde | |
GDScript: Fix stack overflow when using multiple `await` | |||
2022-05-31 | Merge pull request #61472 from madmiraal/fix-19835 | Rémi Verschelde | |
Only use Android fullscreen theme for splash screen | |||
2022-05-31 | Merge pull request #61440 from vnen/gdscript-scene-unique-nodes | Rémi Verschelde | |
GDScript: Support `%` in shorthand for `get_node` | |||
2022-05-31 | Merge pull request #61453 from m3g4d1v3r/master | Rémi Verschelde | |
Fix #61444: Executing Tree.scroll_to_item crashes Godot | |||
2022-05-31 | Merge pull request #61480 from Calinou/profiler-physics-add-3d-suffix | Rémi Verschelde | |
Add a 3D suffix to relevant physics profiler categories | |||
2022-05-31 | Merge pull request #61450 from KoBeWi/autohide | Rémi Verschelde | |
Hide redundant categories from project settings | |||
2022-05-31 | Merge pull request #61489 from ↵ | Rémi Verschelde | |
Rindbee/reset-buttons_visible-to-false-if-tabs-is-empty Reset buttons_visible to false while tabs is empty in TabBar::_update_cache | |||
2022-05-31 | Merge pull request #61495 from timothyqiu/asymmetric-le | Rémi Verschelde | |
Fix LineEdit clear button for asymmetric stylebox | |||
2022-05-30 | Merge pull request #61475 from smix8/navigation_fix_multimesh_bake_crash_4.x | Clay John | |
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty | |||
2022-05-30 | Merge pull request #61541 from Geometror/graphedit-connections-improvements | Yuri Rubinsky | |
2022-05-30 | Improve Graphedit connection lines | Hendrik Brucker | |
2022-05-30 | Merge pull request #61515 from Geometror/improve-graphedit-hotzones | Yuri Rubinsky | |
2022-05-30 | Improve and fix the GraphNode port hotzones | Hendrik Brucker | |
Co-authored-by: Ansraer <jacky2611@gmail.com> | |||
2022-05-30 | Merge pull request #61536 from bruvzg/fix_help_links | Rémi Verschelde | |
Fix help links with threaded RTL. | |||
2022-05-30 | Fix help links with threaded RTL. | bruvzg | |
2022-05-30 | Merge pull request #61505 from ArneStenkrona/script-drop-focus | Rémi Verschelde | |
Ensure focus when dropping to script editor | |||
2022-05-30 | Merge pull request #61488 from fire-forge/filter | Rémi Verschelde | |
2022-05-30 | Merge pull request #61532 from KoBeWi/random_bugs_be_like | Rémi Verschelde | |
2022-05-29 | Update VisibleOnScreenNotifier2D when rect changed | kobewi | |
2022-05-29 | Merge pull request #61526 from Calinou/doc-empty-variant-null | Rémi Verschelde | |
Change instances of "returns an empty Variant" to "returns null" in docs | |||
2022-05-29 | Change instances of "returns an empty Variant" to "returns null" in docs | Hugo Locurcio | |
While "returns an empty Variant" technically valid (it's constructed as `Variant()` in C++), "returns null" is more intuitive to users. | |||
2022-05-29 | Merge pull request #61514 from clayjohn/VULKAN-rb-spam | Rémi Verschelde | |
Fix error with !rb spam when using background color mode with reflection probes | |||
2022-05-28 | Merge pull request #61512 from dtesniere/patch-1 | Aaron Franke | |
Fix class name : change "string" to "String" | |||
2022-05-28 | Fix error with !rb spam when using background color mode with reflection probes | clayjohn | |
2022-05-28 | Use consistent casing in editor filter/search bars | FireForge | |
2022-05-29 | Fix class name : change "string" to "String" | dtesniere | |
Change case of "s" letter : "string" does not compile but "String" does (for gdScript) | |||
2022-05-28 | Ensure focus when dropping to script editor | Arne Stenkrona | |
This improves usability by making sure actions subsequent to drop are performed within the script editor. For example, dropping a node from the scene tree to the script editor and attempting undo will now undo the drop instead of performing an undo in the scene tree. Fixes issue #61465 | |||
2022-05-28 | Fix LineEdit clear button for asymmetric stylebox | Haoyu Qiu | |
2022-05-28 | Reset buttons_visible to false while tabs is empty in TabBar::_update_cache | Rindbee | |
2022-05-28 | Hide redundant categories from project settings | kobewi | |
2022-05-28 | Add a 3D suffix to relevant physics profiler categories | Hugo Locurcio | |
2D physics categories already had a 2D suffix: "Physics 2D" | |||
2022-05-27 | Merge pull request #61264 from KoBeWi/zoom_reset_begone | Rémi Verschelde | |
Remove zoom_reset shortcut in 2D editor | |||
2022-05-27 | Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty | smix8 | |
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty | |||
2022-05-27 | GDScript: Support `%` in shorthand for `get_node` | George Marques | |
The `%` is used in scene unique nodes. Now `%` can also be used instead of `$` for the shorthand, besides being allowed generally anywhere in the path as the prefix for a node name. | |||
2022-05-27 | Only use Android fullscreen theme for splash screen | Marcel Admiraal | |
2022-05-27 | GDScript: Fix stack overflow when using multiple `await` | George Marques | |
2022-05-27 | Merge pull request #61441 from clayjohn/rd-dependency | Rémi Verschelde | |
Remove mesh and particles RD dependencies from canvas rendering server | |||
2022-05-27 | Merge pull request #61371 from KoBeWi/stealth_tree_editor | Rémi Verschelde | |
Optimize SceneTreeEditor filtering | |||
2022-05-27 | Merge pull request #61437 from monkeyman192/hide_invisble_lines | Rémi Verschelde | |
Check visibility of items before drawing their relationship lines | |||
2022-05-26 | Add nullptr handling of argument pointer in Tree::scroll_to_item | m3g4d1v3r | |
2022-05-26 | Use "odd" style for TabContainers on base BG color | FireForge | |
- Use the "odd" style for TabContainers that are on a background with the same color as the default TabContainer background color to add contrast | |||
2022-05-26 | Merge pull request #61443 from KoBeWi/primitive_fix | Rémi Verschelde | |
Use Spatial shader as default for PrimitiveMesh | |||
2022-05-26 | Merge pull request #61429 from KoBeWi/texturegion | Rémi Verschelde | |
Improve TextureRegionEditor | |||
2022-05-26 | Merge pull request #61432 from Chaosus/fix_material_free_errors | Yuri Rubinsky | |
Fix errors when materials attached to 3d object are not freed |