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2022-10-14Always update Viewport's last_mosue_positionMarkus Sauermann
When the mouse cursor is over a embedded Window, the Viewport's last_mouse_position did not get updated. This patch makes sure that the update happens on every InputEventMouse. Document canvas layer of embedded Windows.
2022-10-14Merge pull request #67381 from bruvzg/wine_no_audio_client_3Rémi Verschelde
Detect Wine and disable unsupported IAudioClient3 interface.
2022-10-14Merge pull request #63607 from BastiaanOlij/fix_xr_originRémi Verschelde
Add current setting to XROrigin3D and fix double positioning HMD
2022-10-14Detect Wine and disable unsupported IAudioClient3 interface.bruvzg
2022-10-13Merge pull request #67057 from Anutrix/rng-generator-default-seedRémi Verschelde
2022-10-13Merge pull request #66294 from reduz/optimize-convex-collisionRémi Verschelde
2022-10-13Optimize Convex CollisionJuan Linietsky
Implements the Gauss Mapping optimization to SAT convex collision test. * Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius. * Requires adding of face information to edges in MeshData * Took the chance to convert MeshData to LocalVector for performance.
2022-10-13Merge pull request #67351 from akien-mga/thorvg-0.8.2-cleanup-includesRémi Verschelde
thorvg: Sync with 0.8.2, cleanup SCsub and fix includes
2022-10-13Merge pull request #66427 from Mickeon/object-methods-autocompletionRémi Verschelde
Add autocompletion to several Object methods
2022-10-13Merge pull request #67348 from Mickeon/salvage-a-dear-commentRémi Verschelde
Comment not to remove `data` structs in some Nodes
2022-10-13Merge pull request #67354 from Faless/ws/fix_double_freeRémi Verschelde
[WebSocket] Fix potential double free after multiplayer clear.
2022-10-13[WebSocket] Fix potential double free after multiplayer clear.Fabio Alessandrelli
2022-10-13Merge pull request #67350 from Faless/ws/4.x_fix_web_dbgRémi Verschelde
2022-10-13[WebSocket] Fix debugger implementation.Fabio Alessandrelli
Register module during core initialization so the remote debugger can properly handle the "wss://" protocol.
2022-10-13thorvg: Sync with 0.8.2, cleanup SCsub and fix includesRémi Verschelde
We were compiling `src/loaders/external_png` but using the header from `src/loaders/png`, leading to `-Wodr` warnings. Remove unused bundled lodepng code since we use `external_png` (libpng). Whitespace changes are from upstream, will attempt PR'ing a cleanup there for future updates.
2022-10-13[WebSocket] Fix Web write mode.Fabio Alessandrelli
2022-10-13Comment not to remove `data` structs in some NodesMicky
2022-10-13Merge pull request #67138 from touilleMan/gdextension-typed-enum-in-structRémi Verschelde
Use enum type in GDExtension info structs for better readability
2022-10-13Merge pull request #67336 from jbcolli2/Normal-of-CylinderMeshRémi Verschelde
Fix bug in CylinderMesh when computing normals
2022-10-13Merge pull request #67344 from KoBeWi/hollow_propertyRémi Verschelde
Add empty state to enum properties
2022-10-13Merge pull request #66337 from EricEzaM/sprite-framesRémi Verschelde
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor
2022-10-13Merge pull request #66357 from EricEzaM/shortcut-context-on-nodeRémi Verschelde
Move Shortcut Context to control and fix `shortcut_input` with `shortcut_context`
2022-10-13Merge pull request #67312 from MladoniSzabi/fix_scroll_happening_twiceRémi Verschelde
fixed holding alt while zooming zooms in by 2 increments.
2022-10-13Merge pull request #67251 from groud/simplify_path_solve_urlsRémi Verschelde
Make String.simplify_path keep the protocol identifier for urls
2022-10-13Merge pull request #67345 from Faless/ws/4.x_fix_connectingFabio Alessandrelli
[WebSocket] Fix TCP connection being closed while connecting.
2022-10-13[WebSocket] Fix TCP connection being closed while connecting.Fabio Alessandrelli
Fix a bug causing the WebSocketPeer to fail connecting to a remote server when the TCP 3-way handshake took more than a few milliseconds.
2022-10-13Changed normal of CylinderMesh to account for slanted side.jbcolli2
2022-10-13Add shortcuts for SpriteFrames editor. Small renaming changes for clarity & ↵Eric M
consistency.
2022-10-13Move Shortcut Context to Control and ensure that `shortcut_input` adheres to ↵Eric M
contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context.
2022-10-13Add empty state to enum propertieskobewi
2022-10-13fixed holding alt while zooming zooms in by 2 increments.MladoniSzabi
2022-10-13Make String.simplify_path keep the protocol identifier for urlsGilles Roudière
2022-10-13Merge pull request #67340 from bruvzg/mac_export_minRémi Verschelde
Fix macOS export plugin build without regex module.
2022-10-13Merge pull request #67335 from clayjohn/GLES3-2d-lightsRémi Verschelde
Add 2D lights to OpenGL3 canvas renderer
2022-10-13Merge pull request #67320 from Calinou/fix-volumetric-fog-low-densityRémi Verschelde
Fix volumetric fog not rendering at densities lower than or equal to 0.001
2022-10-13Merge pull request #67216 from dotlogix/Bugfix/FixErrorWhenSerializingSignalsRémi Verschelde
Fix crash when serializing empty delegates in C#
2022-10-13Merge pull request #67307 from TechnoPorg/lod-radial-distanceRémi Verschelde
Use radial distance for making LOD decisions.
2022-10-13Merge pull request #66953 from Sauermann/fix-top-level-connect-errorRémi Verschelde
Fix Control node not disconnecting from signal
2022-10-13Merge pull request #67318 from bruvzg/more_gcc_warnRémi Verschelde
[Windows] Fix more GCC MinGW warnings.
2022-10-13Merge pull request #59468 from EricEzaM/fix-zoom-shortcutsRémi Verschelde
Fix zoom in/out keyboard shortcuts not working
2022-10-13Merge pull request #66349 from A-Lamia/Amount_At_CollisionRémi Verschelde
PARTICLES: adds amount property to collision sub particles.
2022-10-13Fix macOS export plugin build without regex module.bruvzg
2022-10-13Add current setting to XROrigin3D and fix double positioning HMDBastiaan Olij
2022-10-12Add 2D lights to OpenGL3 canvas rendererclayjohn
This is an initial implementation using the same single-pass approach as the RenderingDevice.
2022-10-13Fix volumetric fog not rendering at densities lower than or equal to 0.001Hugo Locurcio
This allows volumetric fog to render with the lowest density that can be specified in the inspector (0.0001).
2022-10-13Adding null check to prevent null reference exception when serializing ↵Alexander Schill
delegates in C#
2022-10-12Merge pull request #67325 from Faless/web/4.x_scons_serveRémi Verschelde
[Web] Add the "serve" and "run" scons targets.
2022-10-12Merge pull request #67281 from Nidjo123/x11-window-resizeRémi Verschelde
Keep rendering context window size in sync when resizing
2022-10-12Merge pull request #66952 from bruvzg/macos_net_exportRémi Verschelde
Fix macOS .NET export.
2022-10-12[Web] Add the "serve" and "run" scons targets.Fabio Alessandrelli
You can now run the test HTTP server by calling: scons p=web serve If you also wish to run the browser, call instead: scons p=web run The default listen port is 8060, but can be overriden via the env variable GODOT_WEB_TEST_PORT which must be a valid integer.