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2022-11-20[MP] New default multiplayer_peer acting as server.Fabio Alessandrelli
Adds a OfflineMultiplayerPeer class which behaves like a server with no connected peers. Use OfflineMultiplayerPeer as default for SceneMultiplayer. This means that the SceneTree will act as the multiplayer authority by default. Calls to is_server will return true, and calls to get_unique_id will return TARGET_PEER_SERVER.
2022-11-20Merge pull request #68914 from rune-scape/rune-empty-editor-regressionRémi Verschelde
GDScript: Fix empty text in editor
2022-11-20Merge pull request #68884 from ↵Rémi Verschelde
dzil123/create_local_rendering_device_null_check_docs RenderingServer::create_local_rendering_device - Add null check and update docs
2022-11-20Merge pull request #66026 from aaronfranke/gltf-extensionRémi Verschelde
Change the way GLTFDocumentExtension classes are registered
2022-11-20Merge pull request #68861 from asmaloney/remove-break-after-returnRémi Verschelde
Static analysis: remove "break" after "return"
2022-11-20Merge pull request #68886 from timothyqiu/motion-distanceRémi Verschelde
Revert move vector parameter name to "motion"
2022-11-20Merge pull request #68891 from Calinou/collision-exception-improve-error-messageRémi Verschelde
Improve collision exception error messages for easier understanding
2022-11-20Merge pull request #68835 from Faless/mp/4.x_replication_debugRémi Verschelde
[MP] Initial Replication profiler.
2022-11-20Merge pull request #68879 from TokageItLab/fix-bezier-editor-focus-modeRémi Verschelde
Fix the behavior of focus selection in bezier editor
2022-11-20Merge pull request #68876 from dzil123/renderdummy_texture_replace_null_checkRémi Verschelde
RenderDummy::TextureStorage::texture_replace add missing null check
2022-11-20Merge pull request #68830 from Ayush-singla27/issuebranchRémi Verschelde
fixed incorrect mesh normals in shaders
2022-11-20Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-pluginRémi Verschelde
Capitalize Skeleton3D's editor plugin dropdown options
2022-11-20Fix empty text in editorrune-scape
2022-11-19RenderingServer::create_local_rendering_device null check and docsdzil123
Co-authored-by: Clay John <claynjohn@gmail.com>
2022-11-19Improve collision exception error messages for easier understandingHugo Locurcio
2022-11-19Revert move vector parameter name to motionHaoyu Qiu
2022-11-19[MP] Initial replication profiler.Fabio Alessandrelli
Part of the current network profiler stack. Tracks synchronizers, incoming/outgoing state sizes, and their bandwidth usage.
2022-11-19Merge pull request #68863 from clayjohn/RD-2D-skeletonRémi Verschelde
Fix drawing of 2D skeletons in the RD renderer.
2022-11-19Merge pull request #68866 from raulsntos/dotnet/godot-enumsRémi Verschelde
C#: Synchronize Godot enums with core
2022-11-19Merge pull request #68869 from timothyqiu/editor-pluginsRémi Verschelde
Fix missing editor plugins
2022-11-19Fix the behavior of focus selection in bezier editorSilc Renew
2022-11-19Merge pull request #68872 from adamscott/remove-fix-leftoverYuri Rubinsky
fix https://github.com/godotengine/godot/issues/61386
2022-11-18Fix drawing of 2D skeletons in the RD renderer.clayjohn
Also clean up skeleton code in preparation for adding them to GLES3 Properly update Mesh2D AABBs when skeleton is updated
2022-11-18RenderDummy::TextureStorage::texture_replace add missing null checkdzil123
2022-11-19fixed incorrect mesh normals in shadersAyush Singla
2022-11-18Remove fix leftover that caused cyclic load issuesAdam Scott
2022-11-19Fix missing editor pluginsHaoyu Qiu
2022-11-19C#: Synchronize Godot enums with coreRaul Santos
2022-11-18Static analysis: remove "break" after "return"Andy Maloney
Changes as requested to keep in sync with godotengine/godot-cpp#929
2022-11-18Merge pull request #68842 from Uxeron/DragPositionFixRémi Verschelde
Fixed `_get_drag_data` getting incorrect position on a scaled `Control`
2022-11-18Merge pull request #68758 from Faless/mp/4.x_better_debugRémi Verschelde
[MP] Improve network profiler.
2022-11-18Merge pull request #68824 from TokageItLab/fix-root-assignRémi Verschelde
Make the root motion track candidates all the bones of the Skeleton existing in the tracks
2022-11-18Merge pull request #68821 from ↵Rémi Verschelde
EricEzaM/68617-fix-event-text-and-jpmotion-deadzone Refactor `get_event_text` to a static method, remove high deadzone from event configuration
2022-11-18Merge pull request #68854 from anvilfolk/highlight-varRémi Verschelde
Add error highlighting for duplicate variables/constants
2022-11-18Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2Rémi Verschelde
Fix cyclic references in GDScript 2.0
2022-11-18Merge pull request #60686 from trollodel/move_editor_registrationRémi Verschelde
Move editor class and plugin registrations to a dedicated file
2022-11-18capitalize skeleton3d plugin dropdownsouplamp
2022-11-18Fix cyclic references in GDScript 2.0Adam Scott
2022-11-18Add error highlighting for duplicate variables/constantsocean (they/them)
2022-11-18Merge pull request #68847 from anvilfolk/silly-vsRémi Verschelde
Add VS's enc_temp_folder to .gitignore
2022-11-18Merge pull request #68828 from bruvzg/win_regen_iconRémi Verschelde
Windows icon export improvements.
2022-11-18Merge pull request #68831 from YuriSizov/docs-classref-better-splitRémi Verschelde
Improve class reference split, list variant types separately
2022-11-18Add VS's enc_temp_folder to .gitignoreocean (they/them)
2022-11-18Windows icon export improvements.bruvzg
Regenerate Windows icon on export to ensure correct icon size order. Add support for using PNG/WebP/SVG files as an icon for Windows exports. Allow using WebP/SVG files as icon for macOS exports. Add option to select generated icons interpolation, and set default interpolation to Lanczos.
2022-11-18Fixed _get_drag_data getting incorrect position on scaled controlsUxeron
2022-11-18Merge pull request #68432 from Geometror/generic-math-func-testsRémi Verschelde
Generic math function tests: Test float and double variants
2022-11-18Merge pull request #68799 from Chaosus/shader_fixRémi Verschelde
Prevent stack overflow when setting a shader global value
2022-11-18Merge pull request #66816 from raulsntos/dotnet/readonlyRémi Verschelde
Add `readonly` to C# methods and types that don't mutate
2022-11-18Merge pull request #64212 from xiongyaohua/curve3d_baking_refactorRémi Verschelde
Move rotation interpolation to Curve3d and refactor baking
2022-11-18Merge pull request #68430 from anvilfolk/check-superclass-memberRémi Verschelde
Fix minor inheritance errors