Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-20 | [MP] New default multiplayer_peer acting as server. | Fabio Alessandrelli | |
Adds a OfflineMultiplayerPeer class which behaves like a server with no connected peers. Use OfflineMultiplayerPeer as default for SceneMultiplayer. This means that the SceneTree will act as the multiplayer authority by default. Calls to is_server will return true, and calls to get_unique_id will return TARGET_PEER_SERVER. | |||
2022-11-20 | Merge pull request #68914 from rune-scape/rune-empty-editor-regression | Rémi Verschelde | |
GDScript: Fix empty text in editor | |||
2022-11-20 | Merge pull request #68884 from ↵ | Rémi Verschelde | |
dzil123/create_local_rendering_device_null_check_docs RenderingServer::create_local_rendering_device - Add null check and update docs | |||
2022-11-20 | Merge pull request #66026 from aaronfranke/gltf-extension | Rémi Verschelde | |
Change the way GLTFDocumentExtension classes are registered | |||
2022-11-20 | Merge pull request #68861 from asmaloney/remove-break-after-return | Rémi Verschelde | |
Static analysis: remove "break" after "return" | |||
2022-11-20 | Merge pull request #68886 from timothyqiu/motion-distance | Rémi Verschelde | |
Revert move vector parameter name to "motion" | |||
2022-11-20 | Merge pull request #68891 from Calinou/collision-exception-improve-error-message | Rémi Verschelde | |
Improve collision exception error messages for easier understanding | |||
2022-11-20 | Merge pull request #68835 from Faless/mp/4.x_replication_debug | Rémi Verschelde | |
[MP] Initial Replication profiler. | |||
2022-11-20 | Merge pull request #68879 from TokageItLab/fix-bezier-editor-focus-mode | Rémi Verschelde | |
Fix the behavior of focus selection in bezier editor | |||
2022-11-20 | Merge pull request #68876 from dzil123/renderdummy_texture_replace_null_check | Rémi Verschelde | |
RenderDummy::TextureStorage::texture_replace add missing null check | |||
2022-11-20 | Merge pull request #68830 from Ayush-singla27/issuebranch | Rémi Verschelde | |
fixed incorrect mesh normals in shaders | |||
2022-11-20 | Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-plugin | Rémi Verschelde | |
Capitalize Skeleton3D's editor plugin dropdown options | |||
2022-11-20 | Fix empty text in editor | rune-scape | |
2022-11-19 | RenderingServer::create_local_rendering_device null check and docs | dzil123 | |
Co-authored-by: Clay John <claynjohn@gmail.com> | |||
2022-11-19 | Improve collision exception error messages for easier understanding | Hugo Locurcio | |
2022-11-19 | Revert move vector parameter name to motion | Haoyu Qiu | |
2022-11-19 | [MP] Initial replication profiler. | Fabio Alessandrelli | |
Part of the current network profiler stack. Tracks synchronizers, incoming/outgoing state sizes, and their bandwidth usage. | |||
2022-11-19 | Merge pull request #68863 from clayjohn/RD-2D-skeleton | Rémi Verschelde | |
Fix drawing of 2D skeletons in the RD renderer. | |||
2022-11-19 | Merge pull request #68866 from raulsntos/dotnet/godot-enums | Rémi Verschelde | |
C#: Synchronize Godot enums with core | |||
2022-11-19 | Merge pull request #68869 from timothyqiu/editor-plugins | Rémi Verschelde | |
Fix missing editor plugins | |||
2022-11-19 | Fix the behavior of focus selection in bezier editor | Silc Renew | |
2022-11-19 | Merge pull request #68872 from adamscott/remove-fix-leftover | Yuri Rubinsky | |
fix https://github.com/godotengine/godot/issues/61386 | |||
2022-11-18 | Fix drawing of 2D skeletons in the RD renderer. | clayjohn | |
Also clean up skeleton code in preparation for adding them to GLES3 Properly update Mesh2D AABBs when skeleton is updated | |||
2022-11-18 | RenderDummy::TextureStorage::texture_replace add missing null check | dzil123 | |
2022-11-19 | fixed incorrect mesh normals in shaders | Ayush Singla | |
2022-11-18 | Remove fix leftover that caused cyclic load issues | Adam Scott | |
2022-11-19 | Fix missing editor plugins | Haoyu Qiu | |
2022-11-19 | C#: Synchronize Godot enums with core | Raul Santos | |
2022-11-18 | Static analysis: remove "break" after "return" | Andy Maloney | |
Changes as requested to keep in sync with godotengine/godot-cpp#929 | |||
2022-11-18 | Merge pull request #68842 from Uxeron/DragPositionFix | Rémi Verschelde | |
Fixed `_get_drag_data` getting incorrect position on a scaled `Control` | |||
2022-11-18 | Merge pull request #68758 from Faless/mp/4.x_better_debug | Rémi Verschelde | |
[MP] Improve network profiler. | |||
2022-11-18 | Merge pull request #68824 from TokageItLab/fix-root-assign | Rémi Verschelde | |
Make the root motion track candidates all the bones of the Skeleton existing in the tracks | |||
2022-11-18 | Merge pull request #68821 from ↵ | Rémi Verschelde | |
EricEzaM/68617-fix-event-text-and-jpmotion-deadzone Refactor `get_event_text` to a static method, remove high deadzone from event configuration | |||
2022-11-18 | Merge pull request #68854 from anvilfolk/highlight-var | Rémi Verschelde | |
Add error highlighting for duplicate variables/constants | |||
2022-11-18 | Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2 | Rémi Verschelde | |
Fix cyclic references in GDScript 2.0 | |||
2022-11-18 | Merge pull request #60686 from trollodel/move_editor_registration | Rémi Verschelde | |
Move editor class and plugin registrations to a dedicated file | |||
2022-11-18 | capitalize skeleton3d plugin dropdown | souplamp | |
2022-11-18 | Fix cyclic references in GDScript 2.0 | Adam Scott | |
2022-11-18 | Add error highlighting for duplicate variables/constants | ocean (they/them) | |
2022-11-18 | Merge pull request #68847 from anvilfolk/silly-vs | Rémi Verschelde | |
Add VS's enc_temp_folder to .gitignore | |||
2022-11-18 | Merge pull request #68828 from bruvzg/win_regen_icon | Rémi Verschelde | |
Windows icon export improvements. | |||
2022-11-18 | Merge pull request #68831 from YuriSizov/docs-classref-better-split | Rémi Verschelde | |
Improve class reference split, list variant types separately | |||
2022-11-18 | Add VS's enc_temp_folder to .gitignore | ocean (they/them) | |
2022-11-18 | Windows icon export improvements. | bruvzg | |
Regenerate Windows icon on export to ensure correct icon size order. Add support for using PNG/WebP/SVG files as an icon for Windows exports. Allow using WebP/SVG files as icon for macOS exports. Add option to select generated icons interpolation, and set default interpolation to Lanczos. | |||
2022-11-18 | Fixed _get_drag_data getting incorrect position on scaled controls | Uxeron | |
2022-11-18 | Merge pull request #68432 from Geometror/generic-math-func-tests | Rémi Verschelde | |
Generic math function tests: Test float and double variants | |||
2022-11-18 | Merge pull request #68799 from Chaosus/shader_fix | Rémi Verschelde | |
Prevent stack overflow when setting a shader global value | |||
2022-11-18 | Merge pull request #66816 from raulsntos/dotnet/readonly | Rémi Verschelde | |
Add `readonly` to C# methods and types that don't mutate | |||
2022-11-18 | Merge pull request #64212 from xiongyaohua/curve3d_baking_refactor | Rémi Verschelde | |
Move rotation interpolation to Curve3d and refactor baking | |||
2022-11-18 | Merge pull request #68430 from anvilfolk/check-superclass-member | Rémi Verschelde | |
Fix minor inheritance errors |