Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-12 | Merge pull request #11149 from supagu/symlink5 | Poommetee Ketson | |
DirAccess constructor sets current_dir to an absolute path | |||
2017-09-12 | Merge pull request #11151 from n-pigeon/transform-doc | Poommetee Ketson | |
Documented Transform and Transform2D. | |||
2017-09-12 | Merge pull request #11152 from SaracenOne/mesh_arrays_access | Poommetee Ketson | |
Script access to formatted arrays and blend_arrays in meshes. | |||
2017-09-12 | Merge pull request #11154 from eska014/html5-startup-revamp | Poommetee Ketson | |
HTML5 start-up overhaul with download progress display | |||
2017-09-12 | Merge pull request #11161 from Noshyaar/pr-lenstr | Poommetee Ketson | |
Implement String len() | |||
2017-09-12 | Merge pull request #11163 from marcelofg55/project_grayed | Poommetee Ketson | |
Not found projects are grayed instead of removed at the Project Manager | |||
2017-09-12 | Merge pull request #11167 from bojidar-bg/9547-fix-metadata-duplication | Poommetee Ketson | |
Fix duplication of nodes resulting in shared metadata | |||
2017-09-12 | Merge pull request #11168 from Noshyaar/pr-mat | Poommetee Ketson | |
Material: fix priority not int | |||
2017-09-11 | Documented Transform and Transform2D. | Przemysław Gołąb (n-pigeon) | |
2017-09-11 | HTML5 start-up overhaul | Leon Krause | |
- Implement promise-based JS interface for custom HTML page integration - Add download progress callback - Add progress bar and indeterminate spinner to default HTML page - Try downloading files multiple times when failing - Get rid of godotfs.js - Separate steps for engine initialization, game initialization and game start - Allow multiple games on one HTML page - Substitution placeholders only used in .html file - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME, $GODOT_TMEM -> $GODOT_TOTAL_MEMORY - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global) | |||
2017-09-11 | Material: fix priority not int | Poommetee Ketson | |
2017-09-11 | Fix duplication of nodes resulting in shared metadata | Bojidar Marinov | |
Fixes #9547 | |||
2017-09-11 | Script access to formatted arrays and blend_arrays in meshes. | SaracenOne | |
2017-09-11 | Not found projects are grayed instead of removed at the Project Manager | Marcelo Fernandez | |
2017-09-11 | Implement String len() | Poommetee Ketson | |
2017-09-10 | Merge pull request #11158 from bncastle/master | Thomas Herzog | |
unregister_gdnative_types() now checks if discoverer pointer is NULL before deleting | |||
2017-09-10 | Fixed attempt to delete NULL pointer error | bncastle | |
Fixed: Error cause by attemptng to delete a NULL pointer. unregister_gdnative_types() now checks discoverer to see if it is NULL before deleting. After selecting a godot project to edit (in Win10), the discoverer_callback() wasn't called thus discoverer was NULL. | |||
2017-09-10 | DirAccess constructor sets current_dir to an absolute path | supagu | |
2017-09-08 | Merge pull request #11064 from Noshyaar/docs | Rémi Verschelde | |
ClassRef: fill in the blanks | |||
2017-09-08 | ClassRef: fill in the blanks | Poommetee Ketson | |
2017-09-07 | Ability to use a sky for reflection together with a background color. | Juan Linietsky | |
2017-09-07 | Fixed orthogonal projection in all effects and post processes | Juan Linietsky | |
2017-09-07 | Several fixes to directional shadows, closes #10926 | Juan Linietsky | |
Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized. | |||
2017-09-07 | Restored auto snapping of controls to pixels, fixes #10847 and probably ↵ | Juan Linietsky | |
several more issues. Made it optional in the project settings but defaults to true. | |||
2017-09-07 | Removed camera interpolation in orthogonal mode (I have no idea how to fix ↵ | Juan Linietsky | |
this due to how orthogonal works), closes #10718 | |||
2017-09-07 | Merge pull request #11027 from hpvb/fix-11022 | Juan Linietsky | |
Fix EOF in wav file importer | |||
2017-09-06 | Mono vorbis support fixed, closes #10787 | Juan Linietsky | |
2017-09-06 | Force redraw when HDR auto exposure is enable in all frames, fixes #10784 | Juan Linietsky | |
2017-09-06 | Renamed playing property of audiostreams to play, to make it clearer. Fixes ↵ | Juan Linietsky | |
#10730 Also disabled the auto shut down of the property when stream ends, to make it easier to animate | |||
2017-09-06 | -Fix folow surface in subsurface scattering, closes #10696 | Juan Linietsky | |
-Fixed filter kernels of subsurface scattering so quality settings make more sense | |||
2017-09-07 | Fix EOF in wav file importer | Hein-Pieter van Braam | |
In #10973 I reset the state of the stream in get_pos() assuming that the ftell failing would cause proper error checking. This is not how this class was designed, however. This commit fixes the get_8() method to not return unitialized data on eof, and removes the wrong error resets added in #10973. This fixes #11022 | |||
2017-09-06 | Check whether stuff is visible before baking it, closes #10525 | Juan Linietsky | |
2017-09-06 | -Fixed changes to default input actions not working, closes #10502 | Juan Linietsky | |
-Added Array.duplicate() method, needed to fix above | |||
2017-09-06 | Remove dead ButtonGroup code | Rémi Verschelde | |
2017-09-06 | Fix frame selection in 2D particles, closes #10668 | Juan Linietsky | |
2017-09-06 | Merge pull request #11011 from supagu/symlink4 | Juan Linietsky | |
Further symlink fixes | |||
2017-09-06 | Merge pull request #10976 from saltares/issue-907 | Rémi Verschelde | |
Fixes setting visibility on GridMap, issue #907 | |||
2017-09-06 | doc: Sync classref with current source | Rémi Verschelde | |
[ci skip] | |||
2017-09-06 | Further symlink fixes | supagu | |
2017-09-06 | Merge pull request #11009 from neikeq/whateverr | Ignacio Etcheverry | |
Fixes ERR_EXPLAIN being overwritten | |||
2017-09-06 | Fixes ERR_EXPLAIN being overwritten | Ignacio Etcheverry | |
2017-09-05 | hide next pass for material types that make it pointless, closes #10686 | Juan Linietsky | |
2017-09-05 | Added a warning for when a PC compression is not found for the project, ↵ | Juan Linietsky | |
closes #10626 | |||
2017-09-05 | Setting visibility on GridMap now works. Closes #907. | David Saltares | |
Basically, `GridMap` wasn't reacting to the `NOTIFICATION_VISIBILITY_CHANGED` event. This reacts to such events and walks over the set of `Octants` and all of their `MultiMeshInstances` to set their visibility on the `VisualServer`. | |||
2017-09-05 | Fix directional vertex shaded light which was using normal instead of light ↵ | Juan Linietsky | |
color, closes #10608 | |||
2017-09-05 | Merge pull request #11005 from neikeq/doc-xml-escape | Rémi Verschelde | |
Escape special character in classes.xml [ci skip] | |||
2017-09-05 | Escape special character in classes.xml | Ignacio Etcheverry | |
2017-09-05 | Added support for for, break and continue. Closes #10560, closes #10661 | Juan Linietsky | |
2017-09-05 | Merge pull request #10990 from MednauN/unshaded-fix | Rémi Verschelde | |
Fix unshaded materials render | |||
2017-09-05 | Merge pull request #10993 from endragor/nativescript-property-order | Thomas Herzog | |
Provide NativeScript properties in definition order |