Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-14 | Fix #16543 (add button to copy error from debugger) | Artem Varaksa | |
2018-02-13 | Merge pull request #16433 from Calinou/remove-assetlib-debugging-prints | Rémi Verschelde | |
Remove debugging prints related to the asset library | |||
2018-02-13 | Merge pull request #16432 from Ovnuniarchos/master | Rémi Verschelde | |
SpinBoxes calculate correctly their width before first redraw. | |||
2018-02-13 | Merge pull request #16424 from AndreaCatania/phyj | Rémi Verschelde | |
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet | |||
2018-02-13 | Merge pull request #16383 from binbitten/issue_16335 | Rémi Verschelde | |
Fix spaces and quotes in external editor flags | |||
2018-02-13 | Merge pull request #16410 from bcr3ative/issue_16406 | Rémi Verschelde | |
Fix timeline track name overlapping keyframe area | |||
2018-02-13 | Merge pull request #16402 from Calinou/fix-camera-gizmo | Rémi Verschelde | |
Draw the Camera gizmo more accurately | |||
2018-02-13 | Merge pull request #16401 from YeldhamDev/json_example_fix | Rémi Verschelde | |
Fixed wrong example in JSONParseResult | |||
2018-02-13 | Merge pull request #16374 from ianb96/drop_at_mouse | Rémi Verschelde | |
Drop path text at mouse pos | |||
2018-02-13 | Merge pull request #16373 from ianb96/scene_shortcut_disable | Rémi Verschelde | |
Disable scene tree shortcuts when in a text field | |||
2018-02-13 | Merge pull request #16321 from JFonS/master | Rémi Verschelde | |
Fix gizmo solid box mesh being added twice | |||
2018-02-12 | Merge pull request #16499 from sudoio/master | Poommetee Ketson | |
Deselect text when jumping to function | |||
2018-02-12 | Merge pull request #16332 from YeldhamDev/capitalize_view_menu | Rémi Verschelde | |
Capitalized "View" menu options | |||
2018-02-12 | Merge pull request #16306 from mhilbrunner/mhilbrunner-docs-json-keyorder | Rémi Verschelde | |
[DOCS] parse_json: Objects do not keep key order | |||
2018-02-12 | Merge pull request #15525 from YeldhamDev/recent_scenes_changes | Rémi Verschelde | |
Small changes to the "Recent Scenes" menu | |||
2018-02-12 | Merge pull request #15499 from YeldhamDev/recent_scripts_fix | Rémi Verschelde | |
Changes for the "Recent Scripts" menu | |||
2018-02-12 | Merge pull request #16328 from bcr3ative/issue_16278 | Rémi Verschelde | |
Fix UX with project settings search functionality | |||
2018-02-11 | Merge pull request #16558 from tilpner/gdnative-variant-new-bool | Thomas Herzog | |
gdnative_api.json: Change argument name to r_dest | |||
2018-02-11 | gdnative_api.json: Change argument name to r_dest | tilpner | |
This reflects its usage as an output argument, consistent with the other godot_variant_new functions | |||
2018-02-10 | Merge pull request #16539 from eska014/gdnative-macwarn | Thomas Herzog | |
Fix GDNATIVE_API_INIT() warning about sign mismatch | |||
2018-02-10 | Fix GDNATIVE_API_INIT() warning about sign mismatch | Leon Krause | |
2018-02-09 | Merge pull request #16514 from karroffel/nativescript-extension-1 | Thomas Herzog | |
add NativeScript extension 1 | |||
2018-02-09 | add initial NativeScript 1.1 extension | karroffel | |
This commit adds new functionality to NativeScript, namely: - ability to set and get documentation for classes, methods, signals and properties - ability to set names and type information to method arguments - ability to set and get type tags for nativescripts - ability to register instance binding data management functions - ability to use instance binding data | |||
2018-02-09 | generate proper API structs for GDNative extension extensions | karroffel | |
The GDNative C API gets passed to libraries in a struct of function pointers. To provide stable binary compatibility, each extension not part of the core API is separated into its own sub-struct. These structs aren't meant to be changed in order to keep binary compatibility. In case of an API extension, the structs include a `next` pointer which can point to a new struct with additional function pointers. Godot's build system generates the API structs automatically at build time, but so far there has no support for the mentioned `next` pointers. This commit changes the API struct generation in such a way that code that used previous headers will compile without problem with the new headers. The new extension-extensions (weird name, but that's what it is) get generated recursively and include the version in the struct-name. | |||
2018-02-08 | Fix #16479 (deselect text when jumping to function) | Artem Varaksa | |
2018-02-07 | Merge pull request #15899 from karroffel/stringbuffer-template-arg | Rémi Verschelde | |
add template argument for size in StringBuffer | |||
2018-02-07 | Merge pull request #16460 from ronroniv/patch-1 | Poommetee Ketson | |
Update an outdated method name in error message | |||
2018-02-07 | Update an outdated method name in error message | ronroniv | |
set_enable_monitoring -> set_monitoring | |||
2018-02-07 | Merge pull request #14888 from Faless/websocket | Rémi Verschelde | |
Websocket module | |||
2018-02-06 | Travis builds use builtin_openssl for X11 | Fabio Alessandrelli | |
1.0.2 is now the minimum version of openssl to build against | |||
2018-02-06 | Relicense module to the wondeful Godot community! | Fabio Alessandrelli | |
2018-02-06 | Add websocket module. | Fabio Alessandrelli | |
Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets. | |||
2018-02-06 | Merge pull request #16434 from Silvea12/kinematic-docs | Poommetee Ketson | |
Fixed KinematicBody move_and_slide documentation naming [ci skip] | |||
2018-02-05 | SpinBoxes calculate correctly their width before first redraw. | Ovnuniarchos | |
2018-02-05 | Remove debugging prints related to the asset library | Hugo Locurcio | |
2018-02-05 | Fixed KinematicBody move_and_slide documentation naming | Andrew Silver | |
2018-02-05 | Added physics API in order to enable/disable collisions between rigidbody ↵ | Andrea Catania | |
attached to a joint with bullet physics bullet Fixes #16424 | |||
2018-02-05 | Merge pull request #16419 from nical/issue-16395 | Hein-Pieter van Braam | |
Fix polygon triangulation failure. | |||
2018-02-05 | Add libwebsockets as thirdparty library. | Fabio Alessandrelli | |
License is LGPLv2.1 + static linking exception, version is 2.4.1 | |||
2018-02-05 | Fix polygon triangulation failure. | Nicolas Silva | |
The ear clipping algorithm used to triangulate polygons has a slightly too conservative point-in-triangle test which can, in some configurations prevent it from finding a possible tessellation. Relaxing the test by considering that points exactly on edges don't belong the triangle fixes the issue. Changing the semantic of the test is safe because no other code makes use of it. A more detailed explanation can be found in issue #16395. Fixes #16395. | |||
2018-02-05 | Fix timeline track name overlapping keyframe area | Paolo Perkovic | |
2018-02-05 | Kill an old debugging message | Hein-Pieter van Braam | |
When running the engine with -d we get a message on the command-line for each control being clicked. After discussing with @reduz it seems that this is old and should be removed. Commented out as requested. | |||
2018-02-04 | Fixed wrong example in JSONParseResult. | Michael Alexsander Silva Dias | |
2018-02-04 | Draw the Camera gizmo more accurately | Hugo Locurcio | |
The Camera gizmo no longer looks twice as wide as it actually is. This fixes #16399. | |||
2018-02-04 | Fix spaces and quotes in external editor flags | binbitten | |
2018-02-03 | drop path text at mouse pos | ianb96 | |
2018-02-03 | disable scene tree shortcuts when in a textfield | ianb96 | |
2018-02-03 | Merge pull request #16361 from philj56/master | George Marques | |
Fix minor spelling mistake in texture import menu | |||
2018-02-03 | Merge pull request #16362 from clktmr/master | George Marques | |
Fix broken variant call of Vector3.snapped | |||
2018-02-03 | Fix broken variant call of Vector3.snapped | Timur Celik | |