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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2015-04-07
Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix
Juan Linietsky
2015-04-07
Merge pull request #1554 from NateWardawg/inspectorupdate
Juan Linietsky
2015-04-07
Merge pull request #1564 from Faless/area_combine-1
Juan Linietsky
2015-04-07
Merge pull request #1567 from sanikoyes/Pr-GDScript-seed-get-inst
Juan Linietsky
2015-04-07
Merge pull request #1568 from sanikoyes/Pr-missing-WM_RBUTTONDBLCLK
Juan Linietsky
2015-04-07
Merge pull request #1569 from sanikoyes/Pr-sort-sample-library
Juan Linietsky
2015-04-07
Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuation
Juan Linietsky
2015-04-07
Merge pull request #1580 from UsernameIsAReservedWord/fixes_help_background_c...
Juan Linietsky
2015-04-07
Merge pull request #1585 from UsernameIsAReservedWord/add_is_queued_for_delet...
Juan Linietsky
2015-04-07
Merge pull request #1591 from MostafaHassan/pr_FixCrashInVisualShader
Juan Linietsky
2015-04-07
Merge pull request #1597 from UsernameIsAReservedWord/add_scons_custom_extra_...
Juan Linietsky
2015-04-07
Merge pull request #1602 from TheHX/fix_issue_#1594
Juan Linietsky
2015-04-07
Merge pull request #1609 from TheoXD/_fix_crash_in_viewport_picking
Juan Linietsky
2015-04-07
Merge pull request #1614 from hurikhan/pr_parameter_names
Juan Linietsky
2015-04-07
Merge pull request #1627 from Martho42/patch-1
Juan Linietsky
2015-04-07
Merge pull request #1639 from UsernameIsAReservedWord/fix_printraw
Juan Linietsky
2015-04-06
Added a PVRTC encoder for iOS
Juan Linietsky
2015-04-06
fix printraw to make it actually print raw
yg2f
2015-04-04
Fixes the accelerometer
Martho42
2015-04-03
set screen parameter names for gdscript
hurikhan
2015-04-03
fix shadow issue with lights in mix mode, i think fixes #1611
Juan Linietsky
2015-04-03
Better fix
Franklin Sobrinho
2015-04-03
Bullet shower demo crashed because of dynamic casting in the code for object ...
TheoXD
2015-04-03
Changes to Light
Juan Linietsky
2015-04-02
fix_issue_#1594
Franklin Sobrinho
2015-04-02
wrong function, changing..
Juan Linietsky
2015-04-02
javascript build fix
Juan Linietsky
2015-04-02
Beta1 Attempt #1
Juan Linietsky
2015-04-02
merging okam changes
Juan Linietsky
2015-04-02
Merge branch 'master' of https://github.com/okamstudio/godot
Ariel Manzur
2015-04-02
fullscreen thing
Ariel m
2015-04-01
solved color depth issues on osx
Juan Linietsky
2015-04-01
fix shadow attenuation
Juan Linietsky
2015-04-01
add scons extra suffix option
yg2f
2015-03-31
Option in Android export to use 32 bits buffer.
Juan Linietsky
2015-03-31
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-31
read depth fixes
Juan Linietsky
2015-03-31
Fixed crash when trying to add keypoints and deleting them while holding mous...
mostafahassan
2015-03-31
Merge branch 'pr_PreventScriptFromExtendingItself'
mostafahassan
2015-03-31
(Fix) script will not be able to extend itself
mostafahassan
2015-03-31
Merge pull request #1589 from MostafaHassan/pr_NoSelection_AddNodeToRoot
Juan Linietsky
2015-03-31
New node will be added to root node if nothing is selected
mostafahassan
2015-03-31
fixes for light2d in androids that do not support
Juan Linietsky
2015-03-28
Update object.h
UsernameIsAReservedWord
2015-03-28
add : bool Object.is_queued_for_deletion()
yg2f
2015-03-26
makes_editorhelp_uses_editor_settings_bg_color
yg2f
2015-03-25
fixes to shader to get most new demos working on mobile
reduz
2015-03-25
fixes_3d_spot_attenuation
yg2f
2015-03-25
Add seed/get_inst function for GDScript
sanikoyes
2015-03-25
add missing WM_RBUTTONDBLCLK message
sanikoyes
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