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2016-07-18Merge pull request #5780 from TheHX/script-editor-layoutRémi Verschelde
Fix ScriptEditor don't saving the layout when opening a help page
2016-07-18Merge pull request #5781 from vnen/create-node-base-iconRémi Verschelde
Add icon for root node in Create Dialog
2016-07-18Add icon for root node in Create DialogGeorge Marques
Close #5766
2016-07-18Fix ScriptEditor don't saving the layout when opening a help pageFranklin Sobrinho
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18Merge pull request #5778 from volzhs/import-3d-scene-tscnRémi Verschelde
Change default extension to .tscn when import 3d scene
2016-07-18Merge pull request #5777 from Paulb23/caret_stretchingRémi Verschelde
Fixed caret width on tabs
2016-07-18Merge pull request #5527 from djrm/color_picker_fixesRémi Verschelde
Color picker fixes
2016-07-18Merge pull request #5383 from Ovnuniarchos/OptimizeOneWayRémi Verschelde
Optimized one-way collision loops.
2016-07-18Change default extension to .tscn when import 3d scenevolzhs
2016-07-18Fixed caret width on tabsPaulb23
2016-07-18Add a function to notify font users that the font changed. Closes #5774Juan Linietsky
2016-07-18Merge pull request #5709 from akien-mga/pr-get-engine-versionRémi Verschelde
OS: Add get_engine_version method
2016-07-18OS: Add get_engine_version methodRémi Verschelde
Fixes #5693.
2016-07-18Merge pull request #5757 from Razzlegames/blendIndexFixRémi Verschelde
Could not use pre multiply alpha for material in editor
2016-07-18Merge pull request #5750 from TheHX/issue-5681Rémi Verschelde
Keep debugger selected tab open when pressing the pause button
2016-07-18Merge pull request #5742 from Ovnuniarchos/TreeItemSetButtonRémi Verschelde
TreeItem.set_button exposed.
2016-07-18Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712Rémi Verschelde
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18Merge pull request #5718 from jay3d/masterRémi Verschelde
Added gyroscope support to Godot and Android
2016-07-18Merge pull request #5657 from Paulb23/block_caretRémi Verschelde
Added block caret to TextEdit
2016-07-18Revert "Make editor compatible with Windows high contrast themes"Rémi Verschelde
This reverts commit 85a5290ee8a4c95be19f086181379330baf0deed. The patch itself is good and it could maybe be readded in the future, but right now Microsoft forced its Windows 10 "update" on people with older Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers, and such users seem to get Godot crashing due to this patch. Sorry :( Closes #5452.
2016-07-17Merge pull request #5758 from TheHX/issue-5756Rémi Verschelde
Fix editor states saving, and remove related error messages
2016-07-17Fix editor states saving, and remove related error messagesFranklin Sobrinho
2016-07-17Could not use pre multiply alpha for material in editorKyle Luce
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time a blend mode is added
2016-07-17Merge pull request #5755 from TheHX/issue-5716Rémi Verschelde
Fix empty reference pages after restarting Godot
2016-07-17Forgot to clear signals on recompile, closes #5729Juan Linietsky
2016-07-17Fix empty reference pages after restarting GodotFranklin Sobrinho
2016-07-17Remove some noisy debug printsRémi Verschelde
Part of #5031
2016-07-17Keep debugger selected tab open when pressing the pause buttonFranklin Sobrinho
2016-07-16Merge pull request #5743 from TheHX/issue-5740Rémi Verschelde
Fix signals/group button on Scene dock
2016-07-16Fix signals/group button on Scene dockFranklin Sobrinho
2016-07-16TreeItem.set_button exposed.Ovnuniarchos
2016-07-16Merge pull request #5735 from neikeq/menu-accept-event-fixRémi Verschelde
MenuButton: Fix regression
2016-07-16MenuButton: Fix regressionIgnacio Etcheverry
2016-07-16Merge pull request #4848 from neikeq/menu-accept-eventRémi Verschelde
MenuButton: Avoid key event propagation if handled as hotkey
2016-07-16MenuButton: Avoid event propagation if handled as hotkeyIgnacio Etcheverry
2016-07-16Merge pull request #5467 from RandomShaper/enhance-tidy-extensionsJuan Linietsky
Enhance/tidy file extensions management
2016-07-16i18n: Add missing locale identifiers for Bengali and UrduRémi Verschelde
Fixes errors showing up since the addition of those WIP translations.
2016-07-16Fonts: add missing license informationRémi Verschelde
Droid Sans is under Apache 2.0, Source Code Pro under SIL OFL 1.1.
2016-07-16Merge pull request #5730 from neikeq/pr-issue-4856Rémi Verschelde
CanvasItemEditor: Changed Frame Selection shortcut
2016-07-15CanvasItemEditor: Changed Frame Selection shortcutIgnacio Etcheverry
2016-07-15Added documentation for color picker raw modeDaniel J. Ramirez
2016-07-15Color picker fixes:Daniel J. Ramirez
- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396 - fixed HS bars going outside the control area - fixed color text field changing to hex mode even if script mode was selected
2016-07-16Added gyroscope support to Godot and AndroidJamil Halabi
2016-07-15Update docs with breakpoint_toggled signalPaulb23
2016-07-15Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb23
2016-07-15Merge pull request #5702 from Paulb23/zoom_shortcutsRémi Verschelde
Added code editor zoom shortcuts
2016-07-15Merge pull request #5705 from StraToN/doc-updateRémi Verschelde
Docs-update: AnimatedSprite, AnimatedSprite3D (unfinished)
2016-07-15i18n: Merge translations with synced templateRémi Verschelde
2016-07-15i18n: Sync template with current sourceRémi Verschelde
Also fix a space after : in a translated string.
2016-07-15i18n: Pull translations from WeblateRémi Verschelde
Adds Bengali and Urdu (Pakistan) WIP translations.