Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-09 | Consider TextEdit paste operation complex. | Charly Mourglia | |
Not considering a paste operation as a complex one ends up adding an unneeded extra step when pasting over a selection. This fixes issue #18325 | |||
2018-05-09 | Merge pull request #18730 from marcelofg55/bind_fix | George Marques | |
canvas_item_add_triangle_array bind fixup | |||
2018-05-08 | Merge pull request #18729 from marcelofg55/bind_enums | George Marques | |
Fix some enums missing its bind | |||
2018-05-08 | canvas_item_add_triangle_array bind fixup | Marcelo Fernandez | |
2018-05-08 | Fix some enums missing its bind | Marcelo Fernandez | |
2018-05-09 | Merge pull request #18709 from Faless/multiplayer_docs | Max Hilbrunner | |
Rename multiplayer_api to multiplayer, add docs | |||
2018-05-09 | Merge pull request #18728 from hpvb/fix-uwp-arch | Max Hilbrunner | |
For uwp the ARM architecture needs to be in lower case | |||
2018-05-09 | For uwp the ARM architecture needs to be in lower case | Hein-Pieter van Braam | |
2018-05-08 | Merge pull request #18726 from volzhs/remove-legacy | Rémi Verschelde | |
Remove android compatibility under API 16 | |||
2018-05-09 | Remove android compatibility under API 16 | volzhs | |
2018-05-08 | Merge pull request #18720 from RandomShaper/fix-gdnative-leak | Rémi Verschelde | |
Fix Variant leak in call_native | |||
2018-05-08 | Fix Variant leak in call_native | Pedro J. Estébanez | |
2018-05-08 | Document websocket module, further document enet | Fabio Alessandrelli | |
2018-05-08 | Document MultiplayerAPI class | Fabio Alessandrelli | |
2018-05-08 | Merge pull request #15286 from guilhermefelipecgs/pr_better_find_doc | Rémi Verschelde | |
Better find in documentation | |||
2018-05-08 | Merge pull request #14622 from bruvzg/non-rectangular-windows | Hein-Pieter van Braam | |
Experimental support for windows with per-pixel transparency. | |||
2018-05-08 | Merge pull request #18374 from JFonS/fix_particles_animation | Juan Linietsky | |
Fix particle animation controls | |||
2018-05-08 | Merge pull request #15549 from SaracenOne/bmp | Juan Linietsky | |
BMP module | |||
2018-05-08 | Merge pull request #15305 from poke1024/checks-peer | Juan Linietsky | |
Checks on input_buffer in PacketPeerStream | |||
2018-05-08 | Merge pull request #15282 from poke1024/check-obj-class | Juan Linietsky | |
Check implicit casts on object classes in bound method calls | |||
2018-05-08 | Merge pull request #17578 from endragor/ft-outlines | Rémi Verschelde | |
Perfect FreeType-based outlines for DynamicFonts | |||
2018-05-08 | Merge pull request #15258 from RyanStein/bugfix-15241 | Juan Linietsky | |
Use exact positioning for the ItemList::get_tooltip method. | |||
2018-05-08 | Merge pull request #18706 from Calinou/fix-3d-grid-color-hint | Rémi Verschelde | |
Fix the 3D grid color setting hints | |||
2018-05-08 | Android: Increase targetSdkVersion to 27 | Rémi Verschelde | |
Matches the change for 2.1 in #18626, and the new requirements from Google for new apps starting with August 2018 (targetSdkVersion 26 or higher): https://android-developers.googleblog.com/2017/12/improving-app-security-and-performance.html | |||
2018-05-08 | Merge pull request #15119 from poke1024/visible-subwindows | Juan Linietsky | |
More efficient subwindow handling | |||
2018-05-08 | Internal methods in MultiplayerAPI start with _ | Fabio Alessandrelli | |
2018-05-08 | Merge pull request #15074 from ↵ | Juan Linietsky | |
PJB3005/17-12-26-remove_gui_focus_on_visibility_loss Hiding a Control now fires NOTIFICATION_FOCUS_EXIT. | |||
2018-05-08 | Change from "search dialog" to "search bar" on help screen | Guilherme Silva | |
2018-05-08 | Always emit dynamic font change in update_oversampling | Ruslan Mustakov | |
Fixes #15787. The issue occurred when two (or more) separate DynamicFont instances used the same DynamicFontAtSize instance due to having equal properties. The first instance updated its data_at_size and emitted "changed" signal, but the second did not because it considered the data_at_size to be up to date, even though it has just been updated. | |||
2018-05-08 | Fix the 3D grid color setting hints | Hugo Locurcio | |
It was mistakenly changed to RGBA in #18525 when it should have stayed RGB (the 3D grid does not currently support transparency). | |||
2018-05-08 | Merge pull request #18693 from AndreaCatania/patch-1 | Rémi Verschelde | |
Fixed editor crash during editor closing | |||
2018-05-08 | Rename multiplayer_api to just multiplayer. | Fabio Alessandrelli | |
Only the class name retain the MultiplayerAPI name | |||
2018-05-08 | Merge pull request #17559 from simedis/joint_motors | Rémi Verschelde | |
Implemented interface for bullet linear motors | |||
2018-05-08 | Merge pull request #18665 from mhilbrunner/build-sdk | Rémi Verschelde | |
Windows detect.py: Detect missing WindowsSdkDir | |||
2018-05-08 | Merge pull request #18619 from mateusak/master | Rémi Verschelde | |
Add more flexibility to 3X3 autotiles | |||
2018-05-08 | Perfect FreeType-based outlines for DynamicFonts | Ruslan Mustakov | |
- Implement outlines based on FreeType Stroker API. This allows artifact-free results, similar to what you will see in Web or any text editing tools. Outline is a part of DynamicFont rather than Label, because outlines have to be baked into the font's atlas. Font has a default outline_color and a Label can specify font_outline_modulator that will be multiplied with the Font's color to get the final result. - draw_char now has to be called twice to fully render a text - first with p_outline == true for each character and then with p_outline == false for each character. - Number of draw-calls is reduced from 5 to 2 per outlined character. - Overall cleanup of DynamicFont code, extracted duplicated code pieces into separate methods. - The change is backward-compatible - Labels still have outline properties that work exactly as they worked before. Closes #16279. | |||
2018-05-08 | Merge pull request #18701 from GodotExplorer/fix-#18685 | Max Hilbrunner | |
Fix double free for drag preview control in viewport | |||
2018-05-08 | Merge pull request #18700 from GodotExplorer/fix-#18686 | Max Hilbrunner | |
Add default paramater value for OptionButton::add_icon_item | |||
2018-05-08 | Fix double free for drag preview control in viewport | Geequlim | |
2018-05-08 | Add default paramater value for OptionButton::add_icon_item | Geequlim | |
2018-05-08 | Merge pull request #15928 from StateOff/feature_batch_rename | Rémi Verschelde | |
Implements "Batch Rename" editor tool. | |||
2018-05-08 | Merge pull request #18453 from groud/add_speed_factor | Max Hilbrunner | |
Adds a speed factor to AnimatedSprite | |||
2018-05-08 | Merge pull request #16573 from StateOff/more_console_debugging | Max Hilbrunner | |
Local debugging fix & extensions | |||
2018-05-07 | Local debugger fixes and extensions | Blazej Floch | |
- Adds q/quit option to console debugging - Adds options (variable_prefix) - Breaks into debugger with Ctrl-C in local debug mode (Unix/Windows) - Added option to list all breakpoints - Fixes add/remove breakpoint bug (invalid path parsing) - Minor cleanup | |||
2018-05-08 | Merge pull request #18627 from RameshRavone/patch-2 | Max Hilbrunner | |
Fix: JAR files signed with the MD5 algorithm as unsigned (godot 3) | |||
2018-05-07 | Merge pull request #16122 from ibrahn/sprite-region-with-frames | Juan Linietsky | |
Allow use of frames in sprites with texture region enabled. | |||
2018-05-07 | Merge pull request #16106 from poke1024/gdscript-lerp | Juan Linietsky | |
GDScript: generalize lerp | |||
2018-05-07 | Merge pull request #17316 from ShyRed/significantdigits | Juan Linietsky | |
Adjust decimal precision | |||
2018-05-07 | Merge pull request #17295 from eon-s/instance-placeholder | Juan Linietsky | |
Make InstancePlaceholder more flexible by allowing to instance without removing it. | |||
2018-05-08 | Removed pointer deletion during editor closing | Andrea Catania | |