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2018-04-04Fixed kinematic sliding on trimeshAndrea Catania
2018-03-31Merge pull request #17772 from Chaosus/monowrapIgnacio Etcheverry
Add wrap functions to C#
2018-03-30README: Use HTTPS URL for image. (#17851)Maxwell Paul Brickner
Updated links to use https when possible to avoid redirects.
2018-03-30Merge pull request #17871 from romlok/interpolated-docsMax Hilbrunner
[DOCS] Some content for InterpolatedCamera
2018-03-30[DOCS] Some content for InterpolatedCameraMel Collins
2018-03-30Merge pull request #17866 from mhilbrunner/docs-collisionshapeMax Hilbrunner
[DOCS] Typo fix for CollisionShape[2D]
2018-03-30[DOCS] Typo fix for CollisionShape[2D]mhilbrunner
2018-03-30Merge pull request #17861 from Faless/fix_js_httpLeon Krause
Fix bug in HTML5 HTTPClient.
2018-03-30Fix bug in HTML5 HTTPClient.Fabio Alessandrelli
The URL parameter already has a slash, adding an extra one results in an invalid resource path
2018-03-29Merge pull request #17831 from YeldhamDev/terminal_gles2Rémi Verschelde
Added the "GLES2" option for the video-driver in the terminal help
2018-03-29Merge pull request #17825 from Faless/osxcross_fixRémi Verschelde
Fix IPhone and OSX cross compilation
2018-03-29Merge pull request #17839 from Noshyaar/1Poommetee Ketson
[Docs] Control, VehicleWheel: fix typos [ci skip]
2018-03-29[Docs] fix typosPoommetee Ketson
2018-03-28[DOCS] Node & PackedScene (#17833)Max Hilbrunner
* [DOCS] Node: SceneSaver -> PackedScene * [DOCS] PackedScene: Code example, resolve TODO
2018-03-28[DOCS] Generic6DOFJoint fixesMax Hilbrunner
2018-03-28Fix IPhone and OSX cross compilationFabio Alessandrelli
2018-03-28Merge pull request #17785 from Rubonnek/simplify-canvas-item-logicGilles Roudiere
Simplify CanvasItemEditor anchor drag logic
2018-03-28Merge pull request #17803 from Chaosus/snap2dGilles Roudiere
Enable snapping in 2D when control key pressed
2018-03-28Enable snapping in 2D when control key pressedChaosus
2018-03-26Merge pull request #17760 from eska014/html5-refactorRémi Verschelde
Refactor HTML5 platform build script
2018-03-26Simplify CanvasItemEditor anchor drag logicWilson E. Alvarez
2018-03-26Refactor JavaScript platform build scriptLeon Krause
2018-03-26Added wrap functions to C#Chaosus
2018-03-25Added the "GLES2" option for the video-driver in the terminal help.Michael Alexsander Silva Dias
2018-03-24Merge pull request #17360 from cart/mono-basis-fixIgnacio Etcheverry
Fix mono basis GetEuler bug and marshalling/unmarshalling
2018-03-24Fix mono basis GetEuler bug and marshalling/unmarshallingCarter Anderson
2018-03-24Merge pull request #17134 from aaronfranke/masterIgnacio Etcheverry
[Mono] Replace float with real_t, other misc C# improvements
2018-03-24Merge pull request #17747 from robfram/fix-PR-17589Rémi Verschelde
Fix bug added in PR #17589. Resources couldn't be saved to files
2018-03-24Fix bug added in PR#17589. Resources couldn't be saved to filesrobfram
This PR fixes the code to avoid saving default environment every time the project is run whitin the editor. Should fix #17727. Sorry for the troubles!
2018-03-23Merge pull request #17706 from Calinou/overhaul-hidpi-settingsRémi Verschelde
Overhaul the display scaling editor settings
2018-03-23Overhaul the display scaling editor settingsHugo Locurcio
This adds more scaling options, in addition to a custom scaling option which allows any scale between 0.75 and 3.0 to be used.
2018-03-23Merge pull request #17321 from LinkDoyle/issue_16350Rémi Verschelde
Fix switching WindowDialog types leaves garbage buttons
2018-03-23Merge pull request #17344 from poke1024/multi-add-clear-scriptRémi Verschelde
Allow Attach and Clear Script on multiple nodes
2018-03-23Merge pull request #17490 from robfram/homogenize-check-prop-namesRémi Verschelde
Fix non-valid characters for `input_action`
2018-03-23Merge pull request #17496 from robfram/fix-f3-change-editor-and-findRémi Verschelde
Fix pressing `F3` do both changing to script editor AND find next text
2018-03-23Merge pull request #17505 from ArkDShiggy/invert_y-axisRémi Verschelde
add option to invert y-axis
2018-03-23Merge pull request #17555 from poke1024/add-worldenv-warningRémi Verschelde
Warn about WorldEnvironment being ignored
2018-03-23Merge pull request #17716 from bruvzg/revert_nstaskRémi Verschelde
Revert "Implement OS_OSX::execute"
2018-03-23Merge pull request #17571 from kubecz3k/cam-disableRémi Verschelde
a way to ensure that camera is disabled
2018-03-23Merge pull request #17576 from Mr-Slurpy/masterRémi Verschelde
Allow users to add items to Tool menu
2018-03-23Revert "Implement OS_OSX::execute"bruvzg
This reverts commit e42576548f2c0ae2c6cb24ce2b0437ffb8978d65.
2018-03-23Merge pull request #17680 from beniwtv/masterRémi Verschelde
Fix compressor audio effect sidechain selection
2018-03-23Merge pull request #17612 from robfram/fix-richtextlabel-bbcodeRémi Verschelde
Fix bad rendering of BBCode tables in `RichTextLabel`
2018-03-23Merge pull request #17532 from BastiaanOlij/arvr_enhancementsRémi Verschelde
A few enhancements on the ARVR Server
2018-03-23Merge pull request #17703 from bruvzg/fix_retina_dragRémi Verschelde
[macOS] Fix dragging window from non-retina to retina display.
2018-03-23Merge pull request #17679 from ivodopiviz/external-editor-switchRémi Verschelde
Prevented external editor from running multiple times
2018-03-23Merge pull request #17704 from marcelofg55/clang_warn_fixRémi Verschelde
Fix for clang warning at distance_to
2018-03-22Replace float with real_t, default Vectors, other misc C# improvementsAaron Franke
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot.
2018-03-22Fix for clang warning at distance_toMarcelo Fernandez
2018-03-22Fix dragging window from non-retina to retina display.bruvzg