Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-06 | Merge pull request #40163 from pycbouh/fix-saving-empty-scene | Rémi Verschelde | |
Improve scene preview generation for empty scenes and disabled features | |||
2020-07-06 | Merge pull request #40157 from madmiraal/fix-39765 | Rémi Verschelde | |
Clear a Bullet Area's overlappingObjects vector when removing an area from a space. | |||
2020-07-06 | Merge pull request #37619 from pycbouh/expose-plugin-run-scene | Rémi Verschelde | |
Expose methods to play scenes from plugin code | |||
2020-07-06 | Improve scene preview generation for empty scenes and disabled features | Yuri Sizov | |
2020-07-06 | Merge pull request #40155 from rcorre/warning-names | Rémi Verschelde | |
Include gdscript warning name in the warning message. | |||
2020-07-06 | Merge pull request #40116 from ThakeeNathees/editor-crash-on-super-constructor | Rémi Verschelde | |
Fix: editor crash on super constructor called | |||
2020-07-06 | Expose methods to play scene from plugin code | Yuri Sizov | |
2020-07-06 | Merge pull request #40156 from Xrayez/fix-resource-create-crash | Rémi Verschelde | |
Fix editor crash when creating a custom resource from create dialog | |||
2020-07-06 | Include gdscript warning name in the warning message. | Ryan Roden-Corrent | |
Occasionally you want to ignore a warning with a `warning-ignore` comment, and you have to go into the settings to look up what the actual name of the warning is. This patch appends the warning name to the end of the warning so you know what string to use to ignore it, similar to other linters like pylint. For example ``` "The signal 'blah' is declared but never emitted."; ``` is now ``` "The signal 'blah' is declared but never emitted. (UNUSED_SIGNAL)"; ``` | |||
2020-07-06 | Clear a Bullet Area's overlappingObjects vector when removing an area | Marcel Admiraal | |
from a space. | |||
2020-07-06 | Fix editor crash when creating a custom resource from create dialog | Andrii Doroshenko (Xrayez) | |
2020-07-06 | Merge pull request #40143 from GiantBlargg/master | Rémi Verschelde | |
Fix Mono PackedArray Marshalling | |||
2020-07-06 | Merge pull request #40145 from KoBeWi/bsm | Rémi Verschelde | |
Support built-in scripts for inspector categories | |||
2020-07-06 | Support built-in scripts for inspector categories | Tomasz Chabora | |
2020-07-05 | Fix Mono PackedArray Marshalling | Daniel Doran | |
2020-07-05 | Merge pull request #40102 from SkyLucilfer/PotGenerationFix | Rémi Verschelde | |
Change translation parser plugin API to parse_file() | |||
2020-07-05 | Merge pull request #40138 from neikeq/error-macros-use-bool-literals | Rémi Verschelde | |
Fix 'modernize-use-bool-literals' clang-tidy warnings in error macros | |||
2020-07-05 | Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono | Rémi Verschelde | |
Mono/C#: Fix several clang-tidy warnings and cleanup | |||
2020-07-05 | Fix 'modernize-use-bool-literals' clang-tidy warnings in error macros | Ignacio Etcheverry | |
2020-07-05 | Mono/C#: Fix several clang-tidy warnings and cleanup | Ignacio Etcheverry | |
2020-07-05 | Change translation parser plugin API to parse_file() | SkyJJ | |
2020-07-05 | Merge pull request #40130 from aaronfranke/mingw-sucks | Rémi Verschelde | |
Fix string test code for MinGW | |||
2020-07-05 | Fix string test code for MinGW | Aaron Franke | |
2020-07-05 | Merge pull request #40128 from Chaosus/graphedit_reconnect_fix | Yuri Roubinsky | |
Fix GraphEdit reconnecting to disconnected port | |||
2020-07-05 | Fix GraphEdit reconnecting to disconnected port | Yuri Roubinsky | |
2020-07-05 | Merge pull request #40115 from Chaosus/vshader_fix_dialog | Yuri Roubinsky | |
Makes "Create shader node" dialog non-exclusive (visual shaders) | |||
2020-07-05 | Merge pull request #40112 from Chaosus/graphedit_connection_enchancement | Rémi Verschelde | |
Prevents incorrect connection attempt on port clicking in GraphEdit | |||
2020-07-05 | Merge pull request #40119 from nekomatata/fix-startup-import-crash | Rémi Verschelde | |
Fix crash on project files import in EditorFileSystem | |||
2020-07-05 | Merge pull request #40111 from DanielZTing/master | Rémi Verschelde | |
Fix opening URLS with special characters in macOS | |||
2020-07-04 | Fix crash on project files import in EditorFileSystem | PouleyKetchoupp | |
Fixes #40017 | |||
2020-07-04 | Merge pull request #40033 from hinlopen/create-dialog-search | Rémi Verschelde | |
Improve Create Dialog search ranking and rewrite calculation | |||
2020-07-04 | Merge pull request #40100 from hinlopen/extract-anim-name | Rémi Verschelde | |
Refactor extracting animation name | |||
2020-07-04 | Merge pull request #40113 from madmiraal/fix-40090 | Rémi Verschelde | |
Remove elements from monitored_bodies and monitored_areas as they are processed | |||
2020-07-04 | Fix: editor crash on super constructor called | Thakee Nathees | |
Fix: #39909 | |||
2020-07-04 | Makes "Add new member" dialog non-exclusive for visual shaders | Yuri Roubinsky | |
2020-07-04 | Remove elements from monitored_bodies and monitored_areas as they are | Marcel Admiraal | |
processed before calling the callback, instead of after they have all been processed, because the callbacks may readd them. | |||
2020-07-04 | Merge pull request #40084 from bruvzg/macos_seamless_scaling | Rémi Verschelde | |
[macOS] Implement seamless display scaling. | |||
2020-07-04 | Merge pull request #40103 from Calinou/doc-fix-string-capitalize | Rémi Verschelde | |
Fix `String.capitalize()` description to follow camelCase changes | |||
2020-07-04 | Merge pull request #40105 from Logharaa/master | Rémi Verschelde | |
Stop looping as soon as the first window that has focus is found | |||
2020-07-04 | Merge pull request #40107 from reduz/fix-default-fonts | Rémi Verschelde | |
Correctly use fallback for default fonts | |||
2020-07-04 | Merge pull request #40109 from aaronfranke/codeowners-aaronfranke | Rémi Verschelde | |
Add myself to CODEOWNERS for GodotSharp | |||
2020-07-04 | Rewrite extracting animation name. | Stijn Hinlopen | |
2020-07-04 | [macOS] Implement seamless display scaling. | bruvzg | |
2020-07-04 | Prevents incorrect connection attempt on port clicking in GraphEdit | Yuri Roubinsky | |
Prevents incorrect connection attempt on port clicking in GraphEdit | |||
2020-07-03 | Fix opening URLS with special characters in macOS | Daniel Ting | |
The Online Tutorials section of InputMap in the editor's built-in documentation viewer contains this link: docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html#inputmap The macOS implementation for opening a link percent-encodes it before sending it to the browser, resulting in a 404. This is to fix #13422 where filenames with special characters could not be opened in Finder. However, this breaks URLS so I added a check to see if the resource scheme is file:// and if so, only then is it escaped. This allows other schemes like `http`, `ftp`, and `mailto` to be used. | |||
2020-07-03 | Add aaronfranke to CODEOWNERS for GodotSharp | Aaron Franke | |
[ci skip] | |||
2020-07-03 | Change how default fonts are created, fixes #39235 | Juan Linietsky | |
Also fixes file dialog icons. | |||
2020-07-04 | Break loop when the first focused window is found | Gaël | |
2020-07-04 | Merge pull request #39845 from mrushyendra/bone_painting_undoredo_master | Rémi Verschelde | |
Fix undo/redo for bone painting in Polygon2D UV Editor | |||
2020-07-04 | Merge pull request #39888 from nekomatata/windows-create-window-error | Rémi Verschelde | |
Fix errors when creating windows on Windows |