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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-04-27
GDScript: Fix wrong increment for disassembly of lambda
George Marques
2023-04-27
Fix unsupported sampler filter used for voxel GI
Pedro J. Estébanez
2023-04-27
Fix breakages of volumetric fog on voxel GI changes
Pedro J. Estébanez
2023-04-27
Improve reliability of 2D shape editor redrawing
kobewi
2023-04-27
Fix Shader Preprocessor line numbering when disabled
bitsawer
2023-04-27
GDScript: Use default path in test generator if not provided
George Marques
2023-04-27
Updated GDScript example to use clear_surfaces() and C Sharp example to use C...
Devin
2023-04-26
Merge pull request #76476 from YuriSizov/4.0-cherrypicks
Rémi Verschelde
2023-04-26
Update the changelog for 4.0.3
Yuri Sizov
2023-04-26
Provide an example on how to use ImmediateMesh
VolTer
2023-04-26
Err when trying to build the editor without its required modules
Yuri Sizov
2023-04-26
Document automatic center mode using shape origins
Winston
2023-04-26
Add information about how `Engine.time_scale` affects Timers
Ninni Pipping
2023-04-26
Fix issue with resizing the display on Android when using the compatibility r...
Fredia Huya-Kouadio
2023-04-26
Fix crash caused by invalid mix_rate assignment due to bogus
Eoin O'Neill
2023-04-26
Fix the uid field of the tscn/res file is lost when the external dependency i...
Rindbee
2023-04-26
ios splash screen rotation fix
Roman Vasilyev
2023-04-26
Document why Gradient.reverse() doesn't reverse constant gradients
VolTer
2023-04-26
Fix wrong file on function call error
sodaJar
2023-04-26
Fix inconsistent file dialog settings usage
Haoyu Qiu
2023-04-26
Fix issues with Vulkan layout transitions
Pedro J. Estébanez
2023-04-26
Create an "Editor-only" section in the online class reference
Yuri Sizov
2023-04-26
Fix `line_spacing` in code editor will not take effect immediately on change
Rindbee
2023-04-26
Add missing PhysicalBone2D icon
VolTer
2023-04-26
Fix GDScript LSP variable rename
Adam Scott
2023-04-26
Fix editor spin slider remaining editable if set read_only during an edit and...
Samuele Panzeri
2023-04-26
Fix TouchScreenButton not redrawn when texture changes
Haoyu Qiu
2023-04-26
Fix layout list not resizing in editor layout dialog
Haoyu Qiu
2023-04-26
Make tab's close button responsive to touch taps
Fredia Huya-Kouadio
2023-04-26
Make `EditorPropertyLayersGrid` responsive to touch taps
Fredia Huya-Kouadio
2023-04-26
Downgrade android gradle plugin to version 7.2.1.
Fredia Huya-Kouadio
2023-04-26
Fix invalid global position when read outside tree
kobewi
2023-04-26
Validate renderer selection in project manager and change default renderer ed...
clayjohn
2023-04-26
Document custom mouse cursors larger than 128×128 potentially having issues
Hugo Locurcio
2023-04-26
Fix lerp error message
Paweł
2023-04-26
Fix for mixed tabs and spaces in gdscript
MistMage
2023-04-26
CI: Fix checks fallback logic when changed files listing is missing
Rémi Verschelde
2023-04-26
CI: Fixup failure to get changed files on merge
Rémi Verschelde
2023-04-26
CI: Speed up static checks by checking only changed files
Rémi Verschelde
2023-04-26
Fix expected argument count in Callable call error text
kleonc
2023-04-26
mbedtls: Update to upstream version 2.28.3
Rémi Verschelde
2023-04-26
Fix editor lock on sdf collision bake on error
Samuele Panzeri
2023-04-26
[Windows] Cleanup COM library initialization/uninitialization.
bruvzg
2023-04-26
Remove wrong Ctrl from 2D editor tooltip
kobewi
2023-04-26
Fix NavigationMesh baking for HeightMapShape
smix8
2023-04-26
[Windows TTS] Fix queuing utterances in rapid succession.
bruvzg
2023-04-26
[Image Font] Fix fractional ascent for font with odd height.
bruvzg
2023-04-26
Fix multi-line string highlighting with single quotes.
HolonProduction
2023-04-26
Document using AnimatableBody when needed in StaticBody description
Hugo Locurcio
2023-04-26
TileMap Fix rendering odd-sized tiles
kleonc
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