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2015-12-08Merge pull request #2993 from leezh/nrex-v0.1Juan Linietsky
updated the RegEx library nrex to v0.1
2015-12-08Merge pull request #3018 from Ovnuniarchos/DampenIntegratorJuan Linietsky
Areas now calculate their dampenings the same way as their gravity.
2015-12-08Areas now calculate their dampenings the same way as their gravity.Ovnuniarchos
2015-12-08better unique name resolution, as suggested i #3017Juan Linietsky
2015-12-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-08added option to add_child, to use the same deduplication convention as in ↵Juan Linietsky
the editor, closes #3017
2015-12-07Merge pull request #3005 from TheHX/pr-file-dialogRémi Verschelde
Better hidden folders display preferences for editor file dialogs
2015-12-07Merge pull request #3007 from neikeq/fix_line_editRémi Verschelde
Fix LineEdit cursor
2015-12-07Fix LineEdit cursorneikeq
2015-12-07Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-07-Webp include paths are broken, hacked them to work, fixes #2995Juan Linietsky
2015-12-06some fixesJuan Linietsky
-fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004
2015-12-06Better hidden folders display preferences for editor file dialogsFranklin Sobrinho
2015-12-06Merge pull request #3002 from TheHX/pr-script-editorRémi Verschelde
Script Editor: maintain cursor column after duplicate a line
2015-12-06Script Editor: maintain cursor column after duplicate a lineFranklin Sobrinho
2015-12-06Merge pull request #2999 from TheHX/pr-image-constructorRémi Verschelde
Add constructor for Image built-in type
2015-12-06Add constructor for Image built-in typeFranklin Sobrinho
2015-12-05optional streaming from thread for TheoraJuan Linietsky
2015-12-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-05-Display on animation editor which keys are invalid and which tracks are ↵Juan Linietsky
unresolved -Added a tool to clean up unresolved tracks and unused keys
2015-12-04updated nrex documentationZher Huei Lee
2015-12-04Merge pull request #2989 from StraToN/2967fix_button_breaklinesRémi Verschelde
Set default destination filename of imported font
2015-12-04Merge pull request #2990 from neikeq/file_dialog_refreshRémi Verschelde
Add refresh button to file dialogs
2015-12-04updated the RegEx library nrex to v0.1Zher Huei Lee
After implementing unit testing to nrex I caught and fixed some errors so it should behave more like Python's RegEx In addition, I've added version numbering so it should be able to tell if the library needs updating. Here are a list of changes: - Fixed zero count quantifiers failing. - Fixed infinite recursion if quantifying zero length token. - Fixed `$` (as a string pattern on its own) not matching. - Fixed look behind rewinding beyond the start of the string. - Added support for alternative back reference format `\g{1}` similar to Python. This allows digits to be used immediately after back references. - Number of capture groups are still limited to 9 by default but can now be manually set, with option for no limit at all. (Python has no limit) - Curly bracket quantifiers `{0}` no longer interpreted as a literal string if previous token is not quantifiable. (Python behaviour)
2015-12-04Add refresh button to file dialogsneikeq
2015-12-04Set default destination filename of imported font to be input font filenameJulian Murgia - StraToN
if destination filename was ".fnt" (ie. no filename set by user)
2015-12-04Merge pull request #2987 from neikeq/fix_save_emptyRémi Verschelde
Fix 'Save Scene' doing nothing on new scenes
2015-12-04Fix 'Save Scene' doing nothing on new scenesneikeq
2015-12-04missing pngsJuan Linietsky
2015-12-04-Missing files in new webp versionJuan Linietsky
2015-12-04Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-04-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵Juan Linietsky
process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-03Merge pull request #2981 from TheHX/pr-editor-crashRémi Verschelde
Fix editor crash after closing scene with certain types of nodes
2015-12-03Fix editor crash after closing scene with certain types of nodesFranklin Sobrinho
2015-12-02Merge pull request #2975 from neikeq/help_scroll_topRémi Verschelde
Fix help view not scrolling to the top
2015-12-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-02-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits ↵Juan Linietsky
FBOs so all 2D shader effects should now work in every single Android device.
2015-12-02Fix help view not scrolling to the topneikeq
2015-12-02Merge pull request #2973 from neikeq/fix_help_copyRémi Verschelde
Fix RichTextLabel selection copying
2015-12-02Fix RichTextLabel copy never calledneikeq
2015-12-01Merge pull request #2969 from neikeq/fix_bracket_completeRémi Verschelde
Fix auto bracket completion disabled on newly open scripts
2015-12-01Merge pull request #2968 from neikeq/line_duplicateRémi Verschelde
Fix script editor not clonning down last line
2015-12-01Fix script editor not clonning down last lineneikeq
2015-12-01ScriptTextEditor: fix auto bracket completion not enabledneikeq
2015-12-01Merge pull request #2890 from neikeq/cl_select_childrenRémi Verschelde
Allow selecting CanvasLayer children in canvas editor
2015-12-01Merge pull request #2963 from akien-mga/pr-opus-arm-optRémi Verschelde
Enable opus ARM optimisations only on ARM
2015-12-01Enable opus ARM optimisations only on ARMRémi Verschelde
i.e. do not enable it for x86. Fixes #2962.
2015-11-30Merge pull request #2938 from koalefant/masterRémi Verschelde
Break into GDScript debugger when new() fails
2015-11-30Merge pull request #2955 from koalefant/missing-colonRémi Verschelde
GDScript: fixed highlighting of the next line when colon is missing
2015-11-29GDScript: fixed highlighting of the next line when colon is missingkoalefant