Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-08 | Merge pull request #30407 from qarmin/small_fixess | Rémi Verschelde | |
Fixes minor issues found by static analyzer | |||
2019-07-08 | Merge pull request #30413 from Calinou/wav-import-hide-max-rate-hz | Rémi Verschelde | |
Hide "Max Rate Hz" if "Max Rate" is unchecked when importing WAV sample | |||
2019-07-08 | Merge pull request #30412 from Larpon/docs/string-hex_to_int-improve | Rémi Verschelde | |
Improve hex_to_int documentation | |||
2019-07-08 | Merge pull request #30414 from Larpon/docs/string-http_escape-methods | Rémi Verschelde | |
Provide documentation for String http_escape() and http_unescape() methods | |||
2019-07-07 | Fixes minor issues found by static analyzer | qarmin | |
2019-07-07 | Provide documentation for String http_escape() and http_unescape() methods | lmp | |
2019-07-07 | Clearify how hex_to_int expects a '0x' prefixed string. Provide a small ↵ | lmp | |
hex_to_int example | |||
2019-07-07 | Hide "Max Rate Hz" if "Max Rate" is unchecked when importing WAV sample | Hugo Locurcio | |
2019-07-07 | Merge pull request #30406 from Anutrix/tiny-change | Rémi Verschelde | |
Removed a pair of empty braces - A Typo fix | |||
2019-07-07 | Removed a pair of empty braces | unknown | |
2019-07-07 | Merge pull request #30357 from simonpuchert/spheres | Rémi Verschelde | |
Particles / CPUParticles: Return uniform density spheres. | |||
2019-07-07 | Merge pull request #30388 from remram44/its | Rémi Verschelde | |
DOC: Fix spelling | |||
2019-07-06 | DOC: Fix spelling | Remi Rampin | |
See also https://github.com/godotengine/godot-docs/pull/2595 | |||
2019-07-06 | Merge pull request #30382 from simonpuchert/geo-opt | Rémi Verschelde | |
Some small optimizations in core/math/geometry.h. | |||
2019-07-06 | Merge pull request #30363 from YeldhamDev/viewport_size_stretch_property | Rémi Verschelde | |
Make 'size_override_stretch' a property in 'Viewport' | |||
2019-07-06 | Merge pull request #30371 from creikey/fix-30366 | Rémi Verschelde | |
Give up finding item if started at beginning | |||
2019-07-06 | Merge pull request #30378 from Kanabenki/sort-selection-duplicate | Rémi Verschelde | |
Sort selected nodes in scene tree before duplication | |||
2019-07-06 | Merge pull request #30379 from bojidar-bg/30368-editor-stay-dimmed | Rémi Verschelde | |
Fix editor remaining dimmed after certain actions | |||
2019-07-06 | Merge pull request #30367 from luiz-lima/patch-1 | Rémi Verschelde | |
Add Weblate badge to README.md | |||
2019-07-06 | Merge pull request #30352 from bojidar-bg/28727-enum-value-check | Rémi Verschelde | |
Fix parsing of enums allowing for juxtaposed identifiers | |||
2019-07-06 | Merge pull request #30337 from Chaosus/vs_depth_texture | Rémi Verschelde | |
Added DEPTH_TEXTURE to visual shaders | |||
2019-07-06 | particles: Return uniform density spheres. | Simon Puchert | |
This matches the previous change for cpu_particles. | |||
2019-07-06 | Merge pull request #30206 from ibrahn/poolvector-access-close | Rémi Verschelde | |
Added release function to PoolVector::Access. | |||
2019-07-06 | Optimize get_closest_point_to_segment*. | Simon Puchert | |
By combining all scalar factors we can get rid of a scalar * vector multiplication and a square root operation, since the resulting formula only uses the squared length. | |||
2019-07-06 | Fix editor remaining dimmed after certain actions | Bojidar Marinov | |
Fixes #30368 | |||
2019-07-06 | Sort selected nodes in scene tree before duplication | Kanabenki | |
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir | |
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope) | |||
2019-07-06 | Merge pull request #30370 from GodotExplorer/fix-30365 | Rémi Verschelde | |
Fix light area position in the selected completion | |||
2019-07-06 | Merge pull request #30369 from GodotExplorer/fix-shader-completion | Rémi Verschelde | |
Fix code completion for shader editor | |||
2019-07-05 | Give up finding item if started at beginning | Cameron Reikes | |
When the current item is -1, then the loop will infinitely repeat, constantly setting i to zero and never exiting. | |||
2019-07-06 | Fix light area position in the selected completion | geequlim | |
2019-07-06 | Fix code completion for shader editor | geequlim | |
2019-07-06 | Add Weblate badge to README.md | Luiz Lima | |
2019-07-05 | Make 'size_override_stretch' a property in 'Viewport' | Michael Alexsander Silva Dias | |
2019-07-06 | cpu_particles: Return uniform density spheres. | Simon Puchert | |
The current implementation normalizes points from a uniform distribution on a cube. This creates a non-uniform distribution on the sphere. | |||
2019-07-05 | Fix parsing of enums allowing for juxtaposed identifiers | Bojidar Marinov | |
Fixes #28727 | |||
2019-07-05 | Merge pull request #30338 from godotengine/revert-30336-open_project_data | Rémi Verschelde | |
Revert "Add editor menu to open the project data "user://" location." | |||
2019-07-05 | Revert "Add editor menu to open the project data "user://" location." | Rémi Verschelde | |
2019-07-05 | Merge pull request #30336 from fire/open_project_data | Rémi Verschelde | |
Add editor menu to open the project data "user://" location. | |||
2019-07-05 | Added DEPTH_TEXTURE to visual shaders | Chaosus | |
2019-07-05 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-05 | Merge pull request #30334 from Calinou/improve-csg-gizmo-drawing | Rémi Verschelde | |
Improve the CSG shape gizmo drawing | |||
2019-07-05 | Merge pull request #30282 from neikeq/editor_in_cs_equals_win | Rémi Verschelde | |
Re-write mono module editor code in C# | |||
2019-07-05 | Merge pull request #24086 from RandomShaper/bundle-pck-to-executable | Rémi Verschelde | |
Enhance game export | |||
2019-07-05 | Add editor menu to open the project data "user://" location. | K. S. Ernest (iFire) Lee | |
2019-07-05 | Merge pull request #30321 from KoBeWi/underdup | Rémi Verschelde | |
Smarter node placement after duplicating | |||
2019-07-05 | Merge pull request #30316 from sparkart/master | Rémi Verschelde | |
Reparent selection without flattening | |||
2019-07-05 | Merge pull request #30327 from Calinou/editor-dim-window-quitting | Rémi Verschelde | |
Dim the editor window while it's quitting | |||
2019-07-05 | Merge pull request #30326 from Anutrix/replace-all-fix-for-now | Rémi Verschelde | |
Got replace-all working without breaking search | |||
2019-07-05 | Merge pull request #30325 from ↵ | Rémi Verschelde | |
LikeLakers2/scenetreedock-script-creation-bugfix-2 SceneTreeDock will reset the ScriptCreateDialog's inheritance base type whenever it opens the dialog |