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2019-07-08Merge pull request #30407 from qarmin/small_fixessRémi Verschelde
Fixes minor issues found by static analyzer
2019-07-08Merge pull request #30413 from Calinou/wav-import-hide-max-rate-hzRémi Verschelde
Hide "Max Rate Hz" if "Max Rate" is unchecked when importing WAV sample
2019-07-08Merge pull request #30412 from Larpon/docs/string-hex_to_int-improveRémi Verschelde
Improve hex_to_int documentation
2019-07-08Merge pull request #30414 from Larpon/docs/string-http_escape-methodsRémi Verschelde
Provide documentation for String http_escape() and http_unescape() methods
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-07Provide documentation for String http_escape() and http_unescape() methodslmp
2019-07-07 Clearify how hex_to_int expects a '0x' prefixed string. Provide a small ↵lmp
hex_to_int example
2019-07-07Hide "Max Rate Hz" if "Max Rate" is unchecked when importing WAV sampleHugo Locurcio
2019-07-07Merge pull request #30406 from Anutrix/tiny-changeRémi Verschelde
Removed a pair of empty braces - A Typo fix
2019-07-07Removed a pair of empty bracesunknown
2019-07-07Merge pull request #30357 from simonpuchert/spheresRémi Verschelde
Particles / CPUParticles: Return uniform density spheres.
2019-07-07Merge pull request #30388 from remram44/itsRémi Verschelde
DOC: Fix spelling
2019-07-06DOC: Fix spellingRemi Rampin
See also https://github.com/godotengine/godot-docs/pull/2595
2019-07-06Merge pull request #30382 from simonpuchert/geo-optRémi Verschelde
Some small optimizations in core/math/geometry.h.
2019-07-06Merge pull request #30363 from YeldhamDev/viewport_size_stretch_propertyRémi Verschelde
Make 'size_override_stretch' a property in 'Viewport'
2019-07-06Merge pull request #30371 from creikey/fix-30366Rémi Verschelde
Give up finding item if started at beginning
2019-07-06Merge pull request #30378 from Kanabenki/sort-selection-duplicateRémi Verschelde
Sort selected nodes in scene tree before duplication
2019-07-06Merge pull request #30379 from bojidar-bg/30368-editor-stay-dimmedRémi Verschelde
Fix editor remaining dimmed after certain actions
2019-07-06Merge pull request #30367 from luiz-lima/patch-1Rémi Verschelde
Add Weblate badge to README.md
2019-07-06Merge pull request #30352 from bojidar-bg/28727-enum-value-checkRémi Verschelde
Fix parsing of enums allowing for juxtaposed identifiers
2019-07-06Merge pull request #30337 from Chaosus/vs_depth_textureRémi Verschelde
Added DEPTH_TEXTURE to visual shaders
2019-07-06particles: Return uniform density spheres.Simon Puchert
This matches the previous change for cpu_particles.
2019-07-06Merge pull request #30206 from ibrahn/poolvector-access-closeRémi Verschelde
Added release function to PoolVector::Access.
2019-07-06Optimize get_closest_point_to_segment*.Simon Puchert
By combining all scalar factors we can get rid of a scalar * vector multiplication and a square root operation, since the resulting formula only uses the squared length.
2019-07-06Fix editor remaining dimmed after certain actionsBojidar Marinov
Fixes #30368
2019-07-06Sort selected nodes in scene tree before duplicationKanabenki
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
2019-07-06Merge pull request #30370 from GodotExplorer/fix-30365Rémi Verschelde
Fix light area position in the selected completion
2019-07-06Merge pull request #30369 from GodotExplorer/fix-shader-completionRémi Verschelde
Fix code completion for shader editor
2019-07-05Give up finding item if started at beginningCameron Reikes
When the current item is -1, then the loop will infinitely repeat, constantly setting i to zero and never exiting.
2019-07-06Fix light area position in the selected completiongeequlim
2019-07-06Fix code completion for shader editorgeequlim
2019-07-06Add Weblate badge to README.mdLuiz Lima
2019-07-05Make 'size_override_stretch' a property in 'Viewport'Michael Alexsander Silva Dias
2019-07-06cpu_particles: Return uniform density spheres.Simon Puchert
The current implementation normalizes points from a uniform distribution on a cube. This creates a non-uniform distribution on the sphere.
2019-07-05Fix parsing of enums allowing for juxtaposed identifiersBojidar Marinov
Fixes #28727
2019-07-05Merge pull request #30338 from godotengine/revert-30336-open_project_dataRémi Verschelde
Revert "Add editor menu to open the project data "user://" location."
2019-07-05Revert "Add editor menu to open the project data "user://" location."Rémi Verschelde
2019-07-05Merge pull request #30336 from fire/open_project_dataRémi Verschelde
Add editor menu to open the project data "user://" location.
2019-07-05Added DEPTH_TEXTURE to visual shadersChaosus
2019-07-05doc: Sync classref with current sourceRémi Verschelde
2019-07-05Merge pull request #30334 from Calinou/improve-csg-gizmo-drawingRémi Verschelde
Improve the CSG shape gizmo drawing
2019-07-05Merge pull request #30282 from neikeq/editor_in_cs_equals_winRémi Verschelde
Re-write mono module editor code in C#
2019-07-05Merge pull request #24086 from RandomShaper/bundle-pck-to-executableRémi Verschelde
Enhance game export
2019-07-05Add editor menu to open the project data "user://" location.K. S. Ernest (iFire) Lee
2019-07-05Merge pull request #30321 from KoBeWi/underdupRémi Verschelde
Smarter node placement after duplicating
2019-07-05Merge pull request #30316 from sparkart/masterRémi Verschelde
Reparent selection without flattening
2019-07-05Merge pull request #30327 from Calinou/editor-dim-window-quittingRémi Verschelde
Dim the editor window while it's quitting
2019-07-05Merge pull request #30326 from Anutrix/replace-all-fix-for-nowRémi Verschelde
Got replace-all working without breaking search
2019-07-05Merge pull request #30325 from ↵Rémi Verschelde
LikeLakers2/scenetreedock-script-creation-bugfix-2 SceneTreeDock will reset the ScriptCreateDialog's inheritance base type whenever it opens the dialog