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2021-07-15Merge pull request #50476 from akien-mga/mono-remove-info-dialogRémi Verschelde
Mono: Remove info dialog discouraging use in production
2021-07-15Merge pull request #47538 from LightningAA/inspector-reorder-array-4.0Rémi Verschelde
Add the ability to reorder array elements from the inspector
2021-07-15Merge pull request #50314 from fabriceci/fix-2d-moving-platform-4Rémi Verschelde
Fixing 2D moving platform logic
2021-07-15Merge pull request #50474 from JFonS/fix_range_const_iteratorRémi Verschelde
Fix equality operators in List's ConstIterator
2021-07-15Fixing 2D moving platform logicfabriceci
Fixing by applying the movement in two steps, first the platform movement, and then the body movement. Plus, add the platform movement when we are on_wall.
2021-07-15Mono: Remove info dialog discouraging use in productionRémi Verschelde
While there are still various bugs to solve and features to implement, the C# support as of Godot 3.4 is fairly mature and already used by a number of users in production. Now that we default to dotnet CLI as build tool, it also seems to be more reliable than MSBuild. The documentation can (and does for the most part) point out some caveats that users should be aware of, but this info dialog has outlived its intended purpose.
2021-07-15Fix equality operators in List's ConstIteratorJoan Fons
2021-07-15Merge pull request #50468 from akien-mga/cleanup-header-includesRémi Verschelde
Misc cleanup of header includes
2021-07-15Merge pull request #47245 from LightningAA/add-viewport-spy-4.0Rémi Verschelde
Add the ability to preview viewports from the inspector
2021-07-15Misc cleanup of header includesRémi Verschelde
Was looking for misuse of module headers without checking that the module is actually enabled and got carried away...
2021-07-14Merge pull request #50461 from Chaosus/removed_printlineRémi Verschelde
Removes lines about window size from the console output
2021-07-14Removes lines about window size from the console outputYuri Roubinsky
2021-07-14Merge pull request #49306 from ↵Rémi Verschelde
foxydevloper/prevent-selecting-locked-nodes-list-tool Fix wrong behavior of list tool & alt+rmb for locked nodes
2021-07-14Fix wrong behavior of alt+rmb and list tool for locked nodesfox
2021-07-14Merge pull request #48502 from KoBeWi/visual_buttonRémi Verschelde
Add set_pressed_no_signal method to BaseButton
2021-07-14Merge pull request #49348 from Geometror/fix-particles-hidden-basecolorRémi Verschelde
Fix color properties of particle nodes/material
2021-07-14Merge pull request #50409 from ↵Rémi Verschelde
godot-joe/fix-ambiguous-variant-on-debian-10-build Fixes ambiguous variant error for build on Debian 10 (Buster) using clang v7
2021-07-14Merge pull request #50436 from pycbouh/ci-check-for-new-docsRémi Verschelde
Check if there are new docs missing on CI
2021-07-14Check if there are new docs missing on CIYuri Sizov
2021-07-14Merge pull request #50429 from pycbouh/classref-get-theme-itemsRémi Verschelde
Improve `Control`'s theme item methods documentation
2021-07-14Merge pull request #50255 from Calinou/physicsserver3d-add-set-iterationsRémi Verschelde
Add a method to set the number of physics solver iterations in 3D
2021-07-14Merge pull request #50437 from akien-mga/rename-curve3-curvexyzRémi Verschelde
Rename Curve3Texture to CurveXYZTexture
2021-07-14Rename Curve3Texture to CurveXYZTextureRémi Verschelde
Neither name is a perfect match but `Curve3Texture` looked too similar to `CurveTexture` and `Curve3D`, which made things confusing when picking a texture type or browsing the API reference.
2021-07-14Improve Control's theme item methods documentationYuri Sizov
2021-07-14Merge pull request #42753 from KoBeWi/vs_docsRémi Verschelde
Document remaining Visual Script classes
2021-07-13Document remaining Visual Script classesTomasz Chabora
2021-07-13Merge pull request #50433 from naithar/fix/ios-plugin-configRémi Verschelde
[iOS] Fix plugin configuration loading
2021-07-13Merge pull request #50063 from nekomatata/more-accurate-move-and-slideRémi Verschelde
Make move_and_slide collision detection more accurate
2021-07-13[iOS] Fix plugin configuration loadingSergey Minakov
Clear ConfigFile parameter before loading new file. Ignore duplicate input plist keys
2021-07-13Merge pull request #50056 from Blackiris/fix-in-operatorGeorge Marques
Fix 'in' operator to check if an object member exists
2021-07-13Merge pull request #50402 from reduz/use-specialization-constantsJuan Linietsky
Use specialization constants in clustered renderer
2021-07-13Merge pull request #47604 from christinoleo/masterRémi Verschelde
Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor
2021-07-13Merge pull request #50299 from YeldhamDev/window_wrap_controls_fixRémi Verschelde
Fix `Window`'s `wrap_controls` not actually doing anything
2021-07-13Merge pull request #50420 from KoBeWi/counter_headersRémi Verschelde
Add header theme type variations to labels
2021-07-13Merge pull request #50422 from Faless/js/4.x_memory_initial_32Rémi Verschelde
[HTML5] Raise default initial memory to 32 MiB.
2021-07-13Merge pull request #50418 from Calinou/fix-to-stop-word-casingRémi Verschelde
Fix casing of the "to" stop word in editor strings
2021-07-13[HTML5] Raise default initial memory to 32 MiB.Fabio Alessandrelli
The memory was resized in any case during start. Mitigate Chromium issue: https://bugs.chromium.org/p/v8/issues/detail?id=11863 Also fix a warning about SAFE_HEAP being a linker only flag.
2021-07-13Add header theme type variations to labelskobewi
2021-07-13Merge pull request #50381 from reduz/implement-disable-classesRémi Verschelde
Implement the ability to disable classes
2021-07-13Fix casing of the "to" stop word in editor stringsHugo Locurcio
This also fixes a C# documentation example that had one of its strings incorrectly converted.
2021-07-13Merge pull request #50169 from pycbouh/theme-type-variationsRémi Verschelde
2021-07-13Separate underscore from grapheme punctuation to enable doubleclick and ↵Leonardo Christino
caret jump over snakecase variables in editor
2021-07-13Implement the ability to disable classesreduz
* This PR adds the ability to disable classes when building. * For now it's only possible to do this via command like: `scons disable_classes=RayCast2D,Area3D` * Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
2021-07-13Add set_pressed_no_signal method to BaseButtonkobewi
2021-07-13Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @LightningAA, @thebestnom Thanks to all contributors and donors for making Godot possible!
2021-07-13i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit 1c840a31a54de77e1a1b0c107a2fd8d8b09df755)
2021-07-13Merge pull request #50086 from Geometror/label-improve-layout-optionsRémi Verschelde
Improvements to Label's layout options
2021-07-13Merge pull request #50412 from timothyqiu/fastlz-decompressRémi Verschelde
2021-07-13Merge pull request #38078 from Faymoon/masterRémi Verschelde
2021-07-13Merge pull request #47667 from Calinou/assetlib-auto-install-promptRémi Verschelde
Automatically display the installer after downloading an asset