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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-12-12
Move documentation python tools to doc/tools folder
Rémi Verschelde
2015-12-12
Drop MSVC 12.0-specific build batch script
Rémi Verschelde
2015-12-12
Move doxygen config to doc folder
Rémi Verschelde
2015-12-12
Remove outdated documentation
Rémi Verschelde
2015-12-12
-force exporting of original script exported variables on overriden scripts
Juan Linietsky
2015-12-12
better support for broken collada, fixes #2959
Juan Linietsky
2015-12-12
added rotation and scale support to gui controls
Juan Linietsky
2015-12-12
-added windowed mode with -w, fixes #3020
Juan Linietsky
2015-12-12
ability to set occluder mask in tilemap, fixes #3025
Juan Linietsky
2015-12-12
fix broken merge
Juan Linietsky
2015-12-12
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
Merge pull request #3043 from TheHX/pr-script-debugger
Rémi Verschelde
2015-12-12
-added option to keep debugger open, fixes #3031
Juan Linietsky
2015-12-12
Script debugger remains visible when using Debug->Show Debugger
Franklin Sobrinho
2015-12-12
added proper functions to ColorRamp, fixes #3034
Juan Linietsky
2015-12-12
-make smoothing respect camera limits, fixes #3037
Juan Linietsky
2015-12-12
make popup emit index when id is not defined
Juan Linietsky
2015-12-12
add pop_back/pop_front/push_back/push_front to array, to make it according to...
Juan Linietsky
2015-12-12
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
-collision debug is shown above all else, fixes #2985
Juan Linietsky
2015-12-11
Merge pull request #590 from marynate/PR-fix-ios-release-event
punto-
2015-12-11
Merge pull request #3039 from TheHX/pr-in-operator
Rémi Verschelde
2015-12-11
Fix "in" operator, make it use evaluate() instead of operator==
Franklin Sobrinho
2015-12-11
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-11
-remove (can be added back in editor settings) icons from property editor
Juan Linietsky
2015-12-11
remove editor driver split
Juan Linietsky
2015-12-11
Merge pull request #3038 from TheHX/pr-script-signal
Rémi Verschelde
2015-12-11
Fix error message when using is_connected with a script signal
Franklin Sobrinho
2015-12-10
added fallbacks proprty to fonts
Juan Linietsky
2015-12-10
Merge pull request #2306 from dbsGen/patch-1
Rémi Verschelde
2015-12-10
Merge pull request #3019 from neikeq/spinbox_timer
Rémi Verschelde
2015-12-10
Spinbox: increase/decrease with mouse held
neikeq
2015-12-10
Merge pull request #2883 from TheHX/mesh_editor_plugin
Rémi Verschelde
2015-12-10
Merge pull request #3029 from neikeq/textedit_select_imp
Rémi Verschelde
2015-12-09
TextEdit: Scroll while selecting with mouse idle
neikeq
2015-12-09
Merge pull request #3028 from TheHX/pr-tscn-format
Rémi Verschelde
2015-12-09
Fix tscn format not being recongnized by EditorFileSystem
Franklin Sobrinho
2015-12-09
Merge pull request #3027 from TheHX/pr-project-manager-font
Rémi Verschelde
2015-12-09
Merge pull request #3026 from est31/fix_win_build
Rémi Verschelde
2015-12-09
Fix project manager not picking custom font
Franklin Sobrinho
2015-12-09
Fix windows build
est31
2015-12-09
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-09
-ability to change scripts in external editor and still have properties reloa...
Juan Linietsky
2015-12-09
Merge pull request #2853 from akien-mga/pr-demos-code-formatting
Rémi Verschelde
2015-12-09
Use get_current_scene() instead of hack
Rémi Verschelde
2015-12-09
Move polygon_path_finder demo to demos/3d since it uses 3D nodes
Rémi Verschelde
2015-12-09
Remove systematic "Init(i)alization here" from _ready()
Rémi Verschelde
2015-12-09
Improve code formatting
Rémi Verschelde
2015-12-09
Update 2D demos scenes for 2.0 format
Rémi Verschelde
2015-12-09
Use upper-cased first letter at the start of comment sentences
Rémi Verschelde
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