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2015-06-22ability to set process on parent nodes on visibility notifierJuan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
-ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
2015-06-16Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-16fix "v" pivot adjust functionJuan Linietsky
2015-06-14fixed small refresh issue when moving docksJuan Linietsky
2015-06-14fixes for dock motionJuan Linietsky
2015-06-14missing changesJuan Linietsky
2015-06-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-13some editor window changesJuan Linietsky
-ability to make dock position configurable, and it gets saved -editor starts maximized default
2015-06-12some optimizations in godot memory handlingJuan Linietsky
2015-06-12added ability for Area (3D) to detect other areasJuan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-06-12Update rasterizer_gles2.cppJuan Linietsky
fixed camera plane
2015-06-11added iconJuan Linietsky
2015-06-11new space shooter demoJuan Linietsky
ortho camera sort fix, closes #2063
2015-06-08Merge pull request #2051 from jrimclean/masterJuan Linietsky
oops, thanks
2015-06-08Fixed get_packet/put_packet bindings in PacketPeer.James McLean
2015-06-08draw button focus before text and iconJuan Linietsky
closes #2047
2015-06-08grid container supports separate h and v spacingJuan Linietsky
closes #2049
2015-06-08Delete godot.creator.user.RG2068Juan Linietsky
2015-06-08logo in svg curves & licenseJuan Linietsky
2015-06-08Added Node.find_node(mask) functionJuan Linietsky
by popular request
2015-06-07Merge pull request #2044 from est31/fix-winJuan Linietsky
Complete fix for windows compilability
2015-06-07Complete fix for windows compilabilityest31
Thanks @volzhs for testing :)
2015-06-07Merge pull request #2042 from est31/fix-winJuan Linietsky
Fix windows compilability
2015-06-07Fix windows compilabilityest31
2015-06-07Merge pull request #2037 from est31/use-local-winJuan Linietsky
Time zone support
2015-06-07Merge pull request #2029 from est31/rawarrayJuan Linietsky
Add String.to_utf8() and String.to_ascii()
2015-06-07Merge pull request #2023 from TheJosh/dae-exporter-assimpJuan Linietsky
Fix Blender DAE exporter - files are unreadable by Assimp
2015-06-07Merge pull request #2017 from Razzlegames/multitouch_fix_1908Juan Linietsky
Additional Fix for Multi-touch release problem
2015-06-07Merge pull request #2007 from Krzycho666/masterJuan Linietsky
Fixed ui_accept problem
2015-06-07Merge pull request #1977 from choikwa/masterJuan Linietsky
fix typo error in Color::invert, fixes #1967
2015-06-07Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky
Replace color phases with color ramp for Particles2D. (need some review/guidance)
2015-06-07Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky
Calculate gravity based on distance from body to gravity point
2015-06-06-fixed many memory initialization issuesJuan Linietsky
-fixed deadlock on previews thread -fixed compilation errors on unix
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: demos/2d/motion/engine.cfg
2015-06-06Merge remote-tracking branch 'origin/master'Juan Linietsky
Conflicts: tools/editor/io_plugins/editor_texture_import_plugin.cpp
2015-06-06new file dialog!Juan Linietsky
-ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
2015-06-06Add OS.get_time_zone_info functionest31
The returned dictionary maps "name" to the name of the current time zone, and "bias" to a bias from UTC in minutes.
2015-06-06Add utc param to get_time and get_date methodsest31
If utc == false, we return the local time, like before. Otherwise, we return UTC time. utc defaults to false to not break behaviour.
2015-06-06Use local time for both time and date on winest31
On unix and nacl, both date and time are expressed in local time.
2015-06-04Merge pull request #2030 from romulox-x/iosScreenSizepunto-
ios screen resolution
2015-06-03improved calculation of screen resolution on iosromulox_x
2015-06-04Add String.to_utf8() and String.to_ascii()est31
2015-06-02 Fix DAE exporter - files unreadable by AssimpJosh Heidenreich
Colours came though as 3x component instead of 4x component. Index of refraction was in the wrong place.
2015-06-01small fixesJuan Linietsky
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky
-add tab support to richtextlabel -some click fixes to audio stream resampled -ability to import largetextures (dialog)
2015-05-31Additional Fix for Multi-touch release problemKyle Luce
- Was duplicating the functionality of event.getActionIndex() but was missing the bitmask. - Switched back to getActionIndex() but kept the corrected getPointerId() from change #1980 https://github.com/okamstudio/godot/pull/1908
2015-05-31mesh previewreduz