Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-30 | Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` | Hugo Locurcio | |
"sampling" is a more accurate term than "interpolating" for what's happening when using that function. | |||
2022-08-30 | Merge pull request #63552 from RedMser/file-dialog-disambiguate | Rémi Verschelde | |
EditorFileDialog: disambiguate recent/favorite items | |||
2022-08-30 | Merge pull request #65068 from BastiaanOlij/fix_dummy_mesh_allocation | Rémi Verschelde | |
2022-08-30 | Merge pull request #62717 from Chaosus/jps_pathfinding | Yuri Rubinsky | |
2022-08-30 | Merge pull request #59855 from KoBeWi/focus_thief | Rémi Verschelde | |
2022-08-30 | Merge pull request #47744 from KoBeWi/press_F_to_play_exit | Rémi Verschelde | |
2022-08-30 | Merge pull request #64554 from nongvantinh/material_are_not_applied | Rémi Verschelde | |
2022-08-30 | Merge pull request #64327 from KoBeWi/_update_callable | Rémi Verschelde | |
2022-08-30 | Merge pull request #65042 from YuriSizov/editor-docks-tabbar-bg | Rémi Verschelde | |
2022-08-30 | Merge pull request #65061 from ↵ | Ignacio Roldán Etcheverry | |
paulloz/dotnet/fix-godot_variants-with-empty-type-field C#: Populate `Type` field on `godot_variant` created in managed | |||
2022-08-30 | EditorFileDialog: disambiguate recent/favorite items | RedMser | |
Similar to script editor, if two folders have the same name, they will now get a more descriptive name in the item list. | |||
2022-08-30 | Implement `AStarGrid2D` class with jump-point pathfinding | Yuri Rubinsky | |
2022-08-30 | Merge pull request #65078 from RandomShaper/git_hooks_extend | Rémi Verschelde | |
2022-08-30 | Merge pull request #65072 from Mickeon/try-tween-float-cast | Rémi Verschelde | |
2022-08-30 | Change _redraw_callback to callable_mp | kobewi | |
2022-08-30 | Fix build issue after #64377 and #64701 | Rémi Verschelde | |
2022-08-30 | Merge pull request #63003 from Geometror/msaa-2d | Rémi Verschelde | |
2022-08-30 | Merge pull request #64377 from Mickeon/rename-canvas-redraw | Rémi Verschelde | |
Rename `CanvasItem.update()` to `queue_redraw()` | |||
2022-08-30 | Merge pull request #64701 from Geometror/fix-atlastexture-gpuparticles-2d | Rémi Verschelde | |
Fix GPUParticles2D ignoring AtlasTexture region | |||
2022-08-30 | Mention that grab_focus is more reliable deferred | kobewi | |
2022-08-30 | Allow to change the Stop shortcut used at runtime | kobewi | |
2022-08-30 | Merge pull request #63902 from dalexeev/string-cases | Rémi Verschelde | |
2022-08-30 | Merge pull request #65039 from Mickeon/rename-treeitem-tooltip | Rémi Verschelde | |
2022-08-30 | Merge pull request #65075 from RandomShaper/hooks_wt_win | Rémi Verschelde | |
2022-08-30 | Add ability to extend the set of Git pre-commit hooks | Pedro J. Estébanez | |
2022-08-30 | Merge pull request #64410 from MewPurPur/rename-notification-instanced | Rémi Verschelde | |
2022-08-30 | Add `String.to_{camel,pascal,snake}_case` methods | Danil Alexeev | |
2022-08-30 | Fix GPUParticles2D ignoring AtlasTexture region | Hendrik Brucker | |
2022-08-30 | Make Git hooks work on worktrees on Windows | Pedro J. Estébanez | |
2022-08-30 | Rename TreeItem's `set_tooltip` to `set_tooltip_text` | Micky | |
`set_tooltip` -> `set_tooltip_text` `get_tooltip` -> `get_tooltip_text` For consistency: `get_button_tooltip` -> `get_button_tooltip_text` And the `tooltip` parameter in `add_button` was renamed to `tooltip_text` | |||
2022-08-30 | Cast between float and ints in Tween.`tween_property()` | Micky | |
2022-08-30 | Merge pull request #65066 from aaronfranke/str-path-join | Rémi Verschelde | |
2022-08-30 | Merge pull request #64969 from MatthewZelriche/X11Fullscreen | Rémi Verschelde | |
2022-08-30 | Merge pull request #65060 from Atlinx/feat/65059_fix-doc-error | Rémi Verschelde | |
2022-08-30 | Merge pull request #64396 from qarmin/add_line_length_options | Rémi Verschelde | |
2022-08-30 | Merge pull request #65052 from MewPurPur/fix-number-highlighting-followup | Rémi Verschelde | |
2022-08-30 | Merge pull request #65053 from YuriSizov/editor-bones-but-no-meat | Rémi Verschelde | |
Properly handle theme changes in the Skeleton3DEditor | |||
2022-08-30 | Merge pull request #64977 from aaronfranke/gltf | Rémi Verschelde | |
Move GLTF camera and light conversion code into GLTFCamera and GLTFLight | |||
2022-08-30 | Merge pull request #64494 from kleonc/scene-dock-change-many-node-unique-names | Rémi Verschelde | |
`SceneTreeDock` Allow/fix toggling unique name in owner for all selected nodes | |||
2022-08-30 | Merge pull request #61883 from ↵ | Rémi Verschelde | |
Calinou/material-tweak-default-alpha-scissor-threshold Improve documentation for BaseMaterial3D's alpha scissor threshold | |||
2022-08-30 | Merge pull request #65040 from Calinou/doc-3d-particles-color | Rémi Verschelde | |
Document 3D particle color properties requiring vertex color as albedo | |||
2022-08-30 | Merge pull request #45764 from ↵ | Rémi Verschelde | |
gongpha/update-animation-tree-editor-when-selected Update all AnimationTree's editors when editing | |||
2022-08-30 | Dummy mesh support was added to the dummy renderer but incomplete. This ↵ | Bastiaan Olij | |
completes it | |||
2022-08-30 | Fixed surface material overrides are not applied when the new mesh is set | Nong Van Tinh | |
2022-08-30 | Merge pull request #65044 from YuriSizov/editor-fix-theme-n-stuff | Rémi Verschelde | |
Fix some editor theme regressions | |||
2022-08-30 | Merge pull request #64883 from RandomShaper/vk_swapchain_sizing | Rémi Verschelde | |
Let platforms override the sizing of Vulkan swapchain and window | |||
2022-08-29 | Fix fullscreen on X11. | MatthewZelriche | |
Attempts to set a Godot window to fullscreen prior to the window being mapped would silently fail. This commit uses _window_fullscreen_check to test if a window had been set to fullscreen while unmapped, and if so, resets it to fullscreen once the window has been successfully mapped. Fixes #54065 | |||
2022-08-29 | Rename String `plus_file` to `path_join` | Aaron Franke | |
2022-08-29 | Add missing parameters for signal in docs | Atlinx | |
2022-08-30 | C#: godot_variant should always have a valid type | Paul Joannon | |