Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-06 | Fixing previous merger's "not" vs. "!" mistake in C++ (#8664) | Will Nations | |
Also fix typo on the main editor confirmation prompt | |||
2017-05-06 | Merge pull request #8663 from Faless/fix_propagate_pause | Rémi Verschelde | |
Fix bug in pause mode propagation | |||
2017-05-06 | Fix bug in pause mode propagation | Fabio Alessandrelli | |
Pause mode was not correctly propagating effectively stopping immediately when the mode was not PAUSE_MODE_INHERIT. | |||
2017-05-05 | Merge pull request #8658 from Faless/explain_out_of_mem_msg_queue_master | Rémi Verschelde | |
Better explain out of memory error in message queue | |||
2017-05-05 | Merge pull request #8656 from Faless/fix_udp_wait | Rémi Verschelde | |
Fix UDP::wait() deadlock | |||
2017-05-05 | Merge pull request #8647 from Hinsbart/tree_search | Rémi Verschelde | |
Tree: Clear search string on selection. | |||
2017-05-05 | Merge pull request #8642 from RandomShaper/fix-pack-get-curr-dir | Rémi Verschelde | |
Fix infinite loop in DirAccessPack::get_current_dir() | |||
2017-05-05 | Merge pull request #8625 from eska014/html5-cursorshape | Rémi Verschelde | |
HTML5: Cursor style control | |||
2017-05-05 | Merge pull request #8616 from Zylann/fps_look | Rémi Verschelde | |
Added 3D freelook navigation mode | |||
2017-05-05 | Merge pull request #8613 from magyar123/pr-debugger-display-objects | Rémi Verschelde | |
Make script debugger display all kinds of objects | |||
2017-05-05 | Merge pull request #8556 from ippan/obj_import | Rémi Verschelde | |
support obj with negative indices | |||
2017-05-05 | Merge pull request #8532 from RameshRavone/patch-4 | Rémi Verschelde | |
Separate distraction mode for scene & script editor | |||
2017-05-05 | Fix template loading | J08nY | |
2017-05-05 | Better explain out of memory error in message queue | Fabio Alessandrelli | |
Also effectively saves one unnecessary call when everything is fine. | |||
2017-05-05 | Fix UDP wait() not returning after first received packet | Fabio Alessandrelli | |
2017-05-04 | Tree: Clear search string on selection. | Andreas Haas | |
The Tree node has the ability to jump to a specific item by typing the first few chars of it's name. But on selection ('item_activated' signal), it didn't clear the search string used for that. It was especially annoying in `FileDialog`s and has been bugging me for ages :P With this, you can traverse a directory structure in a FileDiag quickly with the keyboard (like you'd expect from pretty much any modern file browser) :) | |||
2017-05-04 | Merge pull request #8637 from noshyaar/pr-lineedit | Rémi Verschelde | |
LineEdit: fix placeholder text affected by secret | |||
2017-05-04 | Fix infinite loop in DirAccessPack::get_current_dir() | Pedro J. Estébanez | |
2017-05-04 | Added 3D freelook navigation mode | Marc Gilleron | |
- Triggered by holding RMB - Can look around in FPS style - Can move with WASD - Movement speed accelerates over time - Can multiply speed with a modifier key to go faster or slower - Configurable in editor settings and shortcuts | |||
2017-05-03 | LineEdit: fix placeholder text affected by secret | Poommetee Ketson | |
2017-05-02 | Merge pull request #8589 from tagcup/dxt1_fix | Rémi Verschelde | |
Use correct mode for DXT1 textures. | |||
2017-05-02 | support obj with negative indices | PanPan | |
2017-05-02 | Implement cursor style control in HTML5 platform | L. Krause | |
2017-05-02 | Merge pull request #8612 from magyar123/pr-show-dict-contents | Rémi Verschelde | |
Make property editor display dictionaries (read only) | |||
2017-05-02 | Merge pull request #8610 from akien-mga/project-file-extension | Rémi Verschelde | |
Rename project file to "project.godot" | |||
2017-05-02 | Merge pull request #8592 from hikari-no-yume/scene_import_rigidonly_flag_master | Rémi Verschelde | |
Scene importer: add -rigidonly flag for empties [master] | |||
2017-05-02 | Merge pull request #8574 from eska014/html5-noglut | Rémi Verschelde | |
Remove GLUT usage in HTML5 platform | |||
2017-05-02 | Merge pull request #8571 from tagcup/squish_sse | Rémi Verschelde | |
Detect SSE/SSE2 for libsquish. | |||
2017-05-02 | Merge pull request #8569 from volzhs/editor-theme-1 | Rémi Verschelde | |
Fix to use editor theme instead of handling each UI | |||
2017-05-02 | Merge pull request #8559 from Paulb23/script_recent_files | Rémi Verschelde | |
Added recent scripts to script editor | |||
2017-05-02 | Merge pull request #8541 from RandomShaper/opt-out-capitalization | Rémi Verschelde | |
Add setting to opt-out of capitalization in property inspectors | |||
2017-05-02 | Merge pull request #8620 from Zylann/issue8617_window_dialog_stylebox | Rémi Verschelde | |
Fix #8617 WindowDialog with custom panel background crashes godot | |||
2017-05-02 | Merge pull request #8622 from mcanders/mcanders/issue8314_get_shader_type_index | Rémi Verschelde | |
Fix get_shader_type index upper bound | |||
2017-05-01 | Fix get_shader_type index upper bound | Carter Anderson | |
2017-05-02 | Merge pull request #8576 from eska014/html5-mousemodes | Rémi Verschelde | |
HTML5: Implement mouse lock/capture and hiding | |||
2017-05-02 | Implement mouse capture and hiding in HTML5 export | L. Krause | |
MOUSE_MODE_CONFINED cannot be implemented. | |||
2017-05-02 | Fix #8617 WindowDialog with custom panel background crashes godot | Marc Gilleron | |
2017-05-01 | Merge pull request #8586 from vnen/uwp-3 | Rémi Verschelde | |
Fix compilation for UWP | |||
2017-05-01 | Make script debugger display all kinds of objects | mbalint12 | |
2017-05-01 | Rename project file to "project.godot" | Rémi Verschelde | |
Slimmed down variant from the reverted #8375. The rationale behind the name change is to give Godot's project file a unique extension (".godot") that can be registered on the OS to be associated with the Godot binary (OS registration not implemented here). This PR also adds the possibility to start the game or editor if launched with the project.godot passed as argument, which paves the way for allowing a similar behaviour on a double-click in the OS file manager (code originally by @Hinsbart). Closes #6915. | |||
2017-05-01 | Make property editor display dictionaries (read only) | mbalint12 | |
2017-04-30 | Scene importer: add -rigidonly flag for empties (fixes #8430) | Andrea Faulds | |
2017-04-29 | Use correct mode for DXT1 textures. | Ferenc Arn | |
libsquish, which is used to generate all S3TC textures, works only with RGBA textures. Fixes #8550. | |||
2017-04-29 | Fix compilation for UWP | George Marques | |
2017-04-29 | Merge pull request #8572 from akien-mga/thirdparty | Rémi Verschelde | |
Moving more thirdparty stuff (minizip, some single-file external libs) to the thirdparty directory | |||
2017-04-29 | Merge pull request #8579 from godotengine/revert-8375-project_extension | Juan Linietsky | |
Revert "Use .godot as file extension for project files." | |||
2017-04-29 | Revert "Use .godot as file extension for project files." | Juan Linietsky | |
2017-04-29 | Fix HTML5 key events | L. Krause | |
Regression from 86f5ac3 | |||
2017-04-28 | Remove GLUT usage in HTML5 platform | L. Krause | |
2017-04-28 | Move other lone thirdparty files to thirdparty/misc | Rémi Verschelde | |
Also move Box2D ConvexDecomposition contrib code to thirdparty/b2d_convexdecomp. |