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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2015-03-22
avoid function naming conflict on light scale
Juan Linietsky
2015-03-22
added spatial and node2d helper methods
Juan Linietsky
2015-03-22
fixes/cleans up
Juan Linietsky
2015-03-22
Fix for Issue #1484: Don't strip whitespace on line comment
rollenrolm
2015-03-22
input events on Area2D is now supported
Juan Linietsky
2015-03-21
Fix issue #931: display current view name into editor's 3d scene viewports
rollenrolm
2015-03-21
New option to show/hide hidden files
rollenrolm
2015-03-21
signed distance field fonts demo
Juan Linietsky
2015-03-21
signed distance field font support
Juan Linietsky
2015-03-20
wip distance field font import
Juan Linietsky
2015-03-18
add overlap test function, remove a semicolon
Juan Linietsky
2015-03-17
add functions to test overlap with another body or area
Juan Linietsky
2015-03-17
Area2D can now detect overlap with other areas
Juan Linietsky
2015-03-16
New option to send canvas to render buffer
Juan Linietsky
2015-03-15
Fix for InputEvent::set_as_action
Alex Bonfim
2015-03-15
Merge pull request #1518 from argylelabcoat/patch-1
Juan Linietsky
2015-03-15
Update file_access_windows.cpp for mingw cross-compile
Matthew Hughes
2015-03-14
[Fix] make_dir_recursive on Windows
Roman Nekrassow
2015-03-13
Merge pull request #1510 from sanikoyes/Pr-fix-particles2d-bind
Juan Linietsky
2015-03-14
Add missing particles_2d macro bind
sanikoyes
2015-03-12
Merge pull request #1504 from marynate/PR-fix-backbuffer-compile
Juan Linietsky
2015-03-12
Fix compile error in back_buffer_copy.h
marynate
2015-03-12
back buffer copy node, to improve on texscreen()
Juan Linietsky
2015-03-11
simple shader effects library for 2D
Juan Linietsky
2015-03-10
small optimizations to isometric light demo
Juan Linietsky
2015-03-10
increase minimum range in property editor a bit
Juan Linietsky
2015-03-10
New Demo, Screen Space Shaders
Juan Linietsky
2015-03-09
Merge pull request #1491 from marynate/PR-fix-tilemap-compile
Juan Linietsky
2015-03-09
Fix compie error in TileMap::_fix_cell_transform(...)
marynate
2015-03-09
lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-08
removed up, down, left, right keys from the demo.
hurikhan
2015-03-08
Fix C++11 compilation
Mariano Javier Suligoy
2015-03-08
fix introduced bug
hurikhan
2015-03-08
fixing a typo in the demo
hurikhan
2015-03-08
added Label_MouseGrab_KeyInfo
hurikhan
2015-03-08
Merge remote-tracking branch 'upstream/master' into x11-window-management
hurikhan
2015-03-05
Changed *_scene() to *_tree()
theuserbl
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-03-02
Register CheckBox class to create it using editor.
Mariano Javier Suligoy
2015-03-02
time was not being set properly with the rest of the uniforms.
Juan Linietsky
2015-03-02
Merge pull request #1437 from Hinsbart/fix_win_joy
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-03-01
Merge pull request #1459 from romulox-x/blend_with_transparent_background
Juan Linietsky
2015-03-01
changed the blending function when using a transparent render target so that ...
romulox_x
2015-03-01
Merge pull request #1414 from romulox-x/viewport_clear_alpha
Juan Linietsky
2015-03-01
Improve mechanism and fix radio icon rendering.
Mariano Javier Suligoy
2015-03-01
Add CheckBox control with theme edition and radio icon avaible.
Mariano Javier Suligoy
2015-02-27
Update global_constants.cpp
theuserbl
2015-02-27
Update register_scene_types.cpp
theuserbl
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