index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2023-04-07
Fix the Python type error when creating the .sln file
HK-SHAO
2023-04-07
gltf: Remove obsolete hack to embed gltf textures in advanced import
Lyuma
2023-04-07
Fix moving position indicator out of bounds in FileAccessMemory
Bartłomiej T. Listwon
2023-04-07
ci: wait for static check results before starting builds
yedpodtrzitko
2023-04-07
GraphNode ignore non-visible children for minimum size.
Johan Aires Rastén
2023-04-07
Prevent color conversion of the big Godot logo
Yuri Sizov
2023-04-07
Fix some theme values affect the editor by setting a default value for the th...
Marius Hanl
2023-04-07
Added guide button to controller db, changed to use secret XInput function.
Andrés Botero
2023-04-07
Fix RemoteTransform2D could fail to update AnimatableBody2D's position or rot...
Rindbee
2023-04-07
Prevent off-screen controls in editor
kobewi
2023-04-07
Improve editor state initialization
kobewi
2023-04-07
Properly remember snapping options per-project
kobewi
2023-04-07
Recreate swap chain when suboptimal to avoid error spam
clayjohn
2023-04-07
Expose NavigationAgent path postprocessing and pathfinding algorithm options
smix8
2023-04-07
Fix several GraphEdit operations at zoom levels other than 100%
Hendrik Brucker
2023-04-07
Re-enable script editor File menu shortcuts when the menu is hidden
James Buck
2023-04-07
Fix commenting collapsed function issue
Jean-Michel Bernard
2023-04-07
TextureProgressBar Update upon texture changes
kleonc
2023-04-07
Fix off-by-one issue where Go to Line dialog shows the incorrect line
Ron B. Yeh
2023-04-07
Fix descriptions not showing for theme properties
ajreckof
2023-04-07
Update thorvg to 0.8.4
RedworkDE
2023-04-07
Remember directory when installing templates file
kobewi
2023-04-07
[RTL] Fix fill align and trim with enabled dropcap.
bruvzg
2023-04-07
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
kleonc
2023-04-07
Fix clipboard relying on focused window
RedMser
2023-04-07
Use physical shortcuts for freelook navigation in the editor
Hakim
2023-04-04
Bump version to 4.0.3-rc
Rémi Verschelde
2023-04-04
Bump version to 4.0.2-stable
Rémi Verschelde
2023-04-04
i18n: Sync translations with Weblate
Rémi Verschelde
2023-04-04
Merge pull request #75624 from YuriSizov/4.0-cherrypicks
Rémi Verschelde
2023-04-03
Add changelog for 4.0.2
Yuri Sizov
2023-04-03
Fix typo and slightly reword in @GDScript.xml
Araraura
2023-04-03
Update UndoRedo description
kobewi
2023-04-03
Fill random docs
kobewi
2023-04-03
Improve CanvasItem.self_modulate docs
kleonc
2023-04-03
[TextEdit] Fix block caret size at the end of the line.
bruvzg
2023-04-03
Remove reference to clipboard in OS class doc
skyace65
2023-04-03
Add navigation renames to 3to4 converter
smix8
2023-04-03
Add _get_configuration_warnings() example
kobewi
2023-04-03
Fixed property hint for platform layers on 3D physics body
Brennen Shaughnessy
2023-04-03
Fix xml namespace in org.godotengine.Godot.xml
Paragoumba
2023-04-02
Fix NavigationAgent enable avoidance crash
smix8
2023-03-30
[macOS] Fix infinite loop caused by global menu callbacks which trigger Edito...
bruvzg
2023-03-30
Bump version to 4.0.2-rc
Rémi Verschelde
2023-03-30
Merge pull request #75500 from YuriSizov/4.0-cherrypicks
Rémi Verschelde
2023-03-30
Replaced operating system alert dialog with a warning log message,
Chris Hutchinson
2023-03-30
Exposing more project settings for documentation
Ninni Pipping
2023-03-30
Improve POT Generation dialog
Haoyu Qiu
2023-03-30
Hide internal settings from the classref
Haoyu Qiu
2023-03-30
C#: Fix Array.AddRange index out of bounds
Redwarx008
[prev]
[next]