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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-15
C#: Replace `Rotation` and `Scale` properties with get methods
Raul Santos
2023-01-15
Fix change_scene memory leak due to duplicate instantiation
Rémi Verschelde
2023-01-15
C#: Make `Length` and `LengthSquared` into methods in `Quaternion`.
Raul Santos
2023-01-15
Merge pull request #71437 from vaartis/linux-backtrace
Rémi Verschelde
2023-01-15
Merge pull request #71374 from raulsntos/dotnet/remove-spherical_interpolate_...
Rémi Verschelde
2023-01-15
Merge pull request #71423 from raulsntos/dotnet/intersects-without-include_bo...
Rémi Verschelde
2023-01-15
Merge pull request #71424 from raulsntos/dotnet/sync-basis
Rémi Verschelde
2023-01-15
Merge pull request #70701 from bruvzg/remote_debug_menu
Rémi Verschelde
2023-01-15
Merge pull request #71229 from reduz/fix-recursive-resource-inclusion-check
Rémi Verschelde
2023-01-15
Alter linux debug stacktraces handling to support more environments
Ekaterina Vaartis
2023-01-15
Merge pull request #71410 from YuriSizov/docs-update-tutorial-links
Rémi Verschelde
2023-01-15
Merge pull request #71411 from Paulb23/new-textfile-global-path
Rémi Verschelde
2023-01-15
Merge pull request #71404 from Paulb23/fix-multi-caret-searchbar
Rémi Verschelde
2023-01-15
Merge pull request #71402 from Paulb23/autocomplete-extra-quote
Rémi Verschelde
2023-01-14
Move remote debug buttons to a single menu.
bruvzg
2023-01-14
C#: Sync `Basis` with Core
Raul Santos
2023-01-14
Globalise path for New TextFile in FileSystemDock
Paulb23
2023-01-14
Update all outdated online documentation links
Yuri Sizov
2023-01-14
Remove secondary carets when using FindReplaceBar
Paulb23
2023-01-14
Fixed adding extra quote when completing strings
Paulb23
2023-01-14
Merge pull request #71393 from Chaosus/fix_template_classname
Yuri Rubinsky
2023-01-14
Merge pull request #71309 from BastiaanOlij/improve_renderscaling_options
Rémi Verschelde
2023-01-14
Fix GDScript script templates to use a PascalCase style for `_CLASS_`
Yuri Rubinsky
2023-01-14
Merge pull request #71385 from Chaosus/vs_fix_crash
Yuri Rubinsky
2023-01-14
Fix node preview crashes after updating visual shader node
Yuri Rubinsky
2023-01-14
C#: Remove `includeBorders` parameter from `Rect2i.Intersects` and `AABB.Inte...
Raul Santos
2023-01-14
C#: Remove `SphericalInterpolateWith` from Transform3D
Raul Santos
2023-01-14
Merge pull request #71346 from Chaosus/material_fix_freezing
Rémi Verschelde
2023-01-14
Merge pull request #71368 from anthonyec/uppercase-color-constants-documentation
Rémi Verschelde
2023-01-14
Merge pull request #71367 from Maran23/4-x-more-node-tests
Rémi Verschelde
2023-01-14
Merge pull request #71360 from bruvzg/progress_dialog_theme
Rémi Verschelde
2023-01-14
Merge pull request #71366 from Scony/fix-navi-process-monitor
Rémi Verschelde
2023-01-14
Added more node tests
Marius Hanl
2023-01-14
Merge pull request #71321 from TokageItLab/stop-edit
Rémi Verschelde
2023-01-14
Fix editor progress dialog theme update.
bruvzg
2023-01-13
Uppercase references to color constants in documentation
Anthony Cossins
2023-01-13
Fix 'Navigation Process' monitor initialization
Pawel Lampe
2023-01-14
Implement toggling pause / stop button to AnimationPlayerEditor
Silc 'Tokage' Renew
2023-01-13
Merge pull request #71354 from clayjohn/GLES3-glsl-crash
Rémi Verschelde
2023-01-13
Merge pull request #71235 from Calinou/doc-shader-per-instance-uniforms
Rémi Verschelde
2023-01-13
Merge pull request #71137 from lyuma/remove_modification_stack_3d
Rémi Verschelde
2023-01-14
Merge pull request #71328 from reduz/button-shortcuts-no-longer-press
Yuri Sizov
2023-01-13
Avoid crashing when custom GLSL shaders are imported when using the gl_compat...
clayjohn
2023-01-13
Clarify the difference between uniforms and per-instance uniforms in docs
Hugo Locurcio
2023-01-13
Merge pull request #71339 from raulsntos/dotnet/is_finite
Yuri Sizov
2023-01-13
Merge pull request #71347 from KoBeWi/CompatRect
Yuri Sizov
2023-01-13
Merge pull request #71343 from raulsntos/dotnet/is_zero_approx
Yuri Sizov
2023-01-13
Clear material arrays to prevent freeing of invalid texture RID
Yuri Rubinsky
2023-01-13
Add expand mode compat to TextureRect
kobewi
2023-01-13
Add `IsZeroApprox` to C# vectors
Raul Santos
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