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2016-03-14Merge pull request #4046 from bdero/bdero/blender-export-light-sizeRémi Verschelde
Correct spot light size conversion in Blender exporter.
2016-03-13Correct spot light size conversion in Blender exporter.Brandon DeRosier
The collada falloff angle is the angle from the center of the spot light projection, whereas Blender's point light size is the angle from one side to the opposite, meaning it's twice as much.
2016-03-13Merge pull request #4035 from TheHX/item-listRémi Verschelde
Add icon region support for ItemList
2016-03-13Merge pull request #4040 from SaracenOne/text_editor_undo_fixRémi Verschelde
Undo and Redo Text Editor Fix
2016-03-13Merge pull request #4027 from Razzlegames/fixMonthConsistencyRémi Verschelde
Fixes the month consistency issue in enums (OS::Month) and get_date etc
2016-03-13Fixes the month consistency issue in enums and get_date etcKyle Luce
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
2016-03-13Undo and redo commands on text editor now affect internal version which ↵Saracen
fixes inconsistent file saving validation.
2016-03-13Add icon region support for ItemListFranklin Sobrinho
2016-03-12Merge pull request #3956 from SaracenOne/receive_shadow_flag_fixRémi Verschelde
Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances.
2016-03-12Remove undefined bindsRémi Verschelde
Bug introduced by 6eb4812
2016-03-12Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ↵Saracen
now correctly disables shadows from affecting the instance.
2016-03-12Merge pull request #3215 from SaracenOne/borderless_windowsRémi Verschelde
Borderless windows
2016-03-12Borderless window support for the Win32 build. Default window position is ↵Saracen
now also centred.
2016-03-12-Made editor support SSL certs by default (embedded them)Juan Linietsky
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12-more progress to asset sharing client, but still disabled by defaultJuan Linietsky
2016-03-11Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3dRémi Verschelde
Fix link error when disable_3d=yes
2016-03-11Merge pull request #4011 from neikeq/fix_regr_3280Rémi Verschelde
TileSet Export: Avoid invalid error when merge is enabled but file doesn't exist
2016-03-11Fix link error when disable_3d=yessanikoyes
2016-03-11TileSet Export: Avoid invalid error when merge is enabled but file does not ↵Ignacio Etcheverry
exist
2016-03-10Merge pull request #4007 from bojidar-bg/PR-fix-controlsRémi Verschelde
Fix a crash when running a game with Controls with a tools build
2016-03-10Fix a crash when running a game with Controls with a tools buildBojidar Marinov
Regression from #3997 TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
2016-03-10Merge pull request #3865 from Marqin/coverityRémi Verschelde
[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-10Merge pull request #3934 from Razzlegames/epocConvertRémi Verschelde
Added epoc to dictionary converter (for human readable display when only given an epoc time)
2016-03-10Merge pull request #3999 from neikeq/issues_3650_3990Rémi Verschelde
Fix crash when resizing ConcavePolygonShape2D segments
2016-03-09Merge pull request #3980 from JoshuaGrams/timescale-remainderRémi Verschelde
TimeScale node: scale return value (time remaining).
2016-03-09Merge pull request #3997 from bojidar-bg/PR-keep-marginsRémi Verschelde
Add option to keep margins when changing anchors
2016-03-09Add option to keep margins when changing anchors, closes #3979Bojidar Marinov
Amend: Fixed an issue for non-tool builds Amend2: Same, just fixed doing nothing at some times
2016-03-09Fix crash when resizing ConcavePolygonShape2D segmentsIgnacio Etcheverry
2016-03-09TimeScale node: return +inf remaining for 0 scale.Josh Grams
2016-03-09fix six possible "divide by zero"Hubert Jarosz
2016-03-09fix two reading uninitialized pointersHubert Jarosz
fixed in: tools/editor/project_settings.cpp scene/gui/graph_edit.cpp
2016-03-09fix possible crash in tools/editor/editor_import_export.cppHubert Jarosz
da could be NULL, and dereferencing NULL could lead to crash
2016-03-09fix possible crash in tools/editor/spatial_editor_gizmos.cppHubert Jarosz
spatial_node and base where uninitialized, which could lead to crash
2016-03-09fix possible crash in platform/x11/joystick_linux.cppHubert Jarosz
ev may be tainted and out of MAX_KEY range, which will cause joy->key_map[ev.code] to crash
2016-03-09Merge pull request #3928 from Marqin/whitespaceRémi Verschelde
remove trailing whitespace - sorry for the broken PRs, please rebase :)
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-08Merge pull request #3991 from JoshuaGrams/issue-3711Rémi Verschelde
Issue 3711
2016-03-08AnimationTreePlayer: distinguish value tracks.Josh Grams
If the node had a 3D Transform, the transform would always get written, even if the tracks on that node were supposed to be value tracks.
2016-03-08Merge pull request #3958 from SaracenOne/cpu_skinning_path_fixJuan Linietsky
Fix to CPU skinning path when using GPU skinning (meshes with morphs)
2016-03-08Merge pull request #3969 from Paulb23/scroll_past_end_of_fileJuan Linietsky
Enabled scrolling past end of file in text editor.
2016-03-08Merge pull request #3981 from SaracenOne/shadow_casting_featuresJuan Linietsky
Added extra controls to GeometryInstances for controlling how shadows are cast.
2016-03-08Merge pull request #3833 from AlexHolly/feature-file-md5Rémi Verschelde
expose md5 for file(s) to gdscript
2016-03-08Variant::blend: add Quat, fix Vector3.Josh Grams
2016-03-08Merge pull request #3982 from RegalMedia/patch-1Rémi Verschelde
Update version in Info.plist
2016-03-07Update version in Info.plistRegalMedia
Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system.
2016-03-07Added extra controls to GeometryInstances to control how they should cast ↵Saracen
shadows: double-sided and shadows only. Conflicts: servers/visual/visual_server_raster.h
2016-03-07TimeScale node: scale return value (time remaining).Josh Grams
2016-03-07Merge pull request #3919 from chuckeles/open-lines-below-aboveRémi Verschelde
Open line below and above
2016-03-07Merge pull request #3978 from Hinsbart/fix_erase_eventRémi Verschelde
fix InputMap::action_erase_event()
2016-03-07fix InputMap::action_erase_event()hondres
fixes #3976