Age | Commit message (Collapse) | Author |
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fabriceci/fix-move-and-collide-reported-collisions
Fix wrong collision reported on move_and_collide
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Add a Skew property to StyleBoxFlat
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Replaced `loops_current` with `end_loop` in `AnimationNodeStateMachinePlayback`
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Corrected ordering of Left/Top/Right/Bottom properties
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library is not found.
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Windows.
Implement TextServer word break method.
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Convert method signature parameters to const where it is possible
# Conflicts:
# drivers/gles3/rasterizer_canvas_gles3.cpp
# drivers/gles3/rasterizer_canvas_gles3.h
# editor/plugins/animation_state_machine_editor.cpp
# editor/plugins/animation_state_machine_editor.h
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[Windows Export] Improve error messages for missing rcedit and signtool.
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Splitting tonemapper into its own class
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Rindbee/clamp-the-unbind-range-in-connection-dialog
Limit the maximum value of unbinds in the connection dialog to signal_argument_size
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Update editor/connections_dialog.cpp
Co-authored-by: Tomek <kobewi4e@gmail.com>
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Improve embedded PCK loading and exporting.
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IgorKordiukiewicz/gpu_particles_2d_interpolation_property
Added interpolation property to GPUParticles2D
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KoBeWi/Ȑ̶̛̘̻̹̪͙̇̍̔͐̊̆̏̏̓̈́̉͌͘Ȩ̸͉̳̘̬̣̩̽̈́́̅̈́̕͝ͅS̷͓̮̙̪̪̺̭̰̓̎̌́͗͆͌̈́̒͋͊͘Ë̷̡̨͔̻͈̺͓̘͉́̏̍̓͋̋͠T̶̠̙͍̱̠̱̟͎͇̬̥̞̘͛̔̄̏̆̽̄̌̅͝ͅ
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Currently it is trying to use the target coordinates (i.e., in the destination TileMap) to pull from the pattern, rather than the pattern-local coordinates.
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Rename variable names for some singletons
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