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2019-04-13Clean up ASSIMP import code.Juan Linietsky
2019-04-13Merge pull request #27980 from Chaosus/vs_conditionalYuri Roubinsky
Added conditional nodes to visual shaders
2019-04-13Added conditional nodes to visual shadersChaosus
2019-04-12Merge pull request #27950 from Nonnu42/contribIgnacio Roldán Etcheverry
Fixes #17233 allowing C# to override _GetPropertyList
2019-04-12Merge pull request #27949 from YeldhamDev/doc_is_valid_filenameRémi Verschelde
Document String's 'is_valid_filename()'
2019-04-12Merge pull request #27863 from bojidar-bg/27460-constant-class-clashRémi Verschelde
Check subclasses too when checking for name clashes
2019-04-11Reorganized connection dialog for much improved ease of use.Juan Linietsky
-Removed dest path field -Added a "Source" signal -Added an "Advanced" button to hide complexity -Fix bug on Tree to make sure "ensure visible" works on hidden trees -Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-12Fixes #17233 allowing C# to override _GetPropertyListNuno Cardoso
2019-04-11Document String's 'is_valid_filename()'Michael Alexsander Silva Dias
2019-04-11Merge pull request #27867 from bojidar-bg/27489-as-self-failRémi Verschelde
Fix as operator generating opcode 38 errors
2019-04-11No more metadata and dependency indices kept in resources saved.Juan Linietsky
-Node folding is now saved externally together with the properties -External resources remember their ID when scenes are saved.
2019-04-11Merge pull request #27929 from akien-mga/vhacd-cleanupRémi Verschelde
vhacd: Properly identify downstream changes, fix MinGW build issue
2019-04-11vhacd: Fix -fpermissive build issue with MinGWRémi Verschelde
Fixes #27926.
2019-04-11vhacd: Reapply downstream changes to namespace conflicting bullet codeRémi Verschelde
Also adding a patch to easily identify and reapply them.
2019-04-11vhacd: Recommit unmodified upstream code without style changesRémi Verschelde
Godot-specific changes will then be redone without touching upstream formatting. Also documented current state in thirdparty/README.md and added LICENSE. Add vhacd to COPYRIGHT.txt.
2019-04-11Merge pull request #27899 from KoBeWi/tree_focusRémi Verschelde
Focus SceneTree dock after creating new node
2019-04-11Merge pull request #27915 from WindyDarian/msvc_force_utf8_source_encodingRémi Verschelde
Force utf-8 source file encoding in MSVC
2019-04-11Merge pull request #27876 from vnen/gdscript-no-builtin-nameRémi Verschelde
Don't allow built-in scripts to use class_name
2019-04-11Merge pull request #27887 from godotengine/AndreaCatania-patch-1Rémi Verschelde
Added No bone set state in the IK
2019-04-11Merge pull request #27894 from nekomatata/fix-particle-errorsRémi Verschelde
EditorFolding ignores hidden properties for folded resources
2019-04-11Merge pull request #27917 from volzhs/init_autorestart_random_delayRémi Verschelde
Set initial value for autorestart_random_delay of AnimationNodeOneShot
2019-04-11Merge pull request #27895 from nekomatata/fix-animation-tree-errorRémi Verschelde
Fix caches_cleared signal discrepancies in AnimationTree
2019-04-11Merge pull request #27916 from WindyDarian/vhacd_namespace_placingRémi Verschelde
Fixes for vhacd module
2019-04-11Merge pull request #27902 from Calinou/decrease-tooltip-delayRémi Verschelde
Decrease the default tooltip delay to 0.5 seconds
2019-04-11Set initial value for autorestart_random_delay of AnimationNodeOneShotvolzhs
2019-04-11Use c++11 for vhacd because VHACD-ASYNC.cpp wants itWindy Darian
2019-04-10fix vhacd namespace placing in thirdparty/vhacd/src/btConvexHullComputer.cppWindy Darian
2019-04-10Force utf-8 source file encoding in MSVCWindy Darian
On Windows, when "Language for non-Unicode programs" were set to "Japanese (Japan)", MSVC would by default use Shift JIS (code page 932) to interpret source files, which would result in test_string failing to compile because of characters in `test_34()`. Forcing utf-8 for MSVC fixes the issue
2019-04-10GDScript: Don't allow built-in scripts to use class_nameGeorge Marques
2019-04-10Bundled VHACD library for convex decomposition.Juan Linietsky
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10Decrease the default tooltip delay to 0.5 secondsHugo Locurcio
This matches other applications' and OS' tooltip behaviors more closely.
2019-04-10Merge pull request #27170 from ↵Rémi Verschelde
timoschwarzer/allow-whitespaces-in-warning-ignore-comments Allow whitespaces in warning-ignore comments
2019-04-10Added generator audio stream, and spectrum analyzer audio effectJuan Linietsky
Made AudioFrame and Vector2 equivalent for casting. Added ability to obtain the playback object from stream players. Added ability to obtain effect instance from audio server.
2019-04-10Focus SceneTree dock after creating new nodeTomasz Chabora
2019-04-10Fixes caches_cleared signal discrepancies in AnimationTree (fixes #25460)PouleyKetchoupp
2019-04-10Check for subclasses when checking for name clashesBojidar Marinov
Fixes #27460
2019-04-10Fix `as` operator generating opcode 38 errorsBojidar Marinov
Closes #27489 Fixup of 466a76ac2c7c6634ed1d78fde4ac011e2e70b710 Additionally, update `GDScriptCompiler` test to use Ref and to include `as` expressions.
2019-04-10EditorFolding ignores hidden properties for folded resources (fixes #26663)PouleyKetchoupp
2019-04-10Merge pull request #27815 from Faless/unix/mem_accessHein-Pieter van Braam
Fix jump over uninitialized value in OS Unix/X11
2019-04-10Added No bone set state in the IKAndrea Catania
The problem is that initially the root bone was not set, and you didn't know that because the "no set" state was missing. Now I've added it. https://github.com/godotengine/godot-docs/issues/2333
2019-04-09Merge pull request #27843 from bojidar-bg/27678-ysort-visibilityRémi Verschelde
Do not YSort canvas items that are not visible
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes).
2019-04-09Merge pull request #27806 from JFonS/fix_27690Rémi Verschelde
Fix hint_range for GLES2 shader uniforms
2019-04-09Merge pull request #27853 from akien-mga/classref-tooltipRémi Verschelde
Fix TTR string for class reference tooltip
2019-04-09Merge pull request #27846 from BastiaanOlij/fix_mobile_vrRémi Verschelde
Added eye_height, changed description and fixed size of viewport issue
2019-04-10Added eye_height, changed description and fixed size of viewport issueBastiaan Olij
2019-04-09Merge pull request #27814 from nekomatata/transition-node-xfadeRémi Verschelde
Fixed uninitialized xfade in AnimationNodeTransition
2019-04-09Merge pull request #27838 from akien-mga/Wlogical-opRémi Verschelde
Fix condition in editor icons filtering logic
2019-04-09Fix TTR string for class reference tooltipRémi Verschelde
Fixes #27852.
2019-04-09Merge pull request #27844 from akien-mga/fs-dock-deselectRémi Verschelde
FS dock: Allow deselecting items by clicking empty space