Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-08 | Only show named layers in layer menu | Haoyu Qiu | |
2022-10-07 | Merge pull request #67047 from KoBeWi/_aacdeelmmnoptt | Rémi Verschelde | |
Sort unused palette commands alphabetically | |||
2022-10-07 | Merge pull request #67011 from aaronfranke/color-float-literals | Rémi Verschelde | |
Use float literals for float calculations in Color and misc core cleanup | |||
2022-10-07 | Merge pull request #67035 from mateuseap/mateuseap/master | Rémi Verschelde | |
Fix signature for `folder_moved` signal of `FileSystemDock` | |||
2022-10-07 | Merge pull request #67041 from HolonProduction/dock_move_bug | Rémi Verschelde | |
Fix a bug with moving dock left and right. | |||
2022-10-07 | Merge pull request #67042 from clayjohn/overlay-shadow-bug | Rémi Verschelde | |
Fix material overlay overriding shadow casting logic | |||
2022-10-07 | Sort unused palette commands alphabetically | kobewi | |
2022-10-07 | Fix material overlay overriding shadow casting logic | clayjohn | |
Material overlay should only cast a shadow if it can cast a shadow and the instance can cast a shadow | |||
2022-10-07 | Fix a bug with moving dock left and right. | HolonProduction | |
Fixes #67039 `get_index` counts internal children by default but `move_child` ignores them therefore `move_child` had no effect. The call to `set_current_tab` is not needed anymore in Godot 4 since the current tab will change when calling `move_child`. | |||
2022-10-07 | Fix signature for 'folder_moved' signal of FileSystemDock | meap | |
2022-10-07 | Use float literals for float calculations in Color | Aaron Franke | |
2022-10-07 | Merge pull request #66972 from FHEK789/node2d_canvas_item_docs | Rémi Verschelde | |
Add descriptions for Node2D's skew and CanvasItem's clip_children | |||
2022-10-07 | Merge pull request #67027 from akien-mga/msvc-fix-c4702 | Rémi Verschelde | |
Fix more MSVC C4702 (unreachable code) warnings | |||
2022-10-07 | Fix more MSVC C4702 (unreachable code) warnings | Rémi Verschelde | |
2022-10-07 | Merge pull request #67020 from GuilhermeGSousa/remove-transition-expression-node | Rémi Verschelde | |
Remove expression base node for transitions | |||
2022-10-07 | Merge pull request #67021 from RandomShaper/window_create_ret_madness | Rémi Verschelde | |
Harmonize return values of `window_create()` in rendering drivers | |||
2022-10-07 | Merge pull request #66808 from bruvzg/msvc_warn | Rémi Verschelde | |
2022-10-07 | Harmonize return values of window_create() in rendering drivers | Pedro J. Estébanez | |
2022-10-07 | Remove expression base node for transitions | Guilherme Sousa | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-07 | Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux | Rémi Verschelde | |
ColorPicker UX | |||
2022-10-07 | Merge pull request #67016 from bruvzg/split_caret_dir_marker | Rémi Verschelde | |
Add split caret direction markers. Fix block/overtype caret size. | |||
2022-10-07 | Merge pull request #66861 from clayjohn/GLES3-mono-ubo | Rémi Verschelde | |
Use a giant UBO to optimize performance in 2D [OpenGL3] | |||
2022-10-07 | Merge pull request #65939 from Mickeon/editor-scene-tree-filter-type-inherited | Rémi Verschelde | |
Include inherited classes in Filter Nodes' "type:" filter & fix "group:" | |||
2022-10-07 | Add split caret direction markers. Fix block/overtype caret size. | bruvzg | |
2022-10-07 | Merge pull request #67004 from MewPurPur/fix-outdated-autocomplete-keywords | Yuri Rubinsky | |
2022-10-06 | Fix outdated keywords autocompletion | VolTer | |
2022-10-06 | Merge pull request #66756 from BastiaanOlij/fix_ssr | Rémi Verschelde | |
Fixing artifacts in SSR | |||
2022-10-06 | Use a giant UBO to optimize performance in 2D | clayjohn | |
This removes the countless small UBO writes we had before and replaces them with a single large write per render pass. This results in much faster rendering on low-end devices but improves speed on all devices. | |||
2022-10-06 | Merge pull request #66977 from akien-mga/editor-fix-opening-source-code | Rémi Verschelde | |
Debugger: Fix fetching source to link C++ error on GitHub | |||
2022-10-06 | Merge pull request #66982 from groud/fix_tilemap_occluders_transform | Rémi Verschelde | |
Fix TileMap occluders having a wrong transform | |||
2022-10-06 | Merge pull request #65932 from Mickeon/editor-scene-tree-filter-selection | Rémi Verschelde | |
Expose and warn about Node Filters in Scene Tree Dock | |||
2022-10-06 | Merge pull request #66930 from EricEzaM/66770-addendum-split-action-map-file | Rémi Verschelde | |
Split `action_map_editor` file into one file per class it contained. | |||
2022-10-06 | Merge pull request #66959 from timothyqiu/obstacles-pathfinding | Rémi Verschelde | |
Make it clear that obstacles don't affect pathfinding | |||
2022-10-06 | Include inherited classes in Filter Nodes' "type:" filter & fix "group:" | Micky | |
Also fixes not all private, internal groups being skipped in the "group:" filter. | |||
2022-10-06 | Fix TileMap occluders having a wrong transform | Gilles Roudière | |
2022-10-06 | Expose and warn about Node Filters in Scene Tree Dock | Micky | |
Adds "Filter by Type" and "Filter by Group" in the Scene Tree Dock's MenuButton. Hovering on them displays an useful tooltip. When selecting these items, the matching parameter is appended to the terms, and the caret is automatically brought to the end. When typing a filter that cannot be identified, a warning icon is displayed. The reason is explained as a tooltip. The same options are also quickly available by right-clicking or middle-clicking in the text field. | |||
2022-10-06 | Debugger: Fix fetching source to link C++ error on GitHub | Rémi Verschelde | |
Fixes #66974. | |||
2022-10-06 | Split `action_map_editor` file into one file per class it contained. | Eric M | |
* ActionMapEditor * EventListenerLineEdit * InputEventConfigurationDialog | |||
2022-10-06 | Add descriptions for Node2D's skew and CanvasItem's clip_children | Felipe Kinoshita | |
2022-10-06 | Merge pull request #66936 from mihe/inverse-inertia-tensor | Rémi Verschelde | |
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor | |||
2022-10-06 | Merge pull request #66965 from bruvzg/win_llvm | Rémi Verschelde | |
[Windows] Fix LLVM MinGW build. | |||
2022-10-06 | Merge pull request #66955 from FHEK789/tilemap_get_layers_count_docs | Rémi Verschelde | |
Add description to TileMap's get_layers_count method | |||
2022-10-06 | Merge pull request #66958 from timothyqiu/static-body | Rémi Verschelde | |
Improve StaticBody description | |||
2022-10-06 | Merge pull request #66957 from BastiaanOlij/fix_error_typo_opengl | Rémi Verschelde | |
Fixing an incorrect error message in OpenXR | |||
2022-10-06 | Merge pull request #66962 from aaronfranke/core-struct-includes | Rémi Verschelde | |
Enhancements to includes in core data structures | |||
2022-10-06 | Merge pull request #66954 from Nidjo123/sample-baked-up-vector | Rémi Verschelde | |
Handle last baked vector index early | |||
2022-10-06 | Merge pull request #66961 from Rindbee/fix-set_custom_color | Rémi Verschelde | |
Fix wrong condition used in `set_custom_color` | |||
2022-10-06 | Merge pull request #66951 from rburing/restore_recovery_as_collision | Rémi Verschelde | |
Revert "Turn on recovery as collisions only for floor snapping" | |||
2022-10-06 | Merge pull request #61902 from Paulb23/multi-caret | Rémi Verschelde | |
Add Multi-caret support to TextEdit |