Age | Commit message (Expand) | Author |
2015-01-11 | get_window_position() + set_window_position() added | hurikhan |
2015-01-11 | Merge branch 'master' into x11-fullscreen | hurikhan |
2015-01-10 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-10 | 2D Rewrite Step [1] | Juan Linietsky |
2015-01-11 | First attempt of restoring the window at the old position | hurikhan |
2015-01-10 | Make fullscreen-switching is working with LXDE/Openbox | hurikhan |
2015-01-10 | Merge pull request #1166 from adolson/fix-texture-flag-bug | Juan Linietsky |
2015-01-10 | API change to set_fullscreen(enabled,screen) | hurikhan |
2015-01-10 | Make GDScript-Function ( bool OS.is_fullscreen() ) work | hurikhan |
2015-01-10 | x11-fullscreen support through GDScript( OS.set_fullscreen(bool) ) | hurikhan |
2015-01-10 | fix saving texture flags to *.png.flags file, closes #399 | Dana Olson |
2015-01-09 | Merge pull request #1156 from marynate/PR-fix-compile-tools-no | Juan Linietsky |
2015-01-09 | Merge pull request #1159 from adolson/ndee-blender-exporter | Juan Linietsky |
2015-01-09 | mergable version of ndee's pull request | Dana Olson |
2015-01-09 | Fix compile error when tools=no | marynate |
2015-01-08 | Merge pull request #945 from adolson/color-contrasted-fix | Juan Linietsky |
2015-01-08 | Merge pull request #946 from adolson/uint64-fix | Juan Linietsky |
2015-01-08 | Merge pull request #958 from adolson/bind-set_window_title | Juan Linietsky |
2015-01-08 | Merge pull request #1114 from rraallvv/vanilla | Juan Linietsky |
2015-01-08 | Merge pull request #1129 from xodene/master | Juan Linietsky |
2015-01-08 | Merge pull request #1151 from rraallvv/master | Juan Linietsky |
2015-01-08 | Merge branch 'fix_debug_process_exited_alert' | Maximillian |
2015-01-08 | Merge branch 'master' of https://github.com/okamstudio/godot | Maximillian |
2015-01-08 | Fix process being debugged has exited pop up #1128 | Maximillian |
2015-01-08 | Create the test string to detect kb layouts directly from the unicode chars | Rhody Lugo |
2015-01-08 | OS X: Add keyboard layout detection and fix build | Rhody Lugo |
2015-01-08 | Fixes to GraphEdit: | Juan Linietsky |
2015-01-07 | -Fixed matrix and vec+scalar multiplication issues, fixes #1143 | Juan Linietsky |
2015-01-07 | -changed type of C component of vec interp, fixes #1144 | Juan Linietsky |
2015-01-07 | Merge remote-tracking branch 'upstream/master' | Maximillian |
2015-01-07 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-07 | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky |
2015-01-06 | fix little mistake that made the project run each save | Maximillian |
2015-01-06 | Prompt save dialog if running a unsaved scene. Solution for #966 | Maximillian |
2015-01-06 | Fix invaild path error text in project manager when no path is entered | Maximillian |
2015-01-06 | Merge pull request #1124 from UsernameIsAReservedWord/master | Juan Linietsky |
2015-01-06 | fixes CurveXD::interpolatef() | UsernameIsAReservedWord |
2015-01-06 | -Resolved bug that made yield() not work in some situations, fixes #884 | Juan Linietsky |
2015-01-05 | -CCD in 3D physics was not working (code was not even there!) re-added, fixes... | Juan Linietsky |
2015-01-05 | Changes to 2D physics engine | Juan Linietsky |
2015-01-04 | -attempt to be friendlier on non english keyboards | Juan Linietsky |
2015-01-04 | -WIP to add proper key swapping according to keyboard layout | Juan Linietsky |
2015-01-04 | Remove compiler flag LIBYUV_NEON from iOS release build | Rhody Lugo |
2015-01-04 | Fix issue #1113 | Rhody Lugo |
2015-01-04 | -Fix shortcuts for OSX code completion, fixes #1111 | Juan Linietsky |
2015-01-03 | -Obscure bug in popups solved, fixes #1008 | Juan Linietsky |
2015-01-03 | -Completely removed EmptyControl (but added fallback), closes #1017 | Juan Linietsky |
2015-01-03 | -removed empty control | Juan Linietsky |
2015-01-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky |