Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-18 | doc: Sync classref with current source | Rémi Verschelde | |
2017-12-18 | Merge pull request #14794 from endragor/remove-debug-logs | Rémi Verschelde | |
Remove debug logs that are of no use to end users | |||
2017-12-18 | Remove debug logs that are of no use to end users | Ruslan Mustakov | |
2017-12-18 | Added baked light support for gridmaps. | Juan Linietsky | |
2017-12-17 | Merge pull request #14788 from mrcdk/ogg_pop_noise_fix | Rémi Verschelde | |
Fix ogg looping pop noise. Closes #11468 | |||
2017-12-17 | Merge pull request #14754 from willnationsdev/dictionary-copy | Rémi Verschelde | |
Added 'duplicate' function for Dictionary in C++ and API. | |||
2017-12-17 | Dictionary::copy -> ::duplicate | Will Nations | |
2017-12-17 | Fix ogg looping pop noise. Closes #11468 | MrCdK | |
2017-12-17 | Merge pull request #14786 from djrm/pr_fixes | Rémi Verschelde | |
Expose Range, ScrollBar and Slider as virtual. | |||
2017-12-17 | Merge pull request #14784 from Smjert/fix/sprite3d-init | Rémi Verschelde | |
Fix Sprite3D alpha_cut member not being initialized | |||
2017-12-17 | Merge pull request #14782 from djrm/pr_visual_improvements | Rémi Verschelde | |
Now every variant type has its icon. | |||
2017-12-17 | Merge pull request #14779 from RayKoopa/setting_ui_design | Rémi Verschelde | |
Implement settings dialog UI ideas | |||
2017-12-17 | Expose Range, ScrollBar and Slider as virtual. | Daniel J. Ramirez | |
2017-12-17 | Fix Sprite3D alpha_cut member not being initialized | Stefano Bonicatti | |
2017-12-17 | Now every variant type has its icon. | Daniel J. Ramirez | |
2017-12-17 | Merge pull request #14748 from YeldhamDev/popupmenu_circleback | Rémi Verschelde | |
Made highlighted item in PopupMenu circle back to the beginning/end when using the keyboard | |||
2017-12-17 | Merge pull request #14757 from YeldhamDev/submenu_keyboard | Rémi Verschelde | |
More changes to PopupMenu's submenu keyboard handling | |||
2017-12-17 | Merge pull request #14781 from djrm/pr_visual_improvements | Rémi Verschelde | |
General use Variant type icons, plus other icon updates. | |||
2017-12-17 | General use Variant type icons, plus other icon updates. | Daniel J. Ramirez | |
2017-12-17 | Merge pull request #14770 from volzhs/sub-resources | Rémi Verschelde | |
Show sub-resources as sub-menu | |||
2017-12-17 | Merge pull request #14775 from hpvb/limit-lightmapper-subdiv | Rémi Verschelde | |
Limit the lightmapper subdivide to 1024 | |||
2017-12-17 | Property install export templates when downloaded from http | Juan Linietsky | |
added a scale parameter for scene import | |||
2017-12-17 | Merge pull request #14780 from vnen/tileset-editor-fix | Rémi Verschelde | |
Fix method not returning value in all paths (autotile editor) | |||
2017-12-17 | Merge pull request #14778 from YeldhamDev/lineedit_deselect_expose | Rémi Verschelde | |
Exposed LineEdit's "selection_clear" and renamed it to "deselect" | |||
2017-12-17 | Merge pull request #14772 from poke1024/fix14539 | Rémi Verschelde | |
Fix cut-copy-line breaking paste (issue 14539) | |||
2017-12-17 | Fix method not returning value in all paths (autotile editor) | George Marques | |
2017-12-17 | Exposed LineEdit's "selection_clear" and renamed it to "deselect". | Michael Alexsander Silva Dias | |
2017-12-17 | Clean up setting dialogues a bit. | Ray Koopa | |
2017-12-17 | Limit the lightmapper subdivide to 1024 | Hein-Pieter van Braam | |
Due to memory contraints in other places in Godot it is unlikely that anything higher than 1024 will actually work. When/if we improve memory management for vectors we can increase this limit again | |||
2017-12-17 | Fix cut-copy-line breaking paste (issue 14539) | Bernhard Liebl | |
2017-12-17 | Fixes how transform is applied to geometry in UV unwrap | Juan Linietsky | |
2017-12-17 | Show sub-resources as sub-menu | volzhs | |
2017-12-17 | Merge pull request #14769 from akien-mga/if-0-cleanup | Rémi Verschelde | |
Cleanup some #if 0'd code | |||
2017-12-17 | Cleanup some #if 0'd code | Rémi Verschelde | |
2017-12-17 | Merge pull request #14767 from volzhs/save-clip-contents | Rémi Verschelde | |
Fix Clip Content property is not saved | |||
2017-12-17 | Fix Clip Content property is not saved | volzhs | |
2017-12-17 | Merge pull request #14760 from hpvb/add-several-unlikely-macros | Rémi Verschelde | |
Add several unlikely() macros | |||
2017-12-17 | Merge pull request #14758 from hpvb/optimize-lightbaker-rng | Rémi Verschelde | |
Use a more naive RNG for the lightmapper | |||
2017-12-17 | Merge pull request #14528 from AlmightyScientist/issue-14456 | Rémi Verschelde | |
Shader Language: Add in-for declared variables within for-block scope. | |||
2017-12-17 | Merge pull request #14635 from poke1024/getline | Rémi Verschelde | |
Faster FileAccess::get_line() | |||
2017-12-17 | Merge pull request #14692 from poke1024/docsgroups | Rémi Verschelde | |
Docs methods grouping by prefix | |||
2017-12-17 | Merge pull request #14745 from poke1024/api-hash-arg-info | Rémi Verschelde | |
Faster ClassDB::get_api_hash() | |||
2017-12-17 | Merge pull request #14755 from hpvb/fix-13337 | Rémi Verschelde | |
Don't glBindTexture() on viewports without effects | |||
2017-12-17 | Merge pull request #14764 from poke1024/android | Rémi Verschelde | |
Increase sleep time for android export thread | |||
2017-12-17 | Merge pull request #14766 from volzhs/info-fps | Rémi Verschelde | |
Refactoring FPS & information on 3D viewport | |||
2017-12-17 | Refactoring FPS & information on 3D viewport | volzhs | |
- FPS label position adjusted with Preview button - Remove unnecessary Panel control - Remove unnecessary check condition | |||
2017-12-17 | Add several unlikely() macros | Hein-Pieter van Braam | |
Based off of perf-based prediction misses these seem to be the lowest-hanging fruit for quick (albeit small) improvements. These are based on: * baking a complex lightmap * running platformer 3d * running goltorus | |||
2017-12-17 | Merge pull request #14765 from ColinKinloch/master | Rémi Verschelde | |
Fixed Android NDK unified header detection for python 3 | |||
2017-12-17 | Fixed Android NDK unified header detection for python 3 | Colin Kinloch | |
2017-12-17 | Increase sleep time for android export thread | Bernhard Liebl | |