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2022-11-23Merge pull request #68262 from Mickeon/doc-peeves-callcallcallcallableMax Hilbrunner
Tweak Callable's documentation
2022-11-23Merge pull request #67880 from Mickeon/doc-peeves-objectionYuri Sizov
Overhaul Object's Documentation
2022-11-23Tweak Callable's documentationMicky
- Clarify that Callable is a Variant type, not an Object. - Add lambda function example - Update outdated description of `is_custom` and `is_valid`-
2022-11-23Overhaul Object's DocumentationMicky
2022-11-23Merge pull request #69056 from fire/skeleton-crashRémi Verschelde
Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.
2022-11-23Merge pull request #69052 from Sauermann/fix-viewport-exit-tree-visibilityRémi Verschelde
Fix Viewport visibility after entering/leaving scene-tree
2022-11-23Merge pull request #69048 from akien-mga/thorvg-better-errorsRémi Verschelde
ImageLoaderSVG: Improve error reporting
2022-11-23Merge pull request #69054 from adamscott/fix-error-selecting-empty-lineRémi Verschelde
Fix error while selecting empty line in the text editor
2022-11-23Merge pull request #68369 from Chaosus/fix_quick_openRémi Verschelde
Fix Quick Open window to use EDSCALE and save the size between popups
2022-11-23Merge pull request #68985 from adamscott/fix-godot#68977-constant-parametersRémi Verschelde
Fix parameters that are considered as constants
2022-11-23Merge pull request #68297 from Mickeon/doc-virtue-signalingRémi Verschelde
Tweak Signal Documentation
2022-11-23Merge pull request #68580 from rhofour/fix-source-generationRémi Verschelde
First attempt at fully qualifying the default values of C# properties.
2022-11-23Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.K. S. Ernest (iFire) Lee
2022-11-23Fix Viewport being visible after leaving treeMarkus Sauermann
When a SubViewport leaves the tree, it is still displayed in its parent SubViewportContainer until the next redraw. This PR makes sure, that the parent gets redrawn immediately. This also fixes the visibility problem when a SubViewport is added as child of a SubViewportContainer.
2022-11-23Fix error while selecting last empty lineAdam Scott
2022-11-23[godot#68977] Fix constants parametersAdam Scott
2022-11-23ImageLoaderSVG: Improve error reportingRémi Verschelde
2022-11-23Tweak Signal DocumentationMicky
- Add missing Operator and leading description - Avoid calling "Signal" an object or class. - Add more details to `connect` and `disconnect`
2022-11-23Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-modeRémi Verschelde
Fix animation blending for value track `UPDATE_DISCRETE` and `UPDATE_TRIGGER` mode
2022-11-23Fix Quick Open window to use EDSCALE and save the size between popupsYuri Rubinsky
2022-11-23Merge pull request #67726 from HenryClones/integer-lerping-errorsRémi Verschelde
Add case for Variant::INT in lerp variant switch
2022-11-23Merge pull request #68996 from AThousandShips/bit_map_polygon_fix_2Rémi Verschelde
Follow up for BitMap polygon generation
2022-11-23Merge pull request #69005 from akien-mga/shaderlang-sampler-uniforms-array-typeRémi Verschelde
Shader: Set proper resource type hints for sampler uniforms
2022-11-23Merge pull request #69039 from maiself/fix-negative-blend-weightsRémi Verschelde
Fix blending with negative blend weights
2022-11-23Merge pull request #69031 from Sauermann/fix-canvas-transform-initRémi Verschelde
Fix CanvasTransform on RenderingServer when Viewport enters SceneTree
2022-11-23Merge pull request #68648 from KoBeWi/instancentianatate_scriptRémi Verschelde
Allow directly instantiate scripts in scene tree
2022-11-23Merge pull request #69022 from RedMser/unregister-gltfdocextRémi Verschelde
Add unregister for `GLTFDocumentExtension`
2022-11-22Add case for Variant::INT in lerp variant switchXpertice
2022-11-22Fix blending with negative blend weightsMai Lavelle
2022-11-22Fully qualify C# default values in exported fields.R. Alex Hofer
This avoids issues when the default values rely on using namespaces.
2022-11-22Fix CanvasTransform on RenderingServer when Viewport enters TreeMarkus Sauermann
Previously the Viewport didn't initialize its canvas transform in the RenderingServer.
2022-11-22Merge pull request #69017 from raulsntos/physics3d-arrayRémi Verschelde
Change exclude property in `PhysicsRayQueryParameters3D` to TypedArray
2022-11-22Add unregister for GLTFDocumentExtensionRedMser
2022-11-22Merge pull request #64250 from raulsntos/openxr-string-arraysRémi Verschelde
Expose string array properties in OpenXR module as PackedStringArray
2022-11-22Merge pull request #69019 from Sauermann/fix-framebuffer-hashparameterRémi Verschelde
Fix parameters for hash_murmur3_one_32
2022-11-22Merge pull request #68997 from ueshita/fix_verts_65536Rémi Verschelde
Fix some switching decisions for index format. (vertex length 65536)
2022-11-22Merge pull request #68948 from KoBeWi/eeny_meeny_miny_moeRémi Verschelde
Fill random docs
2022-11-22Merge pull request #65378 from Mickeon/fix-audio-stream-2d-non-immediate-playingRémi Verschelde
Fix AudioStreamPlayer2D and 3D's `playing` not updating right away
2022-11-22Merge pull request #64284 from kleonc/image-rotate90-in-placeRémi Verschelde
`Image` Fix `rotate_90`/`rotate_180` methods
2022-11-22Merge pull request #68354 from anvilfolk/cant-clear-scriptRémi Verschelde
Fixes inability to assign script after clearing
2022-11-22Fix parameters for hash_murmur3_one_32Markus Sauermann
In multiple locations in the codebase hash_murmur3_one_32 is used for generating hash values. Whenever a sequence of multiple hash-calculation happens within a single function, the previous hash value is always used as input in the following hash-calculations. The only exception is get_cache_multipass, where currently the previous hash value is overridden without utilizing it. This patch corrects that.
2022-11-22Merge pull request #69002 from ↵Clay John
akien-mga/gdscript-disable-warning-RETURN_VALUE_DISCARDED GDScript: Don't warn about RETURN_VALUE_DISCARDED by default
2022-11-22Allow directly instantiate scripts in scene treekobewi
2022-11-22Merge pull request #68848 from Piralein/fix-class-refYuri Sizov
Fix warnings in class ref
2022-11-22Fill random docskobewi
2022-11-22Fix AudioStreamPlayer2D and 3D's `playing` not updating right awayMicky
2022-11-22Shader: Set proper resource type hints for sampler uniformsRémi Verschelde
Supersedes #64383.
2022-11-22GDScript: Don't warn about RETURN_VALUE_DISCARDED by defaultRémi Verschelde
This happens too often with normal usage of the API. The warning can still be useful to find actual bugs where discarding the return value wasn't intentional, but this should stay enabled manually, at least until we either improve the API to remove false positives, or improve the warning (e.g. to only warn about unused return value on const functions).
2022-11-22Merge pull request #68581 from oganm/oganm/masterRémi Verschelde
fix typo in ZIPReader doc
2022-11-22Merge pull request #68579 from jtnicholl/float_docRémi Verschelde
Document that `Vector#` types are 32-bit by default and `Vector#i` are always 32-bit