Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-15 | Fix new performance regressions (short delay_usec) | Will Whitty | |
My Mac was using 20% cpu again, which was related to the Javascript Export plugin. I had however no export templates setup in the project so this is more of a stopgap fix. | |||
2022-02-14 | Merge pull request #57611 from TechnicalSoup/TechnicalSoup-patch-2 | Rémi Verschelde | |
Cleanup of preprocessor directives in main.cpp | |||
2022-02-14 | Merge pull request #57985 from Pineapple/pitchshift-tweaks | Rémi Verschelde | |
PitchShift effect quality and performance tweaks for different pitch scale values | |||
2022-02-14 | Cleanup of preprocessor directives in main.cpp | TechnicalSoup | |
Remove redundant set of preprocessor directives and combine duplicate if statements. | |||
2022-02-13 | Merge pull request #58028 from Calinou/doc-array-hash | Rémi Verschelde | |
Clarify identical `hash()` return values due to collisions | |||
2022-02-13 | Merge pull request #57892 from TechnicalSoup/ProjManager-Patch | Rémi Verschelde | |
Center initial position of project manager window | |||
2022-02-13 | Merge pull request #57954 from TokageItLab/refactor-cubic-interpolate | Rémi Verschelde | |
Implement `cubic_interpolate()` as MathFunc for refactoring | |||
2022-02-13 | Center initial position project manager window | TechnicalSoup | |
Ensure that the project manager window is centered on the screen if any resizing is performed due to DPI scaling. Resizing and repositioning code has been moved to after the initialisation of the window contents to improve UI response/presentation. | |||
2022-02-13 | Merge pull request #58033 from jmb462/fix-mouse-wheel-animation-track-zoom | Rémi Verschelde | |
Fix AnimationTrack mouse wheel zooming at low zoom level | |||
2022-02-13 | Fix AnimationTrack mouse wheel zooming at low zoom level | jmb462 | |
2022-02-12 | Merge pull request #58030 from pycbouh/editor-controls-dragging-n-lagging | Rémi Verschelde | |
Limit inspector updates when dragging anchored controls | |||
2022-02-12 | Merge pull request #58026 from jmb462/fix-visual-script-rename-function | Rémi Verschelde | |
Fix renaming function dialog in VisualScript does not work correctly | |||
2022-02-12 | Merge pull request #58025 from bruvzg/fix_pm_crash | Rémi Verschelde | |
Fix Project Manager crash on exit and editor settings loading / saving. | |||
2022-02-12 | Merge pull request #58020 from bruvzg/mac_beeps | Rémi Verschelde | |
[macOS] Fix macOS producing alert sound on some input actions. | |||
2022-02-12 | Clarify identical `hash()` return values due to collisions | Hugo Locurcio | |
2022-02-13 | Limit inspector updates when dragging anchored controls | Yuri Sizov | |
2022-02-12 | Fix renaming function dialog in VisualScript does not work correctly | jmb462 | |
2022-02-12 | Fix Project Manager crash on exit. | bruvzg | |
Fix editor settings loading / saving by Project Manager. | |||
2022-02-12 | [macOS] Fix macOS producing alert sound on some input actions. | bruvzg | |
2022-02-12 | Merge pull request #56953 from bruvzg/ex_wnd | Rémi Verschelde | |
2022-02-12 | Merge pull request #57993 from Calinou/sky-tweak-default-values | Rémi Verschelde | |
2022-02-12 | Merge pull request #58006 from bruvzg/fix_rtl_img_resize | Rémi Verschelde | |
2022-02-12 | Merge pull request #52742 from Geometror/improve-project-manager-file-dialog | Rémi Verschelde | |
2022-02-12 | Merge pull request #58007 from reduz/fix-resoure-reuse-in-binary-loader | Rémi Verschelde | |
2022-02-12 | Use EditorFileDialog instead of FileDialog in the project manager | Hendrik Brucker | |
2022-02-12 | Fix resource reuse in binary loader | reduz | |
* Reuse was not setting the internal index. * Supersedes #52599, without re-reading all properties. | |||
2022-02-12 | [RTL] Fix "img" tag not setting image size. | bruvzg | |
2022-02-12 | Merge pull request #58001 from bruvzg/macos_en_loc | Rémi Verschelde | |
2022-02-12 | Merge pull request #57986 from Calinou/doc-geometryinstance3d-transparency | Rémi Verschelde | |
2022-02-12 | Merge pull request #57319 from IgorKordiukiewicz/sprite3d-error-message | Rémi Verschelde | |
2022-02-12 | Merge pull request #57997 from Calinou/texture-import-rename-hdr-as-srgb | Rémi Verschelde | |
2022-02-12 | Merge pull request #57980 from akien-mga/vulkan-1.3.204 | Rémi Verschelde | |
2022-02-12 | Merge pull request #57994 from jmb462/polygon2d-handles | Rémi Verschelde | |
2022-02-12 | Implement cubic_interpolate() as MathFunc for refactoring | Silc 'Tokage' Renew | |
2022-02-12 | Merge pull request #57703 from lawnjelly/float_literals_math_funcs | Rémi Verschelde | |
2022-02-12 | Merge pull request #57641 from Geometror/compilation-time-improvements-1 | Rémi Verschelde | |
2022-02-12 | [macOS] Add missing translation file. | bruvzg | |
2022-02-12 | Merge pull request #57005 from Calinou/web-editor-tweak-logo-max-width | Fabio Alessandrelli | |
Tweak logo max width on the web editor | |||
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-12 | Merge pull request #56966 from Calinou/web-editor-allow-any-orientation | Fabio Alessandrelli | |
Allow using the web editor on any device orientation | |||
2022-02-12 | Rename Hdr as Srgb texture import option to be lowercase | Hugo Locurcio | |
Unlike all other import options, Hdr As Srgb was internally spelled out with uppercase characters. | |||
2022-02-12 | Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance | Hugo Locurcio | |
- Tweak colors to be less saturated and more balanced (in terms of hue). The cool blue sky is balanced by a warm brown ground, which makes reflections look closer to how they'd look like when using an HDRI panorama texture. - Make the ground color dark on both ProceduralSkyMaterial and PhysicalSkyMaterial to reduce indoor light leaking, especially when using GI. - Tweak the PhysicalSkyMaterial colors to be as close as possible to ProceduralSkyMaterial (with the default sun orientation). - Tweak editor environment defaults to be identical to the default ProceduralSkyMaterial colors. Previously, the default editor sky color was different from the colors of a newly created ProceduralSkyMaterial resource. Both new skies were tested without GI, with SDFGI and with VoxelGI. They were tuned to look best when using ACES tonemapping with a whitepoint set to 6, but they still look good with other tonemapping operators. | |||
2022-02-12 | Improve documentation for `GeometryInstance3D.transparency` | Hugo Locurcio | |
2022-02-11 | Fix SelfList::remove error when animating Sprite3D | Igor Kordiukiewicz | |
2022-02-11 | Hide Polygon2D lines and handles when node is not visible in tree. | Jean-Michel Bernard | |
2022-02-12 | Add exclusive window handling to DisplayServer (on macOS and Windows). | bruvzg | |
2022-02-11 | Merge pull request #57984 from jmb462/collisionshape_handles | Rémi Verschelde | |
2022-02-11 | Merge pull request #57938 from jordigcs/negative-refresh-rate-fallback | Rémi Verschelde | |
2022-02-11 | Merge pull request #57982 from trollodel/fix_disabled_visualscript | Rémi Verschelde | |
2022-02-11 | Merge pull request #57969 from fazil47/csg-export-fbx-fix | Rémi Verschelde | |