Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-13 | Store blend mode between CanvasItems to preserve batching | clayjohn | |
2023-02-13 | Merge pull request #62921 from cdemirer/fix-variant-in | Rémi Verschelde | |
Fix `Variant::in()` error on invalid `evaluate` | |||
2023-02-13 | Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x | Rémi Verschelde | |
Fix navigation support for multilayered TileMaps | |||
2023-02-13 | Merge pull request #73208 from smix8/fix_navigationregion2d_debug_4.x | Rémi Verschelde | |
Fix 2D navigation debug visuals ignoring half the ProjectSettings | |||
2023-02-13 | Merge pull request #73211 from Calinou/scons-update-pck-embed-warning | Rémi Verschelde | |
Update PCK embedding SCons warning message to mention mold linker | |||
2023-02-13 | Merge pull request #49469 from groud/remove_variant_operator | Rémi Verschelde | |
Make sure Variant is not implicitely cast when using operator[] | |||
2023-02-13 | Merge pull request #73191 from KoBeWi/some_color_picker_stuff | Rémi Verschelde | |
Fix HSV Rectangle Wheel values | |||
2023-02-13 | Fix `Variant::in()` error on invalid `evaluate` | cdemirer | |
2023-02-13 | Fix 2D navigation debug visuals ignoring half the ProjectSettings | smix8 | |
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display. | |||
2023-02-13 | Update PCK embedding SCons warning message to mention mold linker | Hugo Locurcio | |
mold is now part of the SCons `linker` option. | |||
2023-02-13 | Make sure Variant is not implicitely cast when using operator[] | Gilles Roudière | |
Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx> | |||
2023-02-13 | Merge pull request #66745 from EricEzaM/66453-popupmenu-shortcut-shape-fix | Rémi Verschelde | |
Ensure PopupMenu item is shaped when the shortcut is set. | |||
2023-02-13 | Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug | Rémi Verschelde | |
Mark dirty flags when shaped texts are invalidated | |||
2023-02-13 | Merge pull request #72387 from RandomShaper/avoid_infinite_2 | Rémi Verschelde | |
Enhance label sizing algorithm (a.k.a. prevent infinite GUI re-layout) | |||
2023-02-13 | Merge pull request #73198 from TokageItLab/anim-docs-state | Rémi Verschelde | |
Add document about animation read-only props and state length | |||
2023-02-13 | Merge pull request #73197 from ↵ | Rémi Verschelde | |
m4gr3d/fix_scene_tree_long_press_rename_conflicts_main Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality | |||
2023-02-13 | Merge pull request #73187 from TokageItLab/fix-animtran-filter | Rémi Verschelde | |
Refactor NodeTransition/OneShot to handle seek/filter correctly | |||
2023-02-13 | Merge pull request #73103 from Calinou/doc-font-get-string-size | Rémi Verschelde | |
Clarify `Font.get_string_size()` taking kerning into account | |||
2023-02-13 | Merge pull request #73184 from anthonyec/fix-collide-shape-return-type | Rémi Verschelde | |
Fix PhysicsDirectSpaceState3D `collide_shape` return type | |||
2023-02-13 | Add document about animation read-only props and state length | Silc Renew | |
2023-02-12 | Fix the issue causing long-press on a selected node on the scene tree to ↵ | Fredia Huya-Kouadio | |
trigger both the context menu and the rename functionality | |||
2023-02-13 | Refactor NodeTransition/OneShot to handle seek/filter correctly | Silc Renew | |
2023-02-13 | Fix HSV Rectangle Wheel values | kobewi | |
2023-02-12 | Fix return type for collide_shape to use PackedVector3Array | Anthony Cossins | |
2023-02-12 | Merge pull request #73179 from akien-mga/sync-gamecontrollerdb | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo | |||
2023-02-12 | Merge pull request #73163 from j8r/add-PS3-controller-guide-button | Rémi Verschelde | |
Add PS3 controller guide button | |||
2023-02-12 | Merge pull request #73178 from KoBeWi/tinder_for_types | Rémi Verschelde | |
Fix `tween_method()` type validation | |||
2023-02-12 | Merge pull request #73026 from SirUppyPancakes/sync-context-send | Rémi Verschelde | |
Implement GodotSynchronizationContext.Send | |||
2023-02-12 | Merge pull request #54034 from pkowal1982/fix_53878 | Rémi Verschelde | |
Improve GDScript error for method call on null/previously freed instance | |||
2023-02-13 | Merge pull request #72671 from aXu-AP/code-editor-delete-lines-rewrite | Yuri Sizov | |
Rework code editor's multiline operations | |||
2023-02-12 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@2e7bc45a45c3e4dcb7eb991e893b87e46d85fc76 | |||
2023-02-12 | Implement GodotSynchronizationContext.Send | Caleb Kemper | |
2023-02-12 | Fix tween_method() type validation | kobewi | |
2023-02-12 | Improve GDScript error for method call on null/previously freed instance | pkowal | |
Fixes #53878. | |||
2023-02-12 | Merge pull request #73157 from akien-mga/surfacetool-commit-crash | Yuri Sizov | |
Fix SurfaceTool crash with invalid bone/weight count | |||
2023-02-12 | Rework code editor multiline operations | aXu-AP | |
Fix bugs if 2 selections were on same line. Fix bugs when selection ended at new line. Make carets stay in place after operation and on undo. Affects: delete lines, move lines, toggle comments, bookmarks and breakpoints. | |||
2023-02-12 | Merge pull request #73151 from Withaust/master | Clay John | |
Make present mode info message print only on change | |||
2023-02-12 | Add PS3 controller guide button | Julien Reichardt | |
2023-02-12 | Merge pull request #73161 from Faless/mp/4.x_fix_spawner_connect | Fabio Alessandrelli | |
[MP] Fix MultiplayerSpawner not connecting to child_entered_tree. | |||
2023-02-12 | [MP] Fix MultiplayerSpawner not connecting to child_entered_tree. | Fabio Alessandrelli | |
The connection used to happen during enter_tree, but this was causing issues when setting the spawnable scenes from code. The spawner now connects/disconnects to the signal during add_spawnable_scene/clear_spawnable_scenes if the node is inside tree and has a valid spawn_path. | |||
2023-02-12 | Fix SurfaceTool crash with invalid bone/weight count | Rémi Verschelde | |
Fixes #53191. | |||
2023-02-12 | Make present mode info message print only on change | Wiktor Kocielski | |
Styling fix | |||
2023-02-12 | Merge pull request #73150 from MmAaXx500/meshlib-remove | Rémi Verschelde | |
Round 2: Fix mesh library remove selected item menu option | |||
2023-02-12 | Round 2: Fix mesh library remove selected item menu option | MmAaXx500 | |
Previous pr: #46435 Fixes: #45969 | |||
2023-02-12 | Merge pull request #73147 from timothyqiu/more-capitalization | Rémi Verschelde | |
Add more property capitalizations | |||
2023-02-12 | Merge pull request #51789 from AndreaCatania/improve-mess-queu-failing | Rémi Verschelde | |
Improve error reporting when the Message Queue is out of Memory. | |||
2023-02-12 | Merge pull request #73142 from timothyqiu/missing-period | Rémi Verschelde | |
Add missing period for sentences in classref | |||
2023-02-12 | Merge pull request #73137 from Geometror/graphedit-hotzone-snapping-fix | Rémi Verschelde | |
Fix GraphEdit port hotzone snapping | |||
2023-02-12 | Merge pull request #73136 from clayjohn/LightmapGI-exr | Rémi Verschelde | |
Set Default compression to VRAM uncompressed for LightmapGI | |||
2023-02-12 | Add more property capitalizations | Haoyu Qiu | |
* glTF * LODs (plural form of LOD) * Skeleton modification algorithms: CCDIK and FABRIK |