Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-11 | Fix ReferenceRect border | Chaosus | |
2018-08-10 | Merge pull request #20149 from Overblob/shader_float_typing | Juan Linietsky | |
Shader language - Add optional float typings | |||
2018-08-10 | Merge pull request #20072 from RandomShaper/fix-camera-offsets | Juan Linietsky | |
Fix camera offsets not applied always | |||
2018-08-10 | Merge pull request #19993 from vnen/gdscript-warnings | Juan Linietsky | |
System for GDScript warnings | |||
2018-08-10 | Added system for GDScript warnings | George Marques | |
- Count and panel per script. - Ability to disable warnings per script using special comments. - Ability to disable warnings globally using Project Settings. - Option to treat enabled warnings as errors. | |||
2018-08-10 | Merge pull request #20861 from RandomShaper/improve-bitmap | Juan Linietsky | |
Improve BitMap: expose methods + prevent stack overflow | |||
2018-08-10 | Added function ResourceLoader.exists(), to check if a resource exists. ↵ | Juan Linietsky | |
Closes #19140 | |||
2018-08-10 | Transform fill_bits from recursive to iterative | Pedro J. Estébanez | |
Avoids crashes when generating polygons from big bitmaps. | |||
2018-08-10 | Expose additional BitMap methods | Pedro J. Estébanez | |
Bonus: Restrict debug prints to debug builds | |||
2018-08-10 | Merge pull request #20889 from godotengine/revert-18914-master | Juan Linietsky | |
Revert "added get_creation_time function for gdscript" | |||
2018-08-10 | Revert "added get_creation_time function for gdscript" | Juan Linietsky | |
2018-08-10 | Merge pull request #18914 from notwarp/master | Juan Linietsky | |
added get_creation_time function for gdscript | |||
2018-08-10 | Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188 | Juan Linietsky | |
2018-08-10 | apply a threshold for floor angle, fixes #16037, fixes #15632 | Juan Linietsky | |
2018-08-10 | Merge pull request #14704 from poke1024/colorconstants | Juan Linietsky | |
Allow some non-integer built-in constants in gdscript | |||
2018-08-10 | Merge pull request #15536 from poke1024/fix3327 | Juan Linietsky | |
Fix SortArray crashing with bad comparison functions | |||
2018-08-10 | Merge pull request #20842 from marcelofg55/osx_build_err | Noshyaar | |
Fix clang compile error | |||
2018-08-09 | Merge pull request #20585 from MarianoGnu/tileset_editor | Juan Linietsky | |
New TileSet Editor | |||
2018-08-09 | too much information, made it less information | Juan Linietsky | |
2018-08-09 | New TileSet Editor | MAriano Javier Suligoy | |
2018-08-09 | Information sign for MarianoGNU | Juan Linietsky | |
2018-08-09 | Merge pull request #20584 from JFonS/gizmo_enabling | Juan Linietsky | |
New gizmo structure and gizmo disabling menu | |||
2018-08-09 | New gizmo structure and new gizmo disabling menu | JFonS | |
2018-08-09 | Fix clang compile error | Marcelo Fernandez | |
2018-08-08 | Ability to pass custom variables to expression. | Juan Linietsky | |
2018-08-08 | -Add Expression class, used to evaluate expressions | Juan Linietsky | |
-Added expression evaluation to EditorSpinSlider, fixes #20813, fixes #18932 | |||
2018-08-08 | Merge pull request #20819 from dragmz/unhack-gles2-unhack | Thomas Herzog | |
Fix mat4 uniform writes | |||
2018-08-08 | Fix mat4 uniform writes | Marcin Zawiejski | |
2018-08-08 | Merge pull request #20805 from karroffel/gles2-misc-fixes | Thomas Herzog | |
unhacking some GLES2 code | |||
2018-08-08 | GLES2 refactors | Thomas Herzog | |
This commit unhacks some parts of the 3D rendering. Most notably: - possibility to use negative texture units (no longer weird manual index allocation for user samplers) - refactoring of light code, now sorts in a different way, should yield better performance - fixes a crash while saving (because of "Illegal instruction" execution) when using a decent compiler (clang, it's clang. Thanks GCC for not telling me about UB). | |||
2018-08-08 | Merge pull request #20808 from Calinou/fix-ttr-typo | Thomas Herzog | |
Fix a typo in a TTR() call | |||
2018-08-08 | Fix a typo in a TTR() call | Hugo Locurcio | |
2018-08-08 | Merge pull request #20681 from DavidSichma/master | Juan Linietsky | |
Keeping track of discard | |||
2018-08-08 | Merge pull request #20727 from muiroc/fix_sw_sat_table | Juan Linietsky | |
fixed godotphysics sat dispatch table | |||
2018-08-08 | Merge pull request #20737 from Calinou/use-standard-button-texts | Juan Linietsky | |
Use a standard "OK" text for confirmation buttons in error dialogs | |||
2018-08-08 | Merge pull request #20787 from Calinou/tweak-default-material-properties | Juan Linietsky | |
Tweak the default SpatialMaterial properties | |||
2018-08-07 | Merge pull request #20786 from groud/skybox_default_change | Juan Linietsky | |
Changes the default skybox to avoid the blue shade | |||
2018-08-07 | Merge pull request #20381 from AndreaCatania/phymat_2 | Juan Linietsky | |
Improved Physics material | |||
2018-08-07 | Removed physics material combination mode. Added rough and absorbent ↵ | Andrea Catania | |
parameter to material. Fixed 'change' signal connection | |||
2018-08-07 | Make sure warn deprecated uses a volatile bool (for multithreading) | Juan Linietsky | |
2018-08-07 | Several improvements to inspector. | Juan Linietsky | |
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3) -Some clean ups with fonts and styles | |||
2018-08-07 | Tweak the default SpatialMaterial properties | Hugo Locurcio | |
Roughness is now set to 1 by default and albedo is now white, even on meshes that do not have any materials defined. This means there is no longer a visual difference between a mesh with no materials defined and a mesh with a default SpatialMaterial defined. | |||
2018-08-07 | Merge pull request #20636 from goodyttoor/hdr_import | Thomas Herzog | |
Fix #20564 HDR import fail | |||
2018-08-07 | Changes the default skybox to avoid the blue shade | groud | |
2018-08-06 | Merge pull request #20779 from Noshyaar/stretch | Chris Bradfield | |
[DOCS] SceneTree stretching constants | |||
2018-08-07 | [DOCS] SceneTree stretching constants | Poommetee Ketson | |
2018-08-06 | Respect process order for out of order skeleton bones (fixes GLTF2 import ↵ | Juan Linietsky | |
issues). | |||
2018-08-06 | Several fixes to GLTF2 importer | Juan Linietsky | |
2018-08-06 | Added proper import support for 3D and Array textures | Juan Linietsky | |
2018-08-06 | Merge pull request #20714 from Calinou/travis-use-xcode-9.4 | Rémi Verschelde | |
Use Xcode 9.4 on Travis CI |